Finedaible wrote: »I've only used companions as long as I can rank them up for the passives, except Ember since her passive is a permanent nerf to pickpocketing so I hear. Similarly, I wish I hadn't unlocked Bastian's passive, it only generates enough potent potions to hog 3 extra slots of inventory space but not enough to practically use.
If fully leveled Isobel could be like a, say, 1500 cp player, that wld be useful. As it is, she tries to tank but she can't handle anything serious.
Agree with the damage and healer parts, but in general, and especially for tanking, I think all companions could go the route of FFXIV and simply reduce all incoming damage by around 75% to allow for the absolutely moronic AI standing in AoEs and just facing tanking damage.
If fully leveled Isobel could be like a, say, 1500 cp player, that wld be useful. As it is, she tries to tank but she can't handle anything serious.
A lot would already be achieved in a simple fashion when a tanking Companion gets before buffs a base Health of 40k.
Let us choose an in the Companion menu configurable role for any companion resulting in a base buff.
Tanky role: +10k Health
DPS role: +20% Damage
Healer role: +20% Heals and Damage Shields.
I like riding with a companion but i wish we could call and stop them attacking. Isobel kills things I would leave, like bears
Not better, no. But as a healer who is generally too lazy to make a DPS build for PvE it helps me get through stuff quicker and with less frustration. It's kind of nice to have another body there. Not less lonely as I'm not emotionally attached to my companion and it's not like playing with someone. But I feel kinda weird when I don't have one out. Like I forgot to put on my shoes or something.
Edit to add: especially with the last two companions. They seem a little more enthusiastic and positive. I didn't particularly enjoy the first two they seemed to bring down the mood.
Kng_Ayumayuma wrote: »Not better, no. But as a healer who is generally too lazy to make a DPS build for PvE it helps me get through stuff quicker and with less frustration. It's kind of nice to have another body there. Not less lonely as I'm not emotionally attached to my companion and it's not like playing with someone. But I feel kinda weird when I don't have one out. Like I forgot to put on my shoes or something.
Edit to add: especially with the last two companions. They seem a little more enthusiastic and positive. I didn't particularly enjoy the first two they seemed to bring down the mood.
@Soraka I just started a healer. Which companion are you using? Which class did you go with on the healer?
I've enjoyed reading everyone's posts. Keep'um coming.
The companions haven't made any difference. They are dead quickly so from my perspective there is no difference vs not using them. I also don't need them for anything. I only use them because there are in-game achievements attached to them.
The companions haven't made any difference. They are dead quickly so from my perspective there is no difference vs not using them. I also don't need them for anything. I only use them because there are in-game achievements attached to them.
If you build them right, they can tank vet dungeons and most world bosses.
The companions haven't made any difference. They are dead quickly so from my perspective there is no difference vs not using them. I also don't need them for anything. I only use them because there are in-game achievements attached to them.
If you build them right, they can tank vet dungeons and most world bosses.