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Love the new balance changes. Now others can compete on the same level.

bathynomusESO
bathynomusESO
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Love the new balance changes. Now others can compete on the same level.
Edited by ZOS_GregoryV on August 24, 2022 12:09AM
  • haelgaan
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    what planet are you on? balance changes slammed casual and growing players. higher end DPS is rolling with the changes.

    or is this a "gotcha" and i missed the implied /s tag?
    Edited by haelgaan on August 23, 2022 10:18PM
  • bathynomusESO
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    haelgaan wrote: »
    what planet are you on? balance changes slammed casual and growing players. higher end DPS is rolling with the changes.

    or is this a "gotcha" and i missed the implied /s tag?

    I see no changes in dps on any of my toons. I am casual. Get about 15-20k dps. Nothing changed for me. You were never intended to do 100k dps.
  • Astrid
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    haelgaan wrote: »
    what planet are you on? balance changes slammed casual and growing players. higher end DPS is rolling with the changes.

    or is this a "gotcha" and i missed the implied /s tag?

    I see no changes in dps on any of my toons. I am casual. Get about 15-20k dps. Nothing changed for me. You were never intended to do 100k dps.

    Uh so.. We still get 100k dps. Kinda awkward
  • geonsocal
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    haelgaan wrote: »
    what planet are you on? balance changes slammed casual and growing players. higher end DPS is rolling with the changes.

    or is this a "gotcha" and i missed the implied /s tag?

    I am casual.
    ahhhhhh, now this statement is an interesting one...

    what really defines a "casual" eso player...

    I too consider myself a "casual" player...

    having said that I currently average around 10 hours a week (down the last couple of years from 20 to 30 a week)...

    I also participate in cyrodiil, not always the most casual of play environments...

    so what makes someone a casual player?

    time in game
    playstyle
    content they participate with

    I was just wondering...
    Edited by geonsocal on August 23, 2022 10:30PM
    PVP Campaigns Section: Playstation NA and EU (Gray Host) - This Must be the Place
  • FeedbackOnly
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    Love the new balance changes. Now others can compete on the same level.

    Explain your point because most of us disagree and this just seems like it's trying to provoke others.
  • Galiferno
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    haelgaan wrote: »
    what planet are you on? balance changes slammed casual and growing players. higher end DPS is rolling with the changes.

    or is this a "gotcha" and i missed the implied /s tag?

    I see no changes in dps on any of my toons. I am casual. Get about 15-20k dps. Nothing changed for me. You were never intended to do 100k dps.

    You've clearly never attempted to do vRG HM or vDSR HM. If you aren't parsing at least 100k, you aren't getting those. ZOS made those hard modes with top end parsers in mind. You admitted you are casual, so you shouldn't speak of content you know little or nothing about.
  • Agenericname
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    geonsocal wrote: »
    haelgaan wrote: »
    what planet are you on? balance changes slammed casual and growing players. higher end DPS is rolling with the changes.

    or is this a "gotcha" and i missed the implied /s tag?

    I am casual.
    ahhhhhh, now this statement is an interesting one...

    what really defines a "casual" eso player...

    I too consider myself a "casual" player...

    having said that I currently average around 10 hours a week (down the last couple of years from 20 to 30 a week)...

    I also participate in cyrodiil, not always the most casual of play environments...

    so what makes someone a casual player?

    time in game
    playstyle
    content they participate with

    I was just wondering...

    Are you sitting in the serious position when you play?

  • bathynomusESO
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    Astrid wrote: »

    So.. We still get 100k dps. Kinda awkward

    Well, they still need to make major changes. Obviously. Also, if you are getting 100k dps, why complain?
  • oldbobdude
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    haelgaan wrote: »
    what planet are you on? balance changes slammed casual and growing players. higher end DPS is rolling with the changes.

    or is this a "gotcha" and i missed the implied /s tag?

    I see no changes in dps on any of my toons. I am casual. Get about 15-20k dps. Nothing changed for me. You were never intended to do 100k dps.

    Glad you’re happy with changes. Me, not so much. I’ve never Been a 100k player but did practice my weaving on dummies for many hours to get my 60-70k. Worked hard, don’t appreciate the developers just deciding my work was for nothing.
  • bathynomusESO
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    Love the new balance changes. Now others can compete on the same level.

    Explain your point because most of us disagree and this just seems like it's trying to provoke others.

    Most is debatable. "Most" don't frequent these forums. As the other post mention, if you are still getting 100k dps, why do these changes matter?
  • FeedbackOnly
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    Astrid wrote: »

    So.. We still get 100k dps. Kinda awkward

    Well, they still need to make major changes. Obviously. Also, if you are getting 100k dps, why complain?

    The buffed test dummy so numbers lie
  • boi_anachronism_
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    haelgaan wrote: »
    what planet are you on? balance changes slammed casual and growing players. higher end DPS is rolling with the changes.

    or is this a "gotcha" and i missed the implied /s tag?

    I see no changes in dps on any of my toons. I am casual. Get about 15-20k dps. Nothing changed for me. You were never intended to do 100k dps.

    Bless your heart. Then why on earth does xalvakka hard mode exist? Why does any veteran trial exist? It's coded into the actual game. Why don't you understand that. It was built based on top tier dps being in excess of 130k. You objectively NEED 100k dps to beat it. DPS checks exist in this game. Full stop. You aren't a casual, your a quester. there are a ton of casual players that run 30k-40k, casuals do dungeons and solo areas as well, they just aren't sweaty dps and they sure are noticing a difference because they dropped from 40k to 30k or 30k to 20k. Someone I spoke to on a forum went from 25k to 18k. If you are doing 15k-20k you probably use almost zero dots, hence the negligible change. Out of curiosity how do you even know your numbers? Are you guessing? Because that also means you are guessing that your numbers haven't changed. If your not that means you got on a dummy and the dummy has been buffed 15-20% in which case you are just wrong.
    Edited by boi_anachronism_ on August 23, 2022 10:40PM
  • Astrid
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    Astrid wrote: »

    So.. We still get 100k dps. Kinda awkward

    Well, they still need to make major changes. Obviously. Also, if you are getting 100k dps, why complain?

    Because likes of vRG HM and vDSR HM for example has specific dps/healchecks in mind that were created during a time where dps/healing power was higher than it is now.

    The bosses have received 10% roughly reduced healthpool, and incoming damage hasn’t changed. This isn’t really enough to compensate for the nerf we’ve all taken across the board. You’ve now got content that is dishing out the same levels of damage and it’s taking you a significant amount of time longer to complete it. Your poor healers are likely sweating trying their best to keep you up through the slog because their abilities aren’t the same anymore and the damage that everyone’s receiving is just as high as it used to be.

    Probably means nothing to a self proclaimed casual, but this is a serious issue for anyone wanting to go into content that is “hard”. Whatever that person considers their endgame be it dungeons, trials, hard modes, there’s even solo players upset that they can’t take on world events by themselves anymore - it’s gonna be more challenging, and not in a good way.
    Edited by Astrid on August 23, 2022 10:45PM
  • kringled_1
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    Vet arena bosses didn't even get adjusted, for the players who regularly did those.
  • bathynomusESO
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    I have full legendary and am not able to pull off the light attack weaves, due to my setup. I use SimpleDPS. People breaking 30k-100k, I have no idea how they are doing it. Not testing on a dummy, just regular dungeons and bosses that I do daily. Single target.
  • carly
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    Love the new balance changes. Now others can compete on the same level.

    Good luck trying to do vet dungeons and trials with 15-20k dps. If you're happy doing mediocre dps and overland content - then good for you, but some of us would actually like to progress and try some end game content.

    All these " you were never intended to do 100k dps" posts I've been seeing here are insulting and disrespectful to long time players. They weren't just doing high dps because it was handed to them, they are actually very skilled and dedicated players that have put in the time and effort to get where they were. The fact that ZoS may have overpowered some items and/or skills isn't on the players, it's on ZoS.
  • Drammanoth
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    carly wrote: »
    All these " you were never intended to do 100k dps" posts I've been seeing here are insulting and disrespectful to long time players. They weren't just doing high dps because it was handed to them, they are actually very skilled and dedicated players that have put in the time and effort to get where they were. The fact that ZoS may have overpowered some items and/or skills isn't on the players, it's on ZoS.

    ZOS gave us means and resources - for that, they should be praised, by all means. BUT it is the players who managed to combine sets, skills and CPs to experience "the dreaded power creep", aka. become successful.

    Sometimes I feel that, as much as I like the game, we're being PUNISHED for playing it. "Get some crappy loot, white gear, get little gold. Oh, you don't like it? Don't play it." But this "reward" system is... everywhere.
  • Astrid
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    Quoted post has been removed.

    It’s not an exploit. Please explain for example; elemental weapon, martial knowledge, assassins will, crystal weapon, overload. These all require light attacks as a skill + a set within the game. Created by the developers. There are more, too😅
    Edited by ZOS_GregoryV on August 24, 2022 12:33AM
  • Ratzkifal
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    Quoted post has been removed.

    You are confusing animation cancelling with light attack weaving.
    Light attack weaving is using a light attack after every skill. That's an intended game mechanic right there if I have ever seen one.
    Animation cancelling is pressing barswap/dodgeroll/block to get your character out of a long skills animation a fraction of a second sooner to increase your actions per second. You can argue that animation cancelling is not intended because the skill's animation normally would last longer and that is how the skill use was intended.
    Calling light attack weaving an exploit is the same as calling light attacking in general an exploit. Would you also say that having 5 skills on your bar is an exploit? Because that sure contributes to people pulling 100k dps...
    Edited by ZOS_GregoryV on August 24, 2022 12:32AM
    This Bosmer was tortured to death. There is nothing left to be done.
  • dem0n1k
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    Why is this in the title "Now others can compete on the same level"? Do you feel like you are competing on the same level now? Do the current changes make you feel like you can complete content that you couldn't before?
    NA Server [PC] -- Mostly Ebonheart Pact, Mostly.
  • OBJnoob
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    This person calls themselves casual and say they like the change. If you disagree so be it but y'all need to stop finding reasons why their opinion doesn't count. It does count... In fact it might've been zos' target audience... Which isn't very represented here on the forums.

    I'm probably considered a casual player... The only thing I take seriously is PvP, though even there I enjoy playing non-meta. So I hate to say it but I agree with OP.

    The changes aren't a big deal for me, they never are, and I even enjoy changing metas several times a year because otherwise I feel like I would've been bored and moved on by now. The fun in this game for me is in character building so I can only have a half-sympathy for those that've played the same character for years and feel personally offended by nerfs. Or those that routinely do the hardest content and resent it getting harder. Like... Way to not accept a challenge.

    So. Having no interest in doing vRG HM, and not at all feeling less important because of it, I am HAPPY to hear a casual player saying their experience hasn't changed much. And I think the naysayers need to kinda go somewhere else to talk... There's a ton of threads about displeasure, you don't need to inundate this one with negativity in hopes of drowning out the already underrepresented other side.
  • Drammanoth
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    carly wrote: »
    All these " you were never intended to do 100k dps" posts I've been seeing here are insulting and disrespectful to long time players. They weren't just doing high dps because it was handed to them, they are actually very skilled and dedicated players that have put in the time and effort to get where they were. The fact that ZoS may have overpowered some items and/or skills isn't on the players, it's on ZoS.
    Not on ZOS' - on the players' side.

    ZOS gave us means and resources - for that, they should be praised, by all means. BUT it is the players who manage to combine skills, CPs and gear to be successful.
    Quoted post has been removed.
    [snip]

    Guess what, I too am a casual. And yet I don't feel insulted.

    If someone trained and honed his / her skills to the point of doing way more damage than I ever would, he / she should not be punished for the skill (devotion, dedication, whatever).

    [Edit for Bait.]
    Edited by ZOS_GregoryV on August 24, 2022 12:34AM
  • geonsocal
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    geonsocal wrote: »
    haelgaan wrote: »
    what planet are you on? balance changes slammed casual and growing players. higher end DPS is rolling with the changes.

    or is this a "gotcha" and i missed the implied /s tag?

    I am casual.
    ahhhhhh, now this statement is an interesting one...

    what really defines a "casual" eso player...

    I too consider myself a "casual" player...

    having said that I currently average around 10 hours a week (down the last couple of years from 20 to 30 a week)...

    I also participate in cyrodiil, not always the most casual of play environments...

    so what makes someone a casual player?

    time in game
    playstyle
    content they participate with

    I was just wondering...

    Are you sitting in the serious position when you play?

    ha, that is pretty legit funny :)

    I guess my point is - even though i consider myself a casual, that's not probably really true...

    I have 17 active pvp/cyro toons across both servers on playstation...

    the reality is - it is going to take me months to go through all those builds and re-read tool tips and try to "feel" how the toons are now performing, and what adjustments are needed for either their playstyle or their build...

    it's kind of a pain in the butt when you consider all the different "things" that have to be synergized in order for a toon to perform well...

    okay, truth be told - I probably left casual status about the time I started reading natch potes for updates...

    and, that's been some years now...
    Edited by geonsocal on August 23, 2022 11:10PM
    PVP Campaigns Section: Playstation NA and EU (Gray Host) - This Must be the Place
  • bathynomusESO
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    dem0n1k wrote: »
    Why is this in the title "Now others can compete on the same level"? Do you feel like you are competing on the same level now? Do the current changes make you feel like you can complete content that you couldn't before?

    Yes. The lesser dps for other players changes the rate at which higher dps player obtain high end gear and mats. It effects the economy.
  • CP5
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    If the targeted group of these changes doesn't notice a change, while the changes don't empower them to do content above what they could do before, while having a negative impact on many other groups, were those changes worth it?
  • Astrid
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    Quoted post has been removed.

    That doesn’t make it an exploit. That makes people who put the time and effort into learning these things more committed therefore higher reward. Light attack weaving does not come naturally until you get the muscle memory, these people didn’t just learn it overnight.

    Say we both draw a picture and you’ve been practicing art for years and i’ve just picked up a pencil and yours is infinitely better than mine. Because you’ve practiced and learnt and I haven’t, does that mean all you’ve learned is irrelevant and I should be at the same level as you?

    No it doesn’t.

    Edited by ZOS_GregoryV on August 24, 2022 1:09AM
  • bathynomusESO
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    If you can do 100k dps, you are able to solo non-vet dungeons. Gain huge mats. It effects the economy. The bots do this. How are we casuals to compete?
  • boi_anachronism_
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    I have full legendary and am not able to pull off the light attack weaves, due to my setup. I use SimpleDPS. People breaking 30k-100k, I have no idea how they are doing it. Not testing on a dummy, just regular dungeons and bosses that I do daily. Single target.

    1. You can literally do 60k pre patch with JUST a rotation of dots and spammables. Zero light attacks. Go on youtube an look it up. Your telling me you have been playing for 8 years and you can't break 30k? Really. I'm on console, never played an MMO before this, I have no add ons. I didn't even know how to turn on my skill bars for a month and had no idea what a rotation was and I still managed 30k just by smashing buttons. I didn't even know what light weaving was and my gear was mismatched blue gear from random overworld quests because I started....as a casual quester... If you don't have a log and you haven't tested it on a dummy you are guessing and your comment is disingenuous at best.

    2. Light weaving was literally stapled into the game by the devs. They could have removed it any time in the last 8 years. They chose not to, why? Because it makes the gameplay different then other mmos, it's more fast paced and reactive.They even have a loading screen tip for it, they have come out hundreds of times and said it's not a bug or an exploit in press releases and interviews. They have built content around it. Proc sets for one. Literally dozens of sets designed around light and heavy weaving. Stop pushing this. It's absolutely embarrassing at this point.
    Edited by boi_anachronism_ on August 23, 2022 11:15PM
  • Skjaldbjorn
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    Quoted post has been removed.

    https://media2.giphy.com/media/xNT2CcLjhbI0U/200.gif

    @bathynomusESO Hi. I'm one of those 100k DPS "end-game" guys you "don't understand", or whatever. The thing you aren't getting is that, generally speaking, we don't care about the light attacks nerf. Like...at all. Did we think they were stupid? Yep. Did we think they failed in their "intended goal"? Also yep. Reducing LA damage just makes weaving that much more important.

    However, I have long said nerfing/normalizing LA damage was a good way to bridge things if the damage was returned to players through skills particularly. Since there's a GCD, players are locked into skill casts per minute and that would at least go some length to bridging the gap between the high-end and mid-tier. Light attacks are actually a very, very small part of the problem overall.

    Of the like ten discords I am in, almost nobody cared that LAs got nerfed. The DoT timings and "rework" were what set us off, really. That is game-breaking fundamental design change. LA damage? Pfft. We'll still weave. We literally couldn't care less if you paid us.
    Edited by ZOS_GregoryV on August 24, 2022 1:14AM
  • dem0n1k
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    dem0n1k wrote: »
    Why is this in the title "Now others can compete on the same level"? Do you feel like you are competing on the same level now? Do the current changes make you feel like you can complete content that you couldn't before?

    Yes. The lesser dps for other players changes the rate at which higher dps player obtain high end gear and mats. It effects the economy.

    OK. I'm really not sure how other players getting gear & mats at a particular rate is going to help low DPS players to compete with them in the same content. Unless you mean compete in an economic sense? But that would be silly, because we are talking about combat changes, not who has the most gold.
    NA Server [PC] -- Mostly Ebonheart Pact, Mostly.
This discussion has been closed.