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Ok explain the FPS problem, Zos...

  • dsalter
    dsalter
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    Kappachi wrote: »
    Marto wrote: »
    C0RTEX4 wrote: »
    I find it funny how most of you can't read, I stated that I am using an RTX 2080 graphics card... It's not like I'm running a GPU from 2004...

    And this game isn't even graphicly intense, it's not like this is Cyberpunk or Crisis... it's easy to blame PC's when we are running the latest spec compared to a 9-year-old server which all of a sudden, they will be upgrading in 2023 like it's some 10-year anniversary gift which WE the EU server players have been waiting for.

    So, what exactly is the problem? That you're getting 90fps on your setup, and you think you should be able to get more?

    That is mostly an intrinsic downside to ESO and to MMOs in general. A lot of data from a lot of players, NPCs, and elements need to be transferred and processed before it can make it to your screen. Anything from the motif nearby players are using, to the debuffs placed to enemies, to the precise location of a container you can loot. It's far more info than what a shooter or single player game needs to process.

    Some of it is ESO's engine and servers not being the most optimized, sure. But it's been getting better, and will probably see further improvements.

    As for solutions, you can try this:

    By default, ESO is locked to a maximum of 100fps. Open the UserSettings.txt file in D:\Libraries\Documents\Elder Scrolls Online\live and change the line SET MinFrameTime.2 "0.01000000" to define your maximum FPS. (60FPS = 0.01666666, 120FPS = 0.008333333)

    Or you can use the Votan's Advanced Settings addon, which will let you change it in-game.

    this is helpful, but i would also suggest using graphics software for the graphics card to actually hard cap your FPS, because elder scrolls has sometimes had issues for some people where it was basically overheating their computer during load screens because the FPS was not being capped

    Computer overheating is never directly a result of the GPU being utilized 100% due to drawing 4000 frames per second, it's due to the computer not having sufficient cooling systems in place. I never let my PC exceed 74 celsius and when it does i make sure to dust out all the fans and do maintenance on the liquid cooling setup.

    no your system can in fact work itself to its limits causing it to heat up stupidly, no amount of cooling is going to stop your GPU frying itself internally because it doesnt know when to stop
    PLEASE REPLY TO ME WITH @dsalter otherwise i'm likely to miss the reply if its not my own thread

    EU - [Arch Mage Dave] Altmer Sorcerer
    Fight back at the crates and boxes, together we can change things.

  • virtus753
    virtus753
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    Sarannah wrote: »
    FPS is always a GPU performance issue, lower your settings. In this case skill particles, field of view, or any settings possibly affecting the environment(lava). (looking at the screenshot I mostly suspect your skill particles setting is to blame/too high)

    It is easy to blame ZOS or the servers, but this is not a server issue. FPS is always about how fast your GPU can render the images for you to see. If your FPS sometimes drops or you experience any tearing or (small) image freezings/slows when looking around very fast under any conditions(especially when this happens under normal load), this is a sign your settings are too high(better to test this during heavy load). Adjust them accordingly.

    Goodluck!

    PS: 90 FPS is still perfectly fine! My monitor has a max of 60 hz. (Playing 4k, 60 fps)
    PPS: Post your specs and settings so other players can help you out with your settings.
    PPPS: Pro TIP: Most GPU's(atleast Nvidia) only use their fans above 60C degrees, so if you want to save on electricity you can place your game settings for the GPU to stay below that temperature. (This also ensures that even in situations where the GPU comes under very heavy load, the GPU won't have a reason to lower your FPS)

    FPS issues is not always on the client side. FPS issues absolutely can come from the server side, especially with ESO.

    Or from performance issues that we can’t fix on our end with any amount of hardware/software settings, such as the issue with Path and its morphs dropping fps by 30+ across platforms.
  • Zodiarkslayer
    Zodiarkslayer
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    FPS is your fault.
    Lag is Servers and Providers fault.
    You can do something about both.

    Adjust Settings to Low and iterate upwards from there. Not the other way around.There are FPS guides on popular sites, like AlcastHQ and so on.
    And disable Addons that you do not need for sweaty gaming. Master Merchant and TTC are real ressource hogs, for example.

    Lag can be mitigated in your connection device. I have a Fritzbox, so that is super easy for me.
    Just go to performamce setting in the FritzOS and select STABILITY for all options. You do not need bandwidth to play ESO. A couple kb/s is enough.

    However, you should check with roommates and/or family before that. They might not like their new Netflix experience. 😅
    No Effort, No Reward?
    No Reward, No Effort!
  • virtus753
    virtus753
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    FPS is your fault.

    Again, that’s demonstrably incorrect when the client is - by ZOS’ own admission - coded so poorly that an ability causes performance issues regardless of platform.

    https://forums.elderscrollsonline.com/en/discussion/619536/pts-patch-notes-v8-2-3

    “Path of Darkness: Fixed an issue with this ability and morphs’ Major Expedition where the visual effects could flicker and cause client performance issues.”
  • SaffronCitrusflower
    SaffronCitrusflower
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    FPS is your fault.
    Lag is Servers and Providers fault.
    You can do something about both.

    Adjust Settings to Low and iterate upwards from there. Not the other way around.There are FPS guides on popular sites, like AlcastHQ and so on.
    And disable Addons that you do not need for sweaty gaming. Master Merchant and TTC are real ressource hogs, for example.

    Lag can be mitigated in your connection device. I have a Fritzbox, so that is super easy for me.
    Just go to performamce setting in the FritzOS and select STABILITY for all options. You do not need bandwidth to play ESO. A couple kb/s is enough.

    However, you should check with roommates and/or family before that. They might not like their new Netflix experience. 😅

    This is only true if all you ever do is solo overland content. For the end game content where groups of high APM players are all trying to work together the problems are almost always on the server end, not the client end.
  • Kappachi
    Kappachi
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    dsalter wrote: »
    Kappachi wrote: »
    Marto wrote: »
    C0RTEX4 wrote: »
    I find it funny how most of you can't read, I stated that I am using an RTX 2080 graphics card... It's not like I'm running a GPU from 2004...

    And this game isn't even graphicly intense, it's not like this is Cyberpunk or Crisis... it's easy to blame PC's when we are running the latest spec compared to a 9-year-old server which all of a sudden, they will be upgrading in 2023 like it's some 10-year anniversary gift which WE the EU server players have been waiting for.

    So, what exactly is the problem? That you're getting 90fps on your setup, and you think you should be able to get more?

    That is mostly an intrinsic downside to ESO and to MMOs in general. A lot of data from a lot of players, NPCs, and elements need to be transferred and processed before it can make it to your screen. Anything from the motif nearby players are using, to the debuffs placed to enemies, to the precise location of a container you can loot. It's far more info than what a shooter or single player game needs to process.

    Some of it is ESO's engine and servers not being the most optimized, sure. But it's been getting better, and will probably see further improvements.

    As for solutions, you can try this:

    By default, ESO is locked to a maximum of 100fps. Open the UserSettings.txt file in D:\Libraries\Documents\Elder Scrolls Online\live and change the line SET MinFrameTime.2 "0.01000000" to define your maximum FPS. (60FPS = 0.01666666, 120FPS = 0.008333333)

    Or you can use the Votan's Advanced Settings addon, which will let you change it in-game.

    this is helpful, but i would also suggest using graphics software for the graphics card to actually hard cap your FPS, because elder scrolls has sometimes had issues for some people where it was basically overheating their computer during load screens because the FPS was not being capped

    Computer overheating is never directly a result of the GPU being utilized 100% due to drawing 4000 frames per second, it's due to the computer not having sufficient cooling systems in place. I never let my PC exceed 74 celsius and when it does i make sure to dust out all the fans and do maintenance on the liquid cooling setup.

    no your system can in fact work itself to its limits causing it to heat up stupidly, no amount of cooling is going to stop your GPU frying itself internally because it doesnt know when to stop

    That's wrong, your GPU can only work itself to 100% utilization, and you should be able to control your GPU temp at 100% utilization, if you can't then your cooling system is unsatisfactory. Do not spread misinformation.
  • Oreyn_Bearclaw
    Oreyn_Bearclaw
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    Kappachi wrote: »
    Kappachi wrote: »
    Sarannah wrote: »
    FPS is always a GPU performance issue, lower your settings. In this case skill particles, field of view, or any settings possibly affecting the environment(lava). (looking at the screenshot I mostly suspect your skill particles setting is to blame/too high)

    It is easy to blame ZOS or the servers, but this is not a server issue. FPS is always about how fast your GPU can render the images for you to see. If your FPS sometimes drops or you experience any tearing or (small) image freezings/slows when looking around very fast under any conditions(especially when this happens under normal load), this is a sign your settings are too high(better to test this during heavy load). Adjust them accordingly.

    Goodluck!

    PS: 90 FPS is still perfectly fine! My monitor has a max of 60 hz. (Playing 4k, 60 fps)
    PPS: Post your specs and settings so other players can help you out with your settings.
    PPPS: Pro TIP: Most GPU's(atleast Nvidia) only use their fans above 60C degrees, so if you want to save on electricity you can place your game settings for the GPU to stay below that temperature. (This also ensures that even in situations where the GPU comes under very heavy load, the GPU won't have a reason to lower your FPS)

    Yeah that is simply not true. When I build my new rig last year, I ran my old card for about 2 weeks. Better CPU saw noticable FPS improvement in ESO, admittedly, less so in other games.
    C0RTEX4 wrote: »
    I find it funny how most of you can't read, I stated that I am using an RTX 2080 graphics card... It's not like I'm running a GPU from 2004...

    And this game isn't even graphicly intense, it's not like this is Cyberpunk or Crisis... it's easy to blame PC's when we are running the latest spec compared to a 9-year-old server which all of a sudden, they will be upgrading in 2023 like it's some 10-year anniversary gift which WE the EU server players have been waiting for.

    Nothing wrong with a 2080, but it is 4 year old Tech. If running at 1920x1080 on high, I would probably expect more than 90 frames. If running at ultrawide (3440x1440) or 4k on Ultra, I am surprised you are even getting to 90. Still no idea what FPS you expect to get or what G settings or resolution you are trying to run. 90 is great on some setups and lousy on others. No context here whatsoever.

    On my 3090 I'm perfectly happy with frames, where it dipped quite a bit on TITAN RTX, though in overworld locations the game doesn't seem to use your GPU as much as it can when compared to interior locations where I always get 240 FPS and more GPU usage. TITAN RTX is comparable to 2080 Ti roughly so I'd say I wasn't really happy with any GPU from last generation for games even of that generation whereas the 3090 and above seem really good for current gaming.

    I honestly could not tell a difference between a 3080ti and 3090 in ESO. I can barely tell a difference between a 3070TI and 3080TI. With a 3060, it started to see some fall off ( I have a mining rig with a few of each, so I have done pretty thorough testing).

    I run an ultrawide monitor (3440x1440) capable 200 HZ, but I just cap both framerate and refresh rate at 144. I want FPS stability, and I can’t tell the difference between 144 and 200 frames. I can certainly tell the difference between 60 and 144. I skipped the 2000 series cards, but there was a pretty big difference coming from a 1080TI.

    I think if you are in the latest series of cards, ESO is probably not a game that is going to push them to the limit for the most part, and your bottlenecks may lie elsewhere. I you are 2 or 3 generations behind, the card can certainly be a bottleneck, especially if trying to go beyond 1920x1080.

    If you can't tell the difference between 144 and 200 then it's because you're not using a 240Hz monitor, 240 FPS is very smooth, a lot smoother than 144 FPS on a 240Hz monitor.

    Yeah, I have a 200hz ultrawide.

    https://www.acer.com/us-en/predator/monitors/x35

    A stable 144 frames is smooth like warm butter. In fact, being hard capped at 144 looks better than being capped at 200 but the frames fluctuate between say 180 and 200. I struggle to believe people can tell the difference once you get north of about 120 frames, as long as the frames are stable. Some titles I can easily push to 200+FPS, and I still typically just cap at 144 just so I am not constantly messing with it. Most games will have some variation in frame rate, and I typically believe the best thing to do is cap about 3-5% below the bottom of the range. Stable FPS is better than variable FPS with a higher maximum.

    People used to say that humans couldnt tell the difference once you got above 60 FPS. That I will say is certainly not true, but most people have an upper limit of what they can perceive. My guess is that for the vast majority of people, and I have very good eyesight, its somewhere between about 100-144 frames.
  • EmEm_Oh
    EmEm_Oh
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    C0RTEX4 wrote: »
    I find it funny how most of you can't read, I stated that I am using an RTX 2080 graphics card... It's not like I'm running a GPU from 2004...

    And this game isn't even graphicly intense, it's not like this is Cyberpunk or Crisis... it's easy to blame PC's when we are running the latest spec compared to a 9-year-old server which all of a sudden, they will be upgrading in 2023 like it's some 10-year anniversary gift which WE the EU server players have been waiting for.

    I would compare using no addons and what your FPS is vs. using all your addons and what your FPS is. If there is no difference, then something is indeed wrong, not your GPU, and it's somewhere else.
  • DonHardstyle
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    Lower fps is 9/10 times a result of a bottleneck somewhere in your system. To figure out your bottleneck we need to know more about your system. I read somewhere here that you run a 2080, that deffo isn't the bottle neck for now.

    I am running a 12600kf, 2060 and 32 gb of ram. I push 200 fps out of that thing. And it never drops below 130 in busy places or trials. I do this in high settings ( I don't see difference from high to ultra high or ultra) on 1440p

    Fps is a factor of both cpu, gpu and ram
    If you have let's say 8gb of ram, the ram is 100% used due to addons or background stuf, you will se a drop in fps

    If I recall correctly ESO fps is capped at 100fps. Alcast wrote a guide on how to remove that cap.

    There are also some steps to take that will improve you're PC performance. These are steps I believe everyone should do, but alot forget/don't know.

    If you run a Intel system, turn on xmp in the bios. This will allow your ram to run at the advertised speeds. (Amd also has this but is named differently) faster running ram results in data going quicker from ram to CPU and thus better performance. This technically is overclocking. But it's safe and withing spec

    Enable multi core enhancement in the bios. This wil improve multi core performance of your cpu. As ESO is pretty CPU intensive this wil help allot.

    Download MSI afterburner ( works on other brand GPU cards ) with this program you can adjust the fan graph of your gpu. This wil result in some more noice from the pc itself. But, when your GPU is cooler it will allow itself to run faster and for longer and so result it better performance. You can also play a little with your clock speeds there. But be careful, since that can result in stability issues.

    Hope this helps :)
  • barney2525
    barney2525
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    virtus753 wrote: »
    FPS is your fault.

    Again, that’s demonstrably incorrect when the client is - by ZOS’ own admission - coded so poorly that an ability causes performance issues regardless of platform.

    https://forums.elderscrollsonline.com/en/discussion/619536/pts-patch-notes-v8-2-3

    “Path of Darkness: Fixed an issue with this ability and morphs’ Major Expedition where the visual effects could flicker and cause client performance issues.”

    OK, but this is a specific instance on a specific skill that not everyone has. You are presenting this as if Everything is ' poorly coded' and causing performance issues.

    :#
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