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Hiding Followers Feature: increase effect a bit?

DreamyLu
DreamyLu
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I'm really happy about this feature that already cleared a big part of the mess in front of crafting stations. Thanks for that. However, the problem is partially solved only: it seems that players just need to stand a bit farther from table to keep all followers up, so that the package of pets has just moved a tiny bit away from table but is still close to it. Also it doesn't seem to work at Bank (just saw a bear standing on banker table in Vulkhel)?

So, if it's possible, it would be nice that the radius of effect is increased a tiny bit more and working at all services tables, not only crafting stations. Don't misunderstand me. I don't expect that followers are banned from towns, but it would be nice that the close space around tables is clear, especially inside buildings.
I'm out of my mind, feel free to leave a message... PC/NA
  • Jaimeh
    Jaimeh
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    DreamyLu wrote: »
    I don't expect that followers are banned from towns, but it would be nice that the close space around tables is clear, especially inside buildings.

    I would actually like for pets not appearing in towns completely if the option is enabled. Some towns have crafting stations and banks in small rooms, so like you said, inside buildings the problem with pets clattering the screen persists.
  • opalcity
    opalcity
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    When they first announced this, I thought it was great idea and I was all for it. Then they implemented it and I was very underwhelmed. Take Vivec, for example - Why lots of small circles for each table individually, rather than one all-encompassing circle?

    Or if you have to go inside a building to craft or bank, include the whole building rather than the table?
  • SickleCider
    SickleCider
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    I've seen pets standing on top of tables because the player was just outside the very small circle. It's definitely based on player proximity to tables, not pets'. I was really hoping for more.
    ✨🐦✨ Blackfeather Court Commission ✨🐦✨
  • AcadianPaladin
    AcadianPaladin
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    Agree that it is a welcome idea but would just like to see the effective radius increased slightly. I know crafting stations are affected. I think writ turn in boxes are also? I know bankers are not. They should all be.
    PC NA(no Steam), PvE, mostly solo
  • BretonMage
    BretonMage
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    I totally agree. What is the reasoning behind such a limited radius? And why not in banks?
  • Danikat
    Danikat
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    I agree, at the moment it doesn't seem to make much difference. The affected area definitely needs to be bigger and ideally I'd like to see it affect the whole room crafting stations are in (if they're indoors) and the whole crafting area in Alinor, and also apply to bankers. It would be more difficult in cities which don't have clearly defined crafting areas but at least the ones that do could hide pets within them.
    PC EU player | She/her/hers | PAWS (Positively Against Wrip-off Stuff) - Say No to Crown Crates!

    "Remember in this game we call life that no one said it's fair"
  • SPR_of_HA_community
    SPR_of_HA_community
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    Just made it completely turn off anywhere/off only in towns/on ?
  • Rex-Umbra
    Rex-Umbra
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    I am so disappointed. I thought this feature would remove all the annoying sorc pets in cities yet they are still every where flapping around.
    Xbox GT: Rex Umbrah
    GM of IMPERIUM since 2015.
  • DreamyLu
    DreamyLu
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    Here an example, in Vulkhel bank building, with two flapping wings pets at table on one side of the room (had same on the other side with a bear too). :'(

    1ebbn9f7yga3.jpg
    Edited by DreamyLu on November 25, 2022 5:33AM
    I'm out of my mind, feel free to leave a message... PC/NA
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