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Deadlands - The Durance Vile - GAME BREAKING BUG

jle30303
jle30303
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So, when you get into the Blood Pit, you have to interact with Charged and Uncharged Lucents.

The first one you pick up is a Charged one.

You can also find an Uncharged one, and charge it, and have 2 charged lucents in your inventory, while on the ground floor.

But if you do this, the game will not allow you to place one by the portal that leads to the balcony, so you can't take the other one to the upper floor and place either of the lucents in the TWO places you have to place them there.

I am currently stuck with no way to progress because I have 2 charged lucents, 2 places on the balcony to place them, but an inoperable portal on the floor so I can never reach the balcony.
  • jle30303
    jle30303
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    And it appears that if I drop this quest and restart it... I have to go a LOOOOOONG way back. All the way back to searching Jynd's Foundry and Zynoahz's Gaol.

    Not good enough, Zenimax. Not good enough.
  • Ishtarknows
    Ishtarknows
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    Ran into this bug today. Good to see it's still around /s
  • Veinblood1965
    Veinblood1965
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    Good lord that's been around since release, I was not happy back then!
  • GlassHalfFull
    GlassHalfFull
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    Same issue today with my, why or why can ZOS QA not submit a high bug for this and ZOS dev fix it in the next patch. Abandoning the quest requires about an hour of rework to do. This is really silly, since it is just a crystal quantity issue.
    @ZOS_GinaBruno @ZOS_Kevin @ZOS_JessicaFolsom

    Edited by GlassHalfFull on February 16, 2023 11:17PM
    Curiosity is the cure for boredom, there is no cure for curiosity.
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