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The blessed Crucible

USarmydrew09
USarmydrew09
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I am on the PS4, And after a couple of months I'm not doing any dungeons because they just seem to be so broken what's the point I decided to do the daily undaunted. Iwhite gold tower went fine, So did wayrest one. When I got to the blessed crucible however not so Fine. Got to the 1st store and it would not open up everyone had to leave the dungeon and reset. Continue went on got to the room room with the 3 bosses that have the gates that open up it said open up 1st one opens up fine after that none of them opened up. After about 5 attempts we just gave up of reset in the dungeon. This has been going on for at least 2 years. It's getting to the point where the game is unplayable On the ps 4. I can understand waiting 6 months but 2 years is ridiculous. I have been screwed out of so many achievements with this game it's just unreal at this point and I've been playing since day one.
  • Necrotech_Master
    Necrotech_Master
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    i think in another thread its been noted that there may be possible issues with doors in dungeons not opening if the last enemy in a mob before combat ends was killed with occult overload

    ive had this issue in dread cellar and red petal bastion too where the door did not open after combat finished, and at least 1 person in the group was running occult overload

    in groups where nobody was running occult, or the last enemy in a mob did not die from occult, the dungeons seemed to work as intended

    things might improve more when less people are running occult with the upcoming nerfs to that cp in the next update
    plays PC/NA
    handle @Necrotech_Master
    active player since april 2014

    i have my main house (grand topal hideaway) listed in the housing tours, it has multiple target dummies, scribing altar, and grandmaster stations (in progress being filled out), as well as almost every antiquity furnishing on display to preview them

    feel free to stop by and use the facilities
  • Archoniantraveler
    Archoniantraveler
    Soul Shriven
    This has been happening to me from the beginning of summer on PC for The Blessed Crucible I and Banished Cell I.

    I have never played any of the Dungeon II's, so I don't know if the glitch also happens there too.

    The Beast Master doesn't open the gate to the Incendiary Beetles almost all the time. Once in a great while it does, I could get pass the Beetles and she doesn't open the gate to the giant scorpion. For the Incendiary Beetles I notice that if you kill the gladiators to fast the Beast Master doesn't complete her sentences. Also, when the gladiators on the left, facing the Beast Master, seem to pile up also causes the glitch.

    It also, happens to me in Auridon, Banished Cell I when getting to the 3 Skeletons that opens the gate to the first Boss on the left. Not sure why that one fails. Haven't been able to possibly see what went wrong.

    In PC I use the /camp and wait about 20 minutes to get it to work or just wait till the next day. I would think Playstation would have a command similar to PC's /camp.

    Below is what was sent to me when I reported the problem through Help.

    Any issues with quests on PC / Mac can be reported through the in-game /bug command.

    As a workaround, you can also try any of these steps:

    Type /reloadui in the command line of the Chat Box (at the event to possibly reset the issue).

    Use /camp to log out, then attempt logging back in (please stay logged out of the game completely for 15 minutes for quest resetting).

    Type /bug if none of the above work in order to report the issue to our developers.

    As a last resort, you can try abandoning the quest and restarting it.
    If these steps do not resolve your issue, please reach back out to us here for further assistance.
  • USarmydrew09
    USarmydrew09
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    I'm not sure what camp is I don't like to have that on the PS4 but it's 4 but it's everyone in the party have in the issue so reload you I wouldn't have any effects on it. And yes it's pretty much the same issue that you describe for the crucible. I try reporting the bugs I have been for the past 2 years I've been playing since they won and they don't seem to fix it. Abandoning the quest would work in some cases but this is for the adult to daily so it wont-work. Is also tries slow burning every add in there that didn't have any effect. This happens in most dungeons with door access it just glitches out every now and then but this one we could even finish the daily because I've had but it is.
  • USarmydrew09
    USarmydrew09
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    Necrotech_Master I've tried running these dungeons by myself sometimes I can complete them I'm definitely not running overload load . It's just glitched I can imagine it being like this for about 6 months or so but again on the PS4 it's been like this for 2 years if not more in some cases some of the glitches that we get go further back than that have been Playing since day one And it just seems that they don't really care to fix a lot of these issues on the PS4 but that's just my point of view you usually when I try to report the problem as bug on here I get blocked and told I cannot put that on here or make fun of the Technicians for not doing their job. But 2 years is ridiculous
    Edited by USarmydrew09 on October 4, 2022 11:28PM
  • athena9205
    athena9205
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    I've seen in this forum and experimented myself with the theory. If you have Occult overload CP star slotted, its more likely to bug on you. Try not using this Star and see if it works better for you.
  • Necrotech_Master
    Necrotech_Master
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    Necrotech_Master I've tried running these dungeons by myself sometimes I can complete them I'm definitely not running overload load . It's just glitched I can imagine it being like this for about 6 months or so but again on the PS4 it's been like this for 2 years if not more in some cases some of the glitches that we get go further back than that have been Playing since day one And it just seems that they don't really care to fix a lot of these issues on the PS4 but that's just my point of view you usually when I try to report the problem as bug on here I get blocked and told I cannot put that on here or make fun of the Technicians for not doing their job. But 2 years is ridiculous

    yeah some of them have always had door bugs that pop up occasionally

    occult overload cp has definitely exacerbated the issue lately such as getting door bugs in dungeons i never had issues with before lol
    plays PC/NA
    handle @Necrotech_Master
    active player since april 2014

    i have my main house (grand topal hideaway) listed in the housing tours, it has multiple target dummies, scribing altar, and grandmaster stations (in progress being filled out), as well as almost every antiquity furnishing on display to preview them

    feel free to stop by and use the facilities
  • Archoniantraveler
    Archoniantraveler
    Soul Shriven
    Two years and nothing done, that's really bad. I'd like to give a harsher statement, but I believe it's against TOS.

    I did start using Occult Overload somewhere at the beginning of summer to experiment with, which is when my problem started. I'll be changing CP Stars now. I didn't put two and two together. Oh well...

    If it's such a problem I don't see why they just don't delete it out completely while they are revamping everything else, that way no one else will get frustrated with the bug. Especially if ZOS is unable to fix it since it looks like the problem is spread over all the platforms.




  • Necrotech_Master
    Necrotech_Master
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    Two years and nothing done, that's really bad. I'd like to give a harsher statement, but I believe it's against TOS.

    I did start using Occult Overload somewhere at the beginning of summer to experiment with, which is when my problem started. I'll be changing CP Stars now. I didn't put two and two together. Oh well...

    If it's such a problem I don't see why they just don't delete it out completely while they are revamping everything else, that way no one else will get frustrated with the bug. Especially if ZOS is unable to fix it since it looks like the problem is spread over all the platforms.

    occult overload is getting a bit of a nerf in U36 (its on the PTS now)

    its dmg will be reduced to about 5200 at max, and have a 1 sec cooldown on the explosion so it cant chain itself, so less people will probably be using it at least in a pve setting
    plays PC/NA
    handle @Necrotech_Master
    active player since april 2014

    i have my main house (grand topal hideaway) listed in the housing tours, it has multiple target dummies, scribing altar, and grandmaster stations (in progress being filled out), as well as almost every antiquity furnishing on display to preview them

    feel free to stop by and use the facilities
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