There will always be sets that could use a buff, but it is not worth the time to try to make all sets, or even most sets, be on par with each other. There are just too many sets in play.
YandereGirlfriend wrote: »
I disagree.
The combat team, for example, would be much better advised to concentrate on re-vamping the truckloads of useless sets than constantly tinkering with the rest of the combat system.
Somber97866 wrote: »I just wanted to discuss sets like gladiator. If they just let it give its buff at say 35% then 25% I'd say it would be a really fun set to play with. They should go and buff the elf-bane set up to 8 seconds instead of 5. Viper set was so fun but now I think it's soooo underpowered powered now. Give it an extra 2000k. Druegh kinslayer could use an extra 5 piece bonuses like 150 spell damage or 611 crit would be cool.
tomofhyrule wrote: »I'm having fun with Blood Moon on an alt, and - while it's not meta by any stretch of the imagination - it is a lot of fun when it finally procs and he's swinging his greatsword at double speed. Definitely nice when he goes into his wolf form as well since I can't sustain my alts with crown chicken so I end up spamming LA and HA.
I do thing it would be better with changing some of the cooldowns though: You have 8 seconds to do 5 light attacks, then you get 5 seconds of frenzy, then 15 seconds of cooldown.It does seem like the uptimes are really short, especially considering the effect wants you to basically spam light attack to take advantage of it instead of actually using abilities.
It is a fun set though, and I think it's one of the only sets that deals with light attacks (maybe the only one that affects the speed of light attacks).
tomofhyrule wrote: »I'm having fun with Blood Moon on an alt, and - while it's not meta by any stretch of the imagination - it is a lot of fun when it finally procs and he's swinging his greatsword at double speed. Definitely nice when he goes into his wolf form as well since I can't sustain my alts with crown chicken so I end up spamming LA and HA.
I do thing it would be better with changing some of the cooldowns though: You have 8 seconds to do 5 light attacks, then you get 5 seconds of frenzy, then 15 seconds of cooldown.It does seem like the uptimes are really short, especially considering the effect wants you to basically spam light attack to take advantage of it instead of actually using abilities.
It is a fun set though, and I think it's one of the only sets that deals with light attacks (maybe the only one that affects the speed of light attacks).
Dragonlord573 wrote: »Silks of the Sun and Netch's Touch. These are two sets that if buffed could really benefit people looking for class specific builds. At the moment they're weak enough that they're overlooked. If buffed just enough we could see classes using their actual elements. The boost to damage while Wardens use Ice Staves make ice Wardens actually viable after not being viable for years. Silks could give DKs who focus on fire damage a decent chunk of extra damage, and Netch's could give lightning sorcs the same buff. (I also advocate for sets that buff the primary damage of the other classes too.)
I could go more in depth, but you get the basics of what I'm thinking.
Mr_Jord_Joe wrote: »Dragonlord573 wrote: »Silks of the Sun and Netch's Touch. These are two sets that if buffed could really benefit people looking for class specific builds. At the moment they're weak enough that they're overlooked. If buffed just enough we could see classes using their actual elements. The boost to damage while Wardens use Ice Staves make ice Wardens actually viable after not being viable for years. Silks could give DKs who focus on fire damage a decent chunk of extra damage, and Netch's could give lightning sorcs the same buff. (I also advocate for sets that buff the primary damage of the other classes too.)
I could go more in depth, but you get the basics of what I'm thinking.
I never understand, why Set War Maiden give more SP for Magic, than Netch's and others sets...
Dragonlord573 wrote: »Silks of the Sun and Netch's Touch. These are two sets that if buffed could really benefit people looking for class specific builds. At the moment they're weak enough that they're overlooked. If buffed just enough we could see classes using their actual elements. The boost to damage while Wardens use Ice Staves make ice Wardens actually viable after not being viable for years. Silks could give DKs who focus on fire damage a decent chunk of extra damage, and Netch's could give lightning sorcs the same buff. (I also advocate for sets that buff the primary damage of the other classes too.)
I could go more in depth, but you get the basics of what I'm thinking.