redspecter23 wrote: »It's not exactly a great time to be a tank right now with the block bug. If they get that fixed it might help a bit, but there are so many factors at play here. Even on a good day, there will be fewer tanks and healers in the queue than dps. Sometimes the queue bugs in at least a few different ways as well.
If ZOS wants a healthy, fast queue for players, they need to take a good look at all those factors and work on it. I suspect it's likely not a high priority though.
spartaxoxo wrote: »redspecter23 wrote: »It's not exactly a great time to be a tank right now with the block bug. If they get that fixed it might help a bit, but there are so many factors at play here. Even on a good day, there will be fewer tanks and healers in the queue than dps. Sometimes the queue bugs in at least a few different ways as well.
If ZOS wants a healthy, fast queue for players, they need to take a good look at all those factors and work on it. I suspect it's likely not a high priority though.
I agree. I think some of it is the block bug, although when my healer and DPS guild mate queued with me, we got matched with a tank instantly. So, I don't think that's the whole story. I think a lot of people are also giving vet content a break. I had hoped there would at least be increased interest during the event due to double drops, but nope.
redspecter23 wrote: »spartaxoxo wrote: »redspecter23 wrote: »It's not exactly a great time to be a tank right now with the block bug. If they get that fixed it might help a bit, but there are so many factors at play here. Even on a good day, there will be fewer tanks and healers in the queue than dps. Sometimes the queue bugs in at least a few different ways as well.
If ZOS wants a healthy, fast queue for players, they need to take a good look at all those factors and work on it. I suspect it's likely not a high priority though.
I agree. I think some of it is the block bug, although when my healer and DPS guild mate queued with me, we got matched with a tank instantly. So, I don't think that's the whole story. I think a lot of people are also giving vet content a break. I had hoped there would at least be increased interest during the event due to double drops, but nope.
As far as the event and double drops go, I would assume a large number of people would stick to the normal queue for faster dungeons (and queues) and an easier path to sticker completion.
spartaxoxo wrote: »
If you want to see a good example of the damage U35 did, this was my queue time during the event for an event dungeon (CT) during an otherwise busy time. I ended up having to get guildmates to help, had no choice.
By the way, you wonder why so many queue dodgers are in the activity finder? I present Exhibit A.
Normally we run at least a random vet and the vet DLC. I have stopped queueing altogether.spartaxoxo wrote: »redspecter23 wrote: »It's not exactly a great time to be a tank right now with the block bug. If they get that fixed it might help a bit, but there are so many factors at play here. Even on a good day, there will be fewer tanks and healers in the queue than dps. Sometimes the queue bugs in at least a few different ways as well.
If ZOS wants a healthy, fast queue for players, they need to take a good look at all those factors and work on it. I suspect it's likely not a high priority though.
I agree. I think some of it is the block bug, although when my healer and DPS guild mate queued with me, we got matched with a tank instantly. So, I don't think that's the whole story. I think a lot of people are also giving vet content a break. I had hoped there would at least be increased interest during the event due to double drops, but nope.
PeacefulAnarchy wrote: »double drops on are not enough to encourage vet pugs. As you say, people only queue for vets to do the pledge, get a style page, or get the monster set, and the latter usually waits until pledge day.
Castle Thorn also has the bonus problem of the final boss bug and no in demand sets.
Do you queue for specific dungeons or random vets? Do you solo queue as a dps?PeacefulAnarchy wrote: »double drops on are not enough to encourage vet pugs. As you say, people only queue for vets to do the pledge, get a style page, or get the monster set, and the latter usually waits until pledge day.
Castle Thorn also has the bonus problem of the final boss bug and no in demand sets.
I never do Normals because I am completely intolerant of fake tanks, which I rarely find in Vet. So I exclusively run vet dungeons regardless of whether it's the pledge or any of the other reasons you listed.
tomofhyrule wrote: »I will say, as a tank, I don't queue.
if we got transmutes based on the dungeon we did (like the 10 transmutes came from a DLC, and you only got like 3 from a basegame or 1 from Fungal 1), then there might be more people wanting to run DLCs.
Zos have to increase rewards for vet contents. Why queue for vet when we have the same amount of xp, undaunted keys (good luck if you try HM with pugs) and just 5 transmute crystals?
PeacefulAnarchy wrote: »Do you queue for specific dungeons or random vets? Do you solo queue as a dps?PeacefulAnarchy wrote: »double drops on are not enough to encourage vet pugs. As you say, people only queue for vets to do the pledge, get a style page, or get the monster set, and the latter usually waits until pledge day.
Castle Thorn also has the bonus problem of the final boss bug and no in demand sets.
I never do Normals because I am completely intolerant of fake tanks, which I rarely find in Vet. So I exclusively run vet dungeons regardless of whether it's the pledge or any of the other reasons you listed.
I've tried solo queuing random vets as a dps, the queue always takes a while and I almost always end up in a base game dungeon, or a mask drop one, sometimes the DLC pledge. I've tried queueing for specific DLCs as a dps to get a monster set and gave up because the queue never popped. Even queuing as a (real) tank or healer for specific non-pledge non-mask dlc dungeons on vet can take quite a bit.
DMuehlhausen wrote: »Zos have to increase rewards for vet contents. Why queue for vet when we have the same amount of xp, undaunted keys (good luck if you try HM with pugs) and just 5 transmute crystals?
Yeah I have no clue why the vet rewards are the same for normal random. They should be at least doubled.