CameraBeardThePirate wrote: »Fear works on PvP players, but it doesn't force then to move anymore. In the early days of the game, fear would force the player feared to run away from whomever feared them. Now, fear just stops someone in their place. It remains (somewhat) unique by the fact that fears are undodgeable and unblockable.
If you're looking to force movement upon a player, the Faun's Lark mythic functions similarly to OG fear and will force players to run towards you until they break free.