UnassumingNoob wrote: »Was the intention too nerf jabs too the point it’s inferior too two other AoE ‘spammables’? I was watching Luca Cash parses and both of these out perform jabs.
Is this your plan for the skill? Is this intended or will you be buffing it in two months?
UnassumingNoob wrote: »Was the intention too nerf jabs too the point it’s inferior too two other AoE ‘spammables’? I was watching Luca Cash parses and both of these out perform jabs.
Is this your plan for the skill? Is this intended or will you be buffing it in two months?
Its not inferior.. It has a considerable heal attached to it that also stacks with pale order. As an easy mode spamable its still by far the best out there!
They also INCREASED the aoe dmg factor if I'm not mistaken so single target might be lower but the aoe on adds should help some!
UnassumingNoob wrote: »Was the intention too nerf jabs too the point it’s inferior too two other AoE ‘spammables’? I was watching Luca Cash parses and both of these out perform jabs.
Is this your plan for the skill? Is this intended or will you be buffing it in two months?
Its not inferior.. It has a considerable heal attached to it that also stacks with pale order. As an easy mode spamable its still by far the best out there!
They also INCREASED the aoe dmg factor if I'm not mistaken so single target might be lower but the aoe on adds should help some!
UnassumingNoob wrote: »Was the intention too nerf jabs too the point it’s inferior too two other AoE ‘spammables’? I was watching Luca Cash parses and both of these out perform jabs.
Is this your plan for the skill? Is this intended or will you be buffing it in two months?
UnassumingNoob wrote: »Agree - I can’t make heads nor tails of it. Did they get feedback from new pvp players that it was too oppressive? I understand not wanting to pigeonhole the class into just using jabs or face a huge dps loss…but they gave us nothing extra except a buffed execute. Damage was gutted in so many ways. And we still have so many useless outdated passives.
endgamesmug wrote: »I was levelling about 6 templars on a new account, well they will now be deleted and ill probably replace them with nightblades.
endgamesmug wrote: »I was levelling about 6 templars on a new account, well they will now be deleted and ill probably replace them with nightblades.
"About" six? 🤔 Not sure if it's five or even seven? And why that many?
There have been a lot of comments over the years that templar was a one class skill, you basically had to jab, it was too strong not to, no spammable could compete, nothing else could proc burning light.
The recent change to burning light is good for opening up class rotation, the nerf is unfortunate (though understandable), but the nerf to jabs is quite sad; it seems like a very typical zos decision to open up skill options not by strengthening other options, but by nerfing the strongest. Again and again this has been their philosophy, and while understandable from a resource perspective, it is years of this mindset that has eroded player regard and expectation. I doubt they'll ever change, and while this philosophy continues, they will continue to have a combative player base that scoffs at dev decisions.
The animation change of jabs is really unfortunate, it looks bad, and is just a very poor decision that is difficult to understand.
It would be good if templar could be a viable ranged class (like perhaps having the magic morph of javelin be a ranged spammable, with a damage boost required). But that won't ever happen, because it makes too much sense. I mean, look how long zos has gone without creating a stam whip, despite it being the most obvious thing in the world.
UnassumingNoob wrote: »Was the intention too nerf jabs too the point it’s inferior too two other AoE ‘spammables’? I was watching Luca Cash parses and both of these out perform jabs.
Is this your plan for the skill? Is this intended or will you be buffing it in two months?
lol at assuming there was a plan