eovogtb16_ESO wrote: »For PVE If you are a DD you pretty much are locked into use this version of whip for seething fury stacks or you simply are just not going to be doing as much damage. As a magicka DD most people only have a stamina pool of 10-15k and using ~2-4 more stamina skills for optimal damage is going to completely drain your stamina if your are not using tripots or heroism pots, which is bad because most of the time, in solo PvE you lack buffs like major sorcery when going this route. Now in trials and optimized groups this is pretty much fine as you have sources of major sorcery and brutality, so you can use tripots or herosim pots to sustain your stamina pool, but outside of that like 4 man dungeons and having to sprint it makes playing a magicka DK feel kind of ***, because running out of stamina in most situations means you are dead.
I_killed_Vivec wrote: »eovogtb16_ESO wrote: »For PVE If you are a DD you pretty much are locked into use this version of whip for seething fury stacks or you simply are just not going to be doing as much damage. As a magicka DD most people only have a stamina pool of 10-15k and using ~2-4 more stamina skills for optimal damage is going to completely drain your stamina if your are not using tripots or heroism pots, which is bad because most of the time, in solo PvE you lack buffs like major sorcery when going this route. Now in trials and optimized groups this is pretty much fine as you have sources of major sorcery and brutality, so you can use tripots or herosim pots to sustain your stamina pool, but outside of that like 4 man dungeons and having to sprint it makes playing a magicka DK feel kind of ***, because running out of stamina in most situations means you are dead.
And consider the Stam DK. You need Ardent skills to proc seething, and then have to use even more magica on the whip.
Then you have to hope there's something left of your 14k magica pool just in case you need to cauterize... or use all but three of the other class skills.
But that's still better than not having a true class spammable
LittlePinkDot wrote: »I_killed_Vivec wrote: »eovogtb16_ESO wrote: »For PVE If you are a DD you pretty much are locked into use this version of whip for seething fury stacks or you simply are just not going to be doing as much damage. As a magicka DD most people only have a stamina pool of 10-15k and using ~2-4 more stamina skills for optimal damage is going to completely drain your stamina if your are not using tripots or heroism pots, which is bad because most of the time, in solo PvE you lack buffs like major sorcery when going this route. Now in trials and optimized groups this is pretty much fine as you have sources of major sorcery and brutality, so you can use tripots or herosim pots to sustain your stamina pool, but outside of that like 4 man dungeons and having to sprint it makes playing a magicka DK feel kind of ***, because running out of stamina in most situations means you are dead.
And consider the Stam DK. You need Ardent skills to proc seething, and then have to use even more magica on the whip.
Then you have to hope there's something left of your 14k magica pool just in case you need to cauterize... or use all but three of the other class skills.
But that's still better than not having a true class spammable
What about being vamp and using blood for blood as a spammable?
eovogtb16_ESO wrote: »For PVE If you are a DD you pretty much are locked into use this version of whip for seething fury stacks or you simply are just not going to be doing as much damage. As a magicka DD most people only have a stamina pool of 10-15k and using ~2-4 more stamina skills for optimal damage is going to completely drain your stamina if your are not using tripots or heroism pots, which is bad because most of the time, in solo PvE you lack buffs like major sorcery when going this route. Now in trials and optimized groups this is pretty much fine as you have sources of major sorcery and brutality, so you can use tripots or herosim pots to sustain your stamina pool, but outside of that like 4 man dungeons and having to sprint it makes playing a magicka DK feel kind of ***, because running out of stamina in most situations means you are dead.
StarOfElyon wrote: »I didn't need or want this change.