Hi,
I have a Bosmer Templar and thought I’d try a hybrid build using the Wrath of the Imperium 3 piece. This gives max 454 damage to ranged direct damage abilities and (I think) many Templar and bow skills have a ranged direct damage component or are pure ranged direct damage.
I’m pairing it with the 5 piece Witch-knights defiance (max 756 damage to poisoned enemies) as bow skills have access to poison and this could give me an additional 1210 damage to most of my attacks once I poison something. The only one it won’t (I think) is Caltrops, which I will eventually morph to Razor Caltrops for the major breach, as this is pure aoe. It’ll only benefit from the Witch-nights buff.
Annoyingly Wrath of the Imperium is only available as jewellery or weapons and as I am having sustain issues I’m running it as 1 ring and 1 bow to make way for the Torc of Tonal Constancy (450 recovery to one pool if the other is below 50%). Since I have a mix of magic and stamina skills I’m finding this works and I generally don’t have to pop mag/stam potions.
I have access to Major Brutality etc with Venom arrow and Savagery etc with Reflective Light.
For increased crit chance I have one piece of slimecraw and ice heart as light armour and am running divines on most of the body.
Both bows have poison damage glyphs, however I don’t know how often weapon glyphs fire now – it used to be every 4 seconds.
I know this will not be a meta build, but its fun though I am having a few issues.
Although I am running the Thief mundus, unbuffed my crit chance seems a bit low at only 32.4%. The only two armour without divines are Slimecraw (infused with max stamina) and Iceheart (infused with max magica), since that’s how I got them. I’m not sure if switching these to divines will have much of a difference, but any suggestions as to how I can increase my crit chance?
I’d like to use a basic Master’s bow, but if I do I’ll loose the torc’s or the Wrath of the Imperium’s bonuses. If I run this as a back bar, will its poison arrow damage buff carry on working when I swap to the front?
With 5 pieces of witch-knights, 3 of Wrath of the Imperium, 1 each of Slimecraw and iceheart and the torc, I have a wasted slot and I have no idea how to fix this.
With 4 stamina and 2 magica damage skills I’m guessing I should max out stamina for the damage? Or would it be better to split the pools (as a classic hybrid)? My current skills are:
- Front – Venom arrow, Blazing Spear, Acid spray (I wondered about bombard for the snare but am not sure how often poison glyphs fire), Honour the dead and Restoring Aura (again for sustain)
- Back – Venom arrow, Reflective light, Silver shards (for a fighters guild buff), Caltrops, Acid spray.
Would different skills improve matters, while keeping the basic feel of the build?
Many thanks in advance.