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Mara's new patch makes it even harder to kill

DizzyMac
DizzyMac
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Almost double the healing and only a 1 second cool down, might as well just make the set unkillable now..

If mara's is going to be like that might as well put plaguebreak, vicious death, dark convergence & hrothgars all back to their original damage values
  • Mayrael
    Mayrael
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    DizzyMac wrote: »
    Almost double the healing and only a 1 second cool down, might as well just make the set unkillable now..

    If mara's is going to be like that might as well put plaguebreak, vicious death, dark convergence & hrothgars all back to their original damage values

    Actually nope, the set is pretty balanced now. Hist sap e.g. can give more HPS but has no additional bonus and has a bit harder proc condition. It's solid set right now, not OP not trash.
    "We are currently investigating connection issues some players are having on the European megaservers. We will update as new information becomes available."
    — They always claim they’re “investigating” the causes, but in reality they’re just waiting until the PC EU players go to bed. Once that happens, you can suddenly log in again and they happily mark the issue as Fixed.
  • Jaraal
    Jaraal
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    Can you pick the Mara's wearer?
  • Holycannoli
    Holycannoli
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    Mayrael wrote: »
    DizzyMac wrote: »
    Almost double the healing and only a 1 second cool down, might as well just make the set unkillable now..

    If mara's is going to be like that might as well put plaguebreak, vicious death, dark convergence & hrothgars all back to their original damage values

    Actually nope, the set is pretty balanced now. Hist sap e.g. can give more HPS but has no additional bonus and has a bit harder proc condition. It's solid set right now, not OP not trash.

    This week will determine how true that is.

    I still prefer the U34 Oakensoul Everyone-Is-Dying meta.
    Edited by Holycannoli on September 19, 2022 5:22PM
  • DizzyMac
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    Jaraal wrote: »
    Can you pick the Mara's wearer?

    my build makes them explode twice. pre maintenance it too 1-2 hits to take the first 50% of their health and then it was a battle against their healing.. now they take the damage and heal faster than before... when they constantly purge & heal thru the explosions its easy to figure out who is wearing it

    **EDIT - my build applies fire, frost, lightning, poison, disease & 2 procs. 2 status effects & 2 procs guaranteed per hit (negative effects).. so they reach 6 quickly
    Edited by DizzyMac on September 19, 2022 3:54PM
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