Hi,
What if Dungeons whould have an option of solo play, with no group, but with the same dificulty as if playing in a group. To make it very hard, nightmare lvl
And by passing it, it would give the set parts with higher lever than blue?
Or some rare thing? Like pets or mounts
I think it would give aditional fun to the gameplay
Hi,
What if Dungeons whould have an option of solo play, with no group, but with the same dificulty as if playing in a group. To make it very hard, nightmare lvl
And by passing it, it would give the set parts with higher lever than blue?
Or some rare thing? Like pets or mounts
I think it would give aditional fun to the gameplay
I really think they (mmos in general, and zos in particular) want to encourage grouping for dungeons. If anything, they may add mechanics to make soloing impossible…
Hi,
What if Dungeons whould have an option of solo play, with no group, but with the same dificulty as if playing in a group. To make it very hard, nightmare lvl
And by passing it, it would give the set parts with higher lever than blue?
Or some rare thing? Like pets or mounts
I think it would give aditional fun to the gameplay
I really think they (mmos in general, and zos in particular) want to encourage grouping for dungeons. If anything, they may add mechanics to make soloing impossible…
Agreed, however in ESO that means that those who prefer to play solo but aren't the kind of players skilled enough and interested in soloing dungeons are effectively denied access to half of every year's new content releases along with the main annual storyline. ESO is therefore a bit different to other MMOs where dungeons are concerned.
Hi,
What if Dungeons whould have an option of solo play, with no group, but with the same dificulty as if playing in a group. To make it very hard, nightmare lvl
And by passing it, it would give the set parts with higher lever than blue?
Or some rare thing? Like pets or mounts
I think it would give aditional fun to the gameplay
I really think they (mmos in general, and zos in particular) want to encourage grouping for dungeons. If anything, they may add mechanics to make soloing impossible…
Agreed, however in ESO that means that those who prefer to play solo but aren't the kind of players skilled enough and interested in soloing dungeons are effectively denied access to half of every year's new content releases along with the main annual storyline. ESO is therefore a bit different to other MMOs where dungeons are concerned.
Yeah I've been asking for this for a while now. It makes sense on too many levels.Or perhaps ZOS could implement something like the TRUST or Duty Support system like FFXIV so that players could solo dungeons but with a group of NPC's. In fact, this system is already available all they'd need to do is turn it on by allowing us to bring three companions into the dungeons.
ZOS was the first to realize that MMO doesn't mean 'group content', they realized that a majority of players are solo players who want to experience the game mostly solo with options to group if they want. FFXIV was slow to realize this, but once they did, they pretty much altered a lot of their game to make it completely soloable. This is the trend that needs to continue if new MMOs expect to be successful IMO.
Hi,
What if Dungeons whould have an option of solo play, with no group, but with the same dificulty as if playing in a group. To make it very hard, nightmare lvl
And by passing it, it would give the set parts with higher lever than blue?
Or some rare thing? Like pets or mounts
I think it would give aditional fun to the gameplay
Because some of the year's story is inside dungeons, there should be a way to solo them. I think it was a really, really stupid design decision to put story content into dungeons. ZOS must know many players only solo.
Agreed, however in ESO that means that those who prefer to play solo but aren't the kind of players skilled enough and interested in soloing dungeons are effectively denied access to half of every year's new content releases along with the main annual storyline. ESO is therefore a bit different to other MMOs where dungeons are concerned.
The four dungeons of this year can all be soloed. There are no mechanics which require more than one person. And unlike last year even all the "hidden" bosses can be accessed, and beaten, alone.