Highhallow Hold has a floor clipping issue, and some visual/architectural errors.
There are two large blocks indoors that protrude in from the outer walls, in the room with the fireplace and the room under the tower (which make those rooms almost unusable!) The floor near these is set too low, so feet and furnishings clip through — the “Surface Drag On” feature sets furnishings slightly under the visible floor. I believe the blocks are at least partly the cause. Those blocks appear to be there to make room for the tile roofs of bay windows visible from the outside — but the bay window alcoves are not even there once you get into the building! If we don’t have access to the bay windows, we shouldn’t have to deal with the inconvenient blocks.
Could you PLEASE fix the floor and REMOVE THOSE BLOCKS?
Thank you!
Attached are screenshots of the blocks and their outside views. The floor clipping is, unfortunately, too difficult to accurately capture in a screenshot, but it covers the floor along the wall to the right of each block, deepest in the corner.
Edited by HalfmoonCookie on September 29, 2022 4:14PM