A simple solution for the current tank meta in PVP:
Each piece of heavy armor reduces magic and weapon damage by 3%.
Healing just doesn't scale over damage anymore!
Why is it possible in PVP to have 36K+ resistance and 7K+ weapon damage with heavy armor? That makes no sense. It is illogical.
Convince me otherwise.
Edited by Psiion on September 18, 2022 2:49AM