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https://forums.elderscrollsonline.com/en/discussion/comment/8235739/
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Change Lava whip back to MP use Only

Sugram22
Sugram22
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Whip sucks new that it takes both resources, time to change it back

they can and stamina morphs like morphs to all skills, more then 2 morph per skill and not just that example for bow snipe 1 is poison like it is then 2 is fire 3 is ice and 4 is lightning, all bow skills get that option, this would add uniqueness to each char

this way u could make ice bow warden what would be fun, arrow spray ice damage + it adds to the spray damage a bit so its not so weak as acid spray (so its more fit to be spamable AOE) well its cause ice adds chill/freeze and is burst

or DK fire archer

or stam sorc with lightning arrows sins sorc has passive to boost lightning damage 5%
Edited by Sugram22 on September 7, 2022 5:32PM

Change Lava whip back to MP use Only 70 votes

change whip back to MP only use
40%
derekdew339_ESOTheForFeeFBriolaseDerAlleinTigerVevvevSedoUmbraMaster_KasSugram22IZZEFlameLashElectrone_MagnusDiundrieltonyblackHapexamendiosUnkindnessOfRavensSonOfSomaBlackAxiomLephrelElendir2amRNGeezeFreeMaN_A 28 votes
leave it as it is
47%
dmnqwkCyberOnEsoNeillMcAttackNaftalIndepthpreeviousDragonnordAetherderiusAces-High-82sPark101MartoOberon45merpinsLeogonSnowflakeyFirstmepmikemaconExtinct_Solo_Playerkarthrag_inakRaammzzaa 33 votes
change whip back to MP only use and add more morphs to all skills
12%
eovogtb16_ESON00BxV1Jack-0MikeSkyrim333KandrecarIvysaur342MafiaCat115Memory_In_MotionHyperioxes 9 votes
  • mekops_ESO
    mekops_ESO
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    option 3 is super loaded way of saying or avoiding saying "make a stam whip" ? pollers who dont even play the class will be like "yea more morphs for everything why not"
  • IZZEFlameLash
    IZZEFlameLash
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    change whip back to MP only use
    Adding morphs = more morphs going unused at this stage.
    Imperials, the one and true masters of all mortal races of Tamriel
  • Sugram22
    Sugram22
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    change whip back to MP only use
    mekops_ESO wrote: »
    option 3 is super loaded way of saying or avoiding saying "make a stam whip" ? pollers who dont even play the class will be like "yea more morphs for everything why not"

    i use to play it until they ruined some time back and i was thinking to give it a try again, bold claim to say pollers who don't even play the class will be, what counts is magica whip remains intact to the way it is just more options with different effects, i didn't mention stam whip. they may add stam morph to sure but my main point is the old whip gets restored to

    after this change nope, and if i do magic DK never using this SH skill, its SH mostly cause it takes both recourses, wont bother with worrying about how to sustain both
    Edited by Sugram22 on September 7, 2022 5:57PM
  • Sugram22
    Sugram22
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    change whip back to MP only use
    Adding morphs = more morphs going unused at this stage.

    maybe but i just figured i add the option to the pol

    but i think bigger concern is how it may hits balance and will it hit it and how game braking it could be like i mean OP not bugs :D

  • tonyblack
    tonyblack
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    change whip back to MP only use
    Or they could rework other morph to make it actually useful. Flame lush is so bad in comparison, it’s ignored even in pvp where it would make at least a bit of sense. Everyone is choosing whip.
  • IZZEFlameLash
    IZZEFlameLash
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    change whip back to MP only use
    Sugram22 wrote: »
    Adding morphs = more morphs going unused at this stage.

    maybe but i just figured i add the option to the pol

    but i think bigger concern is how it may hits balance and will it hit it and how game braking it could be like i mean OP not bugs :D

    Given the bipolar history of this game's 'balancing', highly likely to hit balance in a super bad way. They can't even manage current skills. Lol
    Imperials, the one and true masters of all mortal races of Tamriel
  • Sugram22
    Sugram22
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    change whip back to MP only use
    Sugram22 wrote: »
    Adding morphs = more morphs going unused at this stage.

    maybe but i just figured i add the option to the pol

    but i think bigger concern is how it may hits balance and will it hit it and how game braking it could be like i mean OP not bugs :D

    Given the bipolar history of this game's 'balancing', highly likely to hit balance in a super bad way. They can't even manage current skills. Lol

    yea but it can always go worse like the bash thing was, where in PVP ppl killed ppl with bash easily (what got fixed) lol
  • SedoUmbra
    SedoUmbra
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    change whip back to MP only use
    As much as it frustrates me that some thematic or elemental builds aren't realistically achievable or at least aren't very flexible, I don't think adding 3 extra morphs just to change the colour of the attack is the right way to go about it.

    If I were to rework morphs I would buff all of the standard unmorphed version and have the 2 other morphs be kinda similar to how they are. So, instead of the 2 morphs being a choice of 2 upgrades, it would be just 2 different equally viable abilities to change it up and add variation or to complement different builds.
  • Jazraena
    Jazraena
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    Option 4:
    Turn one morph into a useful Mag Whip, and the other into a useful Stam Whip.
  • Soarora
    Soarora
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    I like the dual cost personally but I have great concerns that the dual cost whip just made mag and stam dk the same thing… and I really wouldn’t mind adapting to magwhip if it makes dk mains happy.
    PC/NA Dungeoneer (Tank/DPS/Heal), Trialist (DPS/Tank/Heal), and amateur Battlegrounder (DPS) with a passion for The Elder Scrolls lore
    • CP 2000+
    • Warden Healer - Arcanist Healer - Warden Brittleden - Stamarc - Sorc Tank - Necro Tank - Templar Tank - Arcanist Tank
    • Trials: 9/12 HMs - 3/8 Tris
    • Dungeons: 30/30 HMs - 24/24 Tris
    • All Veterans completed!

      View my builds!
  • Sugram22
    Sugram22
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    change whip back to MP only use
    Jazraena wrote: »
    Option 4:
    Turn one morph into a useful Mag Whip, and the other into a useful Stam Whip.

    not bad idea, just 2bad i can no longer add options
    SedoUmbra wrote: »
    As much as it frustrates me that some thematic or elemental builds aren't realistically achievable or at least aren't very flexible, I don't think adding 3 extra morphs just to change the colour of the attack is the right way to go about it.

    If I were to rework morphs I would buff all of the standard unmorphed version and have the 2 other morphs be kinda similar to how they are. So, instead of the 2 morphs being a choice of 2 upgrades, it would be just 2 different equally viable abilities to change it up and add variation or to complement different builds.
    doesn't seem bad idea
    Edited by Sugram22 on September 7, 2022 6:23PM
  • Kisakee
    Kisakee
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    Adding morphs = more morphs going unused at this stage.

    This will always be the case as you can only use one at a time anway. Congrats on tricking yourself.
    I'm but a sarcastic beef jerky. Irony and cynicism are my parents. You've been warned.
  • Hapexamendios
    Hapexamendios
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    change whip back to MP only use
    Should've never been touched. Now it's now a viable spamable for either mag or spam builds for me.
  • LesserCircle
    LesserCircle
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    change whip back to MP only use
    Leave it as it is vote is winning, I will just delete my DK I guess.
  • deejayvee
    deejayvee
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    leave it as it is
    I'm happy with it for my Stam DK.

    What we need is to make Flame Lash morph useful so my Mag DK can use it.
    PC - NA
  • Amottica
    Amottica
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    Adding morphs = more morphs going unused at this stage.

    Adding more morphs also means more of a challenge to balance the game, which is already a challenge. More morphs = more changes more often.

  • ForumBully
    ForumBully
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    Players have requested a stam whip for years and this last halvesie resource split is the last half-step ZoS can take to avoid simply making a stamina morph. If they make a full stamina morph they will have set the dangerous precedent of eventually listening.
  • auz
    auz
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    When are we getting stamwhip?
  • SPR_of_HA_community
    SPR_of_HA_community
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    change whip back to MP only use
    I do not like that game I like start to change to some thing terrible. If it will change each patch - people will leave the game more and more, because they just would not like to play some patch, and after they will not play for a long period what will be a reason to return for a lot of them ?

    People who leave such way will tell that the game is "complete garbage" - because such people will leave dissapointed and if say trully - they will have point.

    You will be much harder to find new players after there will be a lot of such people.

    They would not play other projects of studios who as they think - lied to them once, and I do not think, that they will be wrong by doing that.

    Game balance must not change, game basics must not change - when people buy the game - they have rights to see product - they pay for ! Other way it is - fraud.

    I do not try to say some thing bad about the game and developers now - but it is the real thing you do, by constantly changing thingth.

    If the only change now, you need to do - is change skills cost from mana to stamina and back - I do not think, that it is hard to add option for player to choose at least this, from cost presets !

    Mana/Stamina+mana/Stamina.

    It is not hard to do, at least for class abilitys.

    Name this thing base spell craft.

    To let people who do not like changes play like they play before and save the game they like the same they bought it.

    Who want other options add them to this spell craft basic system. If some one like some thing so much, OK with them - just add the options for them, and if it will be to overperforming a little fix numbers in future.

    You will not need change skills for 90/80/70/50% of players who do not want it ! Because some one want stamina/mana/banana/apple/orange - or some else whip.

    It is not really some hard to do - name it basic spell crafting. If it will work good - upgrade this to some thing better.

    It even do not need to have all skills in it for start.

    At least now it can be Whip/Templars jabs - as example, because you already remade them.

    How long will we get Stamina/Mana versions of the same skill ? And bugs that comes with its change, that sone sets do not understand is it mana or stamina.

    It really is such basics thingth - that you can do to make game better for all players, I do not even understand why not you do it ?

    You nerfed good skills, players who play not the best weapon - they like and show that even with that, they can do more, than a lot of META players, you nerf it to even more to the ground.
    Change mana skills to stamina and back.

    But the same time - just such a little option, that can really make game better was not made.

    It is not like I do hate - for you, but I just do not understand WHY ???

    Just an ill interest - why ??? Why not to make such simple thing ?
    (why not to make thingth normally ?)
    Edited by SPR_of_HA_community on September 8, 2022 9:11AM
  • merpins
    merpins
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    leave it as it is
    Out of your three options, leave it as is is the only option I could choose. The third option is loaded, though I do agree that they should expand skills in this game; a third morph for every skill, or morph trees (once you max out your morph, you get 2 more morph options beyond that). But that's probably not going to happen since it would be a free addition to the game, and would seriously change everything, but it would give the devs the ability to make a bunch of new and cool stuff.

    Here's the thing; players have been begging for a stamina whip since the game came out. ZoS said no, then a few updates back decided to be snarky and make it a hybrid skill that scales off of magicka and stamina, before rolling out the whole hybrid changes, and said something like "hope this puts the stam whip debate to rest" which of course it wouldn't and that's just pure sass. So now that everything is hybridized, of course players want a stam whip, so what does ZoS do? Hybrid whip part 2. I laughed out loud when I saw that change, felt like ZoS did it to have a laugh at us.
  • N00BxV1
    N00BxV1
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    change whip back to MP only use and add more morphs to all skills
    People have been asking for a stam whip for years. So make one morph magicka and the other stamina.

    Molten Whip right now is the only skill in the entire game that uses both magicka and stamina. It's a dumb and pointless change if you ask me.

    I chose the third option because it's not "leave as is" or "change back to magicka", so just went with "other".
    Edited by N00BxV1 on September 8, 2022 10:24AM
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