Maintenance for the week of December 16:
• PC/Mac: No maintenance – December 16
• NA megaservers for patch maintenance – December 17, 4:00AM EST (9:00 UTC) - 12:00PM EST (17:00 UTC)
• EU megaservers for patch maintenance – December 17, 9:00 UTC (4:00AM EST) - 17:00 UTC (12:00PM EST)
The issues on the North American megaservers have been resolved at this time. If you continue to experience difficulties at login, please restart your client. Thank you for your patience!
Is game speed off?
The speed of this game feels very off and in more ways than one.
Firstly, the speed of players, be it escaping or skipping, is hilariously out of whack. It feels like a hybrid of Game of Thrones and Sonic the Hedgehog rolled into one and honestly it doesn't really sit well. But why is player movement so fast? Well most of the content is rather bland and only persevered for the reward at the end so the developers conscientiously increased speed potential to help players skip most of it. (A case in point; dungeons. Players skip as much of it as possible just to get the rewards as fast as possible. Players in general are even so much in a rush they hardly if ever have time to greet their group).
Secondly, the average gaming machine cannot even render environments in response to mount speeds with added CP perks which kind of defeats the purpose of moving fast in the first place.
Lastly, it takes death recaps in pvp to inform you of what actually happened because it's literally impossible to visually track so many skills all going off in such a short space of time. This is why ESO pvp is about being proactive in fights against being reactive.
Edited by Devilon on September 22, 2022 1:52PM