redspecter23 wrote: »After reading the explanations in the article, I can't really dispute what they're saying. The core game is very, very solid, but it was mentioned a few times that they hype is basically non existent and I agree. The updates are consistent, 4 times a year, but it was also mentioned they are a bit bland. I agree with that as well.
I'm not sure that all adds up to being underrated, but they had some interesting thoughts.
redspecter23 wrote: »After reading the explanations in the article, I can't really dispute what they're saying. The core game is very, very solid, but it was mentioned a few times that they hype is basically non existent and I agree. The updates are consistent, 4 times a year, but it was also mentioned they are a bit bland. I agree with that as well.
I'm not sure that all adds up to being underrated, but they had some interesting thoughts.
Reading through it, it felt like ESO was getting a participation trophy just for still existing. What MMO that is alive still doesn't continuously get updated?
The reason ESO hasn't gotten the attention "it deserves" is that it simply doesn't deserve the attention that some people think it does - not ESO in 2022. Next year ESO needs to step up its game massively to win back the trust that was lost and get people to recommend the game to their friends again. The way people talk about a game is more important than any paid promotion to big influencers could ever be, and who talks more about the game than the players that are already playing it? Listen to your playerbase ZOS.
its output and quality are still high
its output and quality are still high
Hmm. Output is high, and steady. Quality is not high. Quality is more "meh".
spartaxoxo wrote: »This game is way better than most MMOs on the market.
It's got stories that are actually worth listening to and engage players, not just have them skip through it.
It's got combat that is extremely flexible and accommodates a wide range of skills.
Gorgeous environments! This game looks fantastic, despite its age.
And a really wide variety of activities.
There's so much to see and do in this game.
ForumBully wrote: »If I were a new player, ESO would be a marvel...assuming I wasn't a new PvP player.
Combat moulting to something more or less different every 3 months.VaranisArano wrote: »I mean, we already know what 2023 is going to bring:
Last few updates have caused most of my friends to move on (the majority of which have been offline for 1-6 months, with no prospect of returning) or become so disillusioned by ESO/ZOS, for the most part all they do is complain (understandably so). Those remaining (and complaining) have one foot out the door. The bugs over the last year, especially with U36, and the changes they tried to do with U35, coupled with the lack of new classes, weapon lines, etc... for a lot of people, there isn't anything to hype.honestly I am still happy each time I log in and can group with friends to run through content together.
redspecter23 wrote: »After reading the explanations in the article, I can't really dispute what they're saying. The core game is very, very solid, but it was mentioned a few times that they hype is basically non existent and I agree. The updates are consistent, 4 times a year, but it was also mentioned they are a bit bland. I agree with that as well.
I'm not sure that all adds up to being underrated, but they had some interesting thoughts.
Reading through it, it felt like ESO was getting a participation trophy just for still existing. What MMO that is alive still doesn't continuously get updated?
The reason ESO hasn't gotten the attention "it deserves" is that it simply doesn't deserve the attention that some people think it does - not ESO in 2022. Next year ESO needs to step up its game massively to win back the trust that was lost and get people to recommend the game to their friends again. The way people talk about a game is more important than any paid promotion to big influencers could ever be, and who talks more about the game than the players that are already playing it? Listen to your playerbase ZOS.
VaranisArano wrote: »I think that judging in terms of the new content we get as opposed to the new content we want, quality is still high. The new content is pretty predictable in many ways at this point, but we are getting exactly what ZOS sets out to provide. It's safe and consistent.
I mean, we already know what 2023 is going to bring:
4 dungeons
2 zones with delves, world bosses, and hours of voice-acted questing all at reasonable parity with the rest of overland content, with an epilogue to tie it together under a nicely marketable title.
1 trial
1 new feature
You aren't going to find much that's groundbreaking in ESO at this point, but for an MMORPG that's giving us a theme park experience of Tamriel, ESO has been really successful at giving players that experience year after year. In terms of "brand," safe and consistent is not a bad choice...but it is frequently underrated.
(Quality Assurance/bugfixing is a whole 'nother matter. IMO, the quality of the base gameplay experience has declined over the years. Some of that's probably due to the badly needed, much delayed hardware upgrades and the spaghetti code that required the rearchitecture they're working on. Some of its just inexplicable. It's most noticeable in PVP and PVE group content, but it's not limited to that.)
VaranisArano wrote: »VaranisArano wrote: »I think that judging in terms of the new content we get as opposed to the new content we want, quality is still high. The new content is pretty predictable in many ways at this point, but we are getting exactly what ZOS sets out to provide. It's safe and consistent.
I mean, we already know what 2023 is going to bring:
4 dungeons
2 zones with delves, world bosses, and hours of voice-acted questing all at reasonable parity with the rest of overland content, with an epilogue to tie it together under a nicely marketable title.
1 trial
1 new feature
You aren't going to find much that's groundbreaking in ESO at this point, but for an MMORPG that's giving us a theme park experience of Tamriel, ESO has been really successful at giving players that experience year after year. In terms of "brand," safe and consistent is not a bad choice...but it is frequently underrated.
(Quality Assurance/bugfixing is a whole 'nother matter. IMO, the quality of the base gameplay experience has declined over the years. Some of that's probably due to the badly needed, much delayed hardware upgrades and the spaghetti code that required the rearchitecture they're working on. Some of its just inexplicable. It's most noticeable in PVP and PVE group content, but it's not limited to that.)
Did Matt Firor read this before writing his letter?
Because I think I have to eat my words about ESO's predictability, and I'm delighted to do so.
VaranisArano wrote: »VaranisArano wrote: »I think that judging in terms of the new content we get as opposed to the new content we want, quality is still high. The new content is pretty predictable in many ways at this point, but we are getting exactly what ZOS sets out to provide. It's safe and consistent.
I mean, we already know what 2023 is going to bring:
4 dungeons
2 zones with delves, world bosses, and hours of voice-acted questing all at reasonable parity with the rest of overland content, with an epilogue to tie it together under a nicely marketable title.
1 trial
1 new feature
You aren't going to find much that's groundbreaking in ESO at this point, but for an MMORPG that's giving us a theme park experience of Tamriel, ESO has been really successful at giving players that experience year after year. In terms of "brand," safe and consistent is not a bad choice...but it is frequently underrated.
(Quality Assurance/bugfixing is a whole 'nother matter. IMO, the quality of the base gameplay experience has declined over the years. Some of that's probably due to the badly needed, much delayed hardware upgrades and the spaghetti code that required the rearchitecture they're working on. Some of its just inexplicable. It's most noticeable in PVP and PVE group content, but it's not limited to that.)
Did Matt Firor read this before writing his letter?
Because I think I have to eat my words about ESO's predictability, and I'm delighted to do so.
VaranisArano wrote: »VaranisArano wrote: »I think that judging in terms of the new content we get as opposed to the new content we want, quality is still high. The new content is pretty predictable in many ways at this point, but we are getting exactly what ZOS sets out to provide. It's safe and consistent.
I mean, we already know what 2023 is going to bring:
4 dungeons
2 zones with delves, world bosses, and hours of voice-acted questing all at reasonable parity with the rest of overland content, with an epilogue to tie it together under a nicely marketable title.
1 trial
1 new feature
You aren't going to find much that's groundbreaking in ESO at this point, but for an MMORPG that's giving us a theme park experience of Tamriel, ESO has been really successful at giving players that experience year after year. In terms of "brand," safe and consistent is not a bad choice...but it is frequently underrated.
(Quality Assurance/bugfixing is a whole 'nother matter. IMO, the quality of the base gameplay experience has declined over the years. Some of that's probably due to the badly needed, much delayed hardware upgrades and the spaghetti code that required the rearchitecture they're working on. Some of its just inexplicable. It's most noticeable in PVP and PVE group content, but it's not limited to that.)
Did Matt Firor read this before writing his letter?
Because I think I have to eat my words about ESO's predictability, and I'm delighted to do so.
He knew you were going to say this before you did.
VaranisArano wrote: »
I mean, we already know what 2023 is going to bring:
4 dungeons
2 zones with delves, world bosses, and hours of voice-acted questing all at reasonable parity with the rest of overland content, with an epilogue to tie it together under a nicely marketable title.
1 trial
1 new feature