Yes doing WB or delve quests is a bit annoying as the map pointer does not point to the target but to the boat who is annoying.SpacemanSpiff1 wrote: »no. and the quest markers should be fixed on the map.
SpacemanSpiff1 wrote: »no. and the quest markers should be fixed on the map.
For clarification to alot of this, I am a fan of zone chat, and I definitely think they should still share, it just wouldn't be the case if they split them. The advantages to the split are:
-More Volcanic Vents active at any given time (since they would have separate cooldown timers.)
-Amenos would be recognized as a region of its own. (I personally love this island, more than High Isle. And it deserves to be at least mentioned on the zone loading screen considering it's 40% of the zone.)
-Better performance in both zones.
That being said I just wanted to see how everyone else felt. My friend pointed out during the event that it's annoying sometimes with the vents and treasure maps/surveys saying they're in High Isle but not really.
spartaxoxo wrote: »The only thing it needs is the quest markers fixed.
Alternatively ZOS could rename the loading screen to "High Isle and Amenos" to match the name of the map. Including lore about Amenos on the loading screen would be nice too!
TELL ME WHERE EVERYTHING IS ALL OF THE TIME!
TELL ME WHICH WAYSHRINE TO GO TO
DONT LET ME DISCOVER IT FOR MYSELF
HAVE THE BOSSES BE SAME NAME AS THE MAP PIN MARKERS AND THE QUESTS
SATISFY ME, MAKE THE GAME EASIER
ONLY PEASANTS USE BOATS TO CROSS BETWEEN ISLANDS
LET ME FAST TRAVEL TO THE BOSSES
GIVE INTO MY DEMANDS!
Just curious: if the issue is lore consistency do you have the same objection to zones like Bangkorai or Reaper's March which cover what the lore says are several distinct areas? Those two in particular cover areas of two separate provinces (High Rock and Hammerfell for Bangkorai, and Valenwood and Elseweyr for Reaper's March).
Bangkorai is only really the name of the pass in the middle of the map, the upper area is the Kingdom of Evermore and Mournoth (which is sometimes part of that kingdom, sometimes part of Wrothgar, sometimes independant, depending on local politics) and the south is the Fallen Wastes which is geographically the Alik'r Desert and usually part of the Kingdom of Hammerfell.
The Covenant maps have a lot of examples like this because Daggerfall (the game) had such a massive map, but there's similar 'merged' maps all around ESO, so I'm surprised it's seen as an issue this time.
TELL ME WHERE EVERYTHING IS ALL OF THE TIME!
TELL ME WHICH WAYSHRINE TO GO TO
DONT LET ME DISCOVER IT FOR MYSELF
HAVE THE BOSSES BE SAME NAME AS THE MAP PIN MARKERS AND THE QUESTS
SATISFY ME, MAKE THE GAME EASIER
ONLY PEASANTS USE BOATS TO CROSS BETWEEN ISLANDS
LET ME FAST TRAVEL TO THE BOSSES
GIVE INTO MY DEMANDS!
Well this is just arrogant. It's a lore consistency issue. Amenos is NOT High Isle. It's a separate island. In that case, I shouldn't be told by the game I'm entering into High Isle's world space, it's just lazy and incorrect. The game doesn't tell you you're entering Western Skyrim when you teleport to Blackreach. You can't call a region/zone "High Isle" if a large portion of the zone is not High Isle. The same problem happened with Northern Elsweyr (but in reverse) and ZOS fixed it two patches later. The zone was called Elsweyr on the map and Northern Elsweyr in the loading screen. The former was incorrect because it was not all of Elsweyr. The opposite problem is true with High Isle and Amenos. Group them together, call it High Isle and Amenos and then the issue is null and void. Is it too much to ask for a simple fix to a lore inconsistency in this game?
TELL ME WHERE EVERYTHING IS ALL OF THE TIME!
TELL ME WHICH WAYSHRINE TO GO TO
DONT LET ME DISCOVER IT FOR MYSELF
HAVE THE BOSSES BE SAME NAME AS THE MAP PIN MARKERS AND THE QUESTS
SATISFY ME, MAKE THE GAME EASIER
ONLY PEASANTS USE BOATS TO CROSS BETWEEN ISLANDS
LET ME FAST TRAVEL TO THE BOSSES
GIVE INTO MY DEMANDS!
Well this is just arrogant. It's a lore consistency issue. Amenos is NOT High Isle. It's a separate island. In that case, I shouldn't be told by the game I'm entering into High Isle's world space, it's just lazy and incorrect. The game doesn't tell you you're entering Western Skyrim when you teleport to Blackreach. You can't call a region/zone "High Isle" if a large portion of the zone is not High Isle. The same problem happened with Northern Elsweyr (but in reverse) and ZOS fixed it two patches later. The zone was called Elsweyr on the map and Northern Elsweyr in the loading screen. The former was incorrect because it was not all of Elsweyr. The opposite problem is true with High Isle and Amenos. Group them together, call it High Isle and Amenos and then the issue is null and void. Is it too much to ask for a simple fix to a lore inconsistency in this game?
you've totally sold me.
You don't make a map of Hawaii without including Maui.
They should expand the map to include Galen.
CONSISTENCY FOR ALL!
FOR THE ARCHIPELAGO!