We may not be big, but we're small.
that's true. With that said, it's not like you are locked into being a werewolf or vampire forever if you get bitten and decide you don't like it.
Nox_Aeterna wrote: »
I can tell you to start looking around the level 32 zones on a new or full moon depending on which you want. The one for a DC werewolf is marked by a lore book on a large rock about werewolves. Not far away from a wayshrine. Give it a week or two and I'll give the location if no one has found it, but not yet.
Yep that would be how, but someone else will have to fill you in on how often the ingame cycle repeats. I think it is about a week, but not sure.I can tell you to start looking around the level 32 zones on a new or full moon depending on which you want. The one for a DC werewolf is marked by a lore book on a large rock about werewolves. Not far away from a wayshrine. Give it a week or two and I'll give the location if no one has found it, but not yet.
How can you tell what type of moon it is in game? I assume look up at the sky..?
Draconythe wrote: »Greetings all,
Ok before everyone continues arguing and bickering about werewolves and vamps.
THEY ARE ACTIVE, I accidentally came across the ritual site 2 betas ago while playing as a khajiit in AD faction no lie, but then again all I did in most betas was solo and explore.
Draconythe wrote: »@Ravinsild
If you read you will see that I only discovered the shrine in AD on accident also came across werewolves at night but was too low of a level. All I did in betas was SOLO and learn the world. I did do quests but only enough to get me off the small island and other land. So I could explore the world. Upon release I decided to give Ebonheart a shot since 90% of my time in betas was with AD as a Wood elf or Khajiit. So yes I did just walk around, but at the same time I took side quests which ended up having me cross the ritual shrines path.
Really happy to see these are still sort of a secret. Expected this to be all over by now.
Draconythe wrote: »@Ravinsild
If you read you will see that I only discovered the shrine in AD on accident also came across werewolves at night but was too low of a level. All I did in betas was SOLO and learn the world. I did do quests but only enough to get me off the small island and other land. So I could explore the world. Upon release I decided to give Ebonheart a shot since 90% of my time in betas was with AD as a Wood elf or Khajiit. So yes I did just walk around, but at the same time I took side quests which ended up having me cross the ritual shrines path.
So I reckon, based on your style, once I clear Grahtwood I'll be able to just wander because I'll be prolly level 25 or so, I would guess and just check places out and explore?
I never played an Elder Scrolls game before. I'm used to WoW's sort of "structured" leveling with 0 exploration incentive (unless you love dying, a lot).
Draconythe wrote: »Draconythe wrote: »@Ravinsild
If you read you will see that I only discovered the shrine in AD on accident also came across werewolves at night but was too low of a level. All I did in betas was SOLO and learn the world. I did do quests but only enough to get me off the small island and other land. So I could explore the world. Upon release I decided to give Ebonheart a shot since 90% of my time in betas was with AD as a Wood elf or Khajiit. So yes I did just walk around, but at the same time I took side quests which ended up having me cross the ritual shrines path.
So I reckon, based on your style, once I clear Grahtwood I'll be able to just wander because I'll be prolly level 25 or so, I would guess and just check places out and explore?
I never played an Elder Scrolls game before. I'm used to WoW's sort of "structured" leveling with 0 exploration incentive (unless you love dying, a lot).
Once you leave tutorial island, and get to your factions land, don't explore just your factions area but AROUND it, key wordd here is AROUND. Look for high level mod spawn areas and look at night.
I think what you're telling me by AROUND is around the edges of the map as given? For like cracks into nearby areas or what-have-you?
This is all pretty exciting, though. I love hunting rare beasts, like I did the invisible beasts you had to track in my hunter on WoW.
I think I've collected enough information to venture out on my own. I've never seen high level mod spawns or whatever though. Are they related to those Oblivion gate things that fall from the sky?
Draconythe wrote: »Really happy to see these are still sort of a secret. Expected this to be all over by now.
Exactly which is why I gave basic info to my guild, only 2 people have a general idea but nothing more. I honestly forsee a *** of players releasing the secret and them almost everybody is a wolf but as time goes on they will be less and less. I honestly don't know if currently I am in the lead on infomation and locations etc etc or if there are others who spent the time gathing infor and using beta to gain knowledge on areas and whatnot.
Draconythe wrote: »Really happy to see these are still sort of a secret. Expected this to be all over by now.
Exactly which is why I gave basic info to my guild, only 2 people have a general idea but nothing more. I honestly forsee a *** of players releasing the secret and them almost everybody is a wolf but as time goes on they will be less and less. I honestly don't know if currently I am in the lead on infomation and locations etc etc or if there are others who spent the time gathing infor and using beta to gain knowledge on areas and whatnot.
A lot of us got to play with vamp/WW on the PTS. I'm mostly shocked that some people didn't just post it up on a site somewhere.