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How is this STILL broken?

FluffWit
FluffWit
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c00pomnkzdwf.png

Dlc came out what? 3 months ago? We've had a proper patch since then!

If you couldnt be bothered fixing it why the heck are you still giving me a daily to go here and fight it? Wasted 15 minutes getting the quest, riding over and soloing the fight. Just noticed the boss wasnt marked as dead when I went to travel out.
Edited by ZOS_Suserial on August 21, 2022 10:19PM
  • Mayrael
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    "In combat" bug is here for... My gosh, I can't even remember how long it isn't fixed, but for sure it's more than two years. NB's once waited over a year to fix Shadow Image bug, so... I wouldn't count on a quick fix :(
    Say no to Toxic Casuals!
    I am doing my best, but I am not a native speaker, sorry.


    "Difficulty scaling is desperately needed. 9 years. 6 paid expansions. 24 DLCs. 40 game changing updates including A Realm Reborn-tier overhaul of the game including a permanent CP160 gear cap and ridiculous power creep thereafter. I'm sick and tired of hearing about Cadwell Silver&Gold as a "you think you do but you don't"-tier deflection to any criticism regarding the lack of overland difficulty in the game." - @AlexanderDeLarge
  • MasterSpatula
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    You have to kill this boss when its expanding-circle AoE is not active to get quest credit.

    And yes, a fix is way overdue. To this and lots of other WB dailies. Astonishing how many of them are bugged. "Unmaker's Hoard" and "Wildhorn’s Wrath" come to mind.
    Edited by MasterSpatula on August 20, 2022 10:18PM
    "A probable impossibility is preferable to an improbable possibility." - Aristotle
  • EldritchSun
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    Just like Isobel achievement is still broken, just as the Wrothgar museum achievement was broken for 9 months.
  • FluffWit
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    You have to kill this boss when its expanding-circle AoE is not active to get quest credit.

    And yes, a fix is way overdue. To this and lots of other WB dailies. Astonishing how many of them are bugged. "Unmaker's Hoard" and "Wildhorn’s Wrath" come to mind.

    Thanks. Tried and failed a 3rd time. From that mechanic ending to her starting the next channel of it was like 4 seconds. Tried to time the execute but couldn't quite pull it off.

    Edited by FluffWit on August 21, 2022 12:33AM
  • EnerG
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    You have to kill this boss when its expanding-circle AoE is not active to get quest credit.

    And yes, a fix is way overdue. To this and lots of other WB dailies. Astonishing how many of them are bugged. "Unmaker's Hoard" and "Wildhorn’s Wrath" come to mind.

    Bookmarking this so I have it whenever I get around to hisle in a few years if it's still not fixed haha.
  • MasterSpatula
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    FluffWit wrote: »
    You have to kill this boss when its expanding-circle AoE is not active to get quest credit.

    And yes, a fix is way overdue. To this and lots of other WB dailies. Astonishing how many of them are bugged. "Unmaker's Hoard" and "Wildhorn’s Wrath" come to mind.

    Thanks. Tried and failed a 3rd time. From that mechanic ending to her starting the next channel of it was like 4 seconds. Tried to time the execute but couldn't quite pull it off.

    Yeah, it's REAL long when you're trying to wait it out, especially when some rando who doesn't know how it works is DPSing his heart out the whole time.

    (I still maintain that any overland content that relies on randos not screwing up is bad design. Looking at you, Unmaker's channel of death!)
    "A probable impossibility is preferable to an improbable possibility." - Aristotle
  • orgin_stadia
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    The dev team is busy churning out rubberstamp DLC's. (You know the same stuff over and over again, yet another zone, some dungeons, trial and sets)

    Fixing bugs does not make them any money.
  • FluffWit
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    The dev team is busy churning out rubberstamp DLC's. (You know the same stuff over and over again, yet another zone, some dungeons, trial and sets)

    Fixing bugs does not make them any money.

    I said to a friend a couple hours ago while we were playing something else that they could ditch one of the dungeon packs in favor of a bug fix/ quality of life update once a year and I doubt they'd lose many players at all.

    But in this case it's something that should have been a really simple fix and that fix should have happened with the incremental patch 6 weeks after the dlc dropped.

    That's why I was so pissed today- these things happen all the time when dlcs drop, I've never been too stressed about it in the past because the incremental has included fixes to these kind of minor problems.. An assumption we still had that kind of basic support is the only reason I didn't just drop the quest as soon as i picked it up.
    Edited by FluffWit on August 21, 2022 7:59AM
  • Xenite
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    Just like Isobel achievement is still broken, just as the Wrothgar museum achievement was broken for 9 months.

    Hell, me and my wife have been running Cradle of Shadows every day to finish off the sets and that one daedra towards the end is still stuck in the ceiling EVERY single run lol

    5rbthae1n1i1.jpg

    They just never bother to fix some of this stuff man. :neutral:
  • Carcamongus
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    They got rid of the Flying Horseman of Gonfalon Bay but didn't fix Isobel's duel achievement and the theurges WB. That bug in which delves and WB icons on the map appear as black even though you completed them remains in place. It's not game-breaking, but it does get tiresome.

    Priorities, priorities... Besides, that poor horseman was just chasing his dreams!
    Imperial DK and Necro tank. PC/NA
    "Nothing is so bad that it can't get any worse." (Brazilian saying)
  • ZOS_Suserial
    ZOS_Suserial
    admin
    Moved to a subject related channel
    The Elder Scrolls Online - ZeniMax Online Studios
    Community Rules | Code-of-Conduct | Terms-of-Service | ESO-Home | ESO-Help
    Staff Post
  • Eiregirl
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    The dev team is busy churning out rubberstamp DLC's. (You know the same stuff over and over again, yet another zone, some dungeons, trial and sets)

    Fixing bugs does not make them any money.

    I might not make them money but as the number of unfixed bugs grow so does the frustration level of current players. Once that frustration level reaches a certain point those players will quit.

    Now if the bugs are fixed and you have a nice clean stable game that will not only retain more current players but will appeal to new players which equals even more money.

    Fix the bugs and clean up the game and it will be a hell of a lot more profitable if not in the short term will be in the long term.
  • blktauna
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    There is never any excuse to not address technical debt.
    PCNA
    PCEU
  • Kram8ion
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    Ahem’. Just a reminder about stam recovery bug still buggen zos
    Aussie lag is real!
  • tim77
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    Moved to a subject related channel

    lol
  • FluffWit
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    @ZOS_Suserial

    Any idea if this was fixed to today?
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