TheGreatBlackBear wrote: »The story, art assets, voice acting, combat encounters in raids and dungeons and all those things are all worthy products that should be paid for if you want to experience them. Suggesting that gear, which is just data in an excel spreadsheet is what you should be paying and not the other stuff is out of line imo.
Enabling these players to experience the content
Kidgangster101 wrote: »TheGreatBlackBear wrote: »The story, art assets, voice acting, combat encounters in raids and dungeons and all those things are all worthy products that should be paid for if you want to experience them. Suggesting that gear, which is just data in an excel spreadsheet is what you should be paying and not the other stuff is out of line imo.
I mean let's get serious here when people run it they run trials to get gear. I haven't met someone that runs trials without wanting something from it lol.
So what op proposed is actually pretty accurate. If you allow a f2p player access to run it once, they can tell if they want to grind that specific dlc pack or not. Lock them from any type of reward and that just means they get to experience the trial itself.
Yes shouting is an option but that doesn't change the fact that some players don't do trials because they are also scared. Being free once allows them to (hopefully) clear it and feel more confident to buy it. They literally gain nothing.
Hell I've never once payed attention to the story of the trials. I just accept quest and go along with many people I know doing the same thing. So if it can only be used ONCE what is the actual problem? To say experiencing the story shouldn't be given away for free....... Bud we live in a world where YouTube exists and you can watch it FOR FREE lol....... What's really the difference?
Kidgangster101 wrote: »TheGreatBlackBear wrote: »The story, art assets, voice acting, combat encounters in raids and dungeons and all those things are all worthy products that should be paid for if you want to experience them. Suggesting that gear, which is just data in an excel spreadsheet is what you should be paying and not the other stuff is out of line imo.
I mean let's get serious here when people run it they run trials to get gear. I haven't met someone that runs trials without wanting something from it lol.
So what op proposed is actually pretty accurate. If you allow a f2p player access to run it once, they can tell if they want to grind that specific dlc pack or not. Lock them from any type of reward and that just means they get to experience the trial itself.
Yes shouting is an option but that doesn't change the fact that some players don't do trials because they are also scared. Being free once allows them to (hopefully) clear it and feel more confident to buy it. They literally gain nothing.
Hell I've never once payed attention to the story of the trials. I just accept quest and go along with many people I know doing the same thing. So if it can only be used ONCE what is the actual problem? To say experiencing the story shouldn't be given away for free....... Bud we live in a world where YouTube exists and you can watch it FOR FREE lol....... What's really the difference?
Kidgangster101 wrote: »TheGreatBlackBear wrote: »The story, art assets, voice acting, combat encounters in raids and dungeons and all those things are all worthy products that should be paid for if you want to experience them. Suggesting that gear, which is just data in an excel spreadsheet is what you should be paying and not the other stuff is out of line imo.
I mean let's get serious here when people run it they run trials to get gear. I haven't met someone that runs trials without wanting something from it lol.
So what op proposed is actually pretty accurate. If you allow a f2p player access to run it once, they can tell if they want to grind that specific dlc pack or not. Lock them from any type of reward and that just means they get to experience the trial itself.
Yes shouting is an option but that doesn't change the fact that some players don't do trials because they are also scared. Being free once allows them to (hopefully) clear it and feel more confident to buy it. They literally gain nothing.
Hell I've never once payed attention to the story of the trials. I just accept quest and go along with many people I know doing the same thing. So if it can only be used ONCE what is the actual problem? To say experiencing the story shouldn't be given away for free....... Bud we live in a world where YouTube exists and you can watch it FOR FREE lol....... What's really the difference?
Yeah. Youtube doesn't have any advertisements that run. Especially the time period before an election in the US, you never see "OUR OUTSTANDING HUMAN FOR OFFICE!!!! VOTE FOR THEM AND THEY WILL ENSURE WORLD PEACE, A TAX-FREE MILLION DOLLARS, AND FREE PIZZA FOR EVERYONE!!!!!!" Or see the many reasons why you should buy Kachava/whatever it is. Youtube has a LOT of ads, actually. You may not buy/visit a website/click on info, but others do, or youtube wouldn't run ads.
People do run trials for their guilds, and to help out friends. The reason isn't always because they want something.
Kidgangster101 wrote: »TheGreatBlackBear wrote: »The story, art assets, voice acting, combat encounters in raids and dungeons and all those things are all worthy products that should be paid for if you want to experience them. Suggesting that gear, which is just data in an excel spreadsheet is what you should be paying and not the other stuff is out of line imo.
I mean let's get serious here when people run it they run trials to get gear. I haven't met someone that runs trials without wanting something from it lol.
So what op proposed is actually pretty accurate. If you allow a f2p player access to run it once, they can tell if they want to grind that specific dlc pack or not. Lock them from any type of reward and that just means they get to experience the trial itself.
Yes shouting is an option but that doesn't change the fact that some players don't do trials because they are also scared. Being free once allows them to (hopefully) clear it and feel more confident to buy it. They literally gain nothing.
Hell I've never once payed attention to the story of the trials. I just accept quest and go along with many people I know doing the same thing. So if it can only be used ONCE what is the actual problem? To say experiencing the story shouldn't be given away for free....... Bud we live in a world where YouTube exists and you can watch it FOR FREE lol....... What's really the difference?
Kidgangster101 wrote: »TheGreatBlackBear wrote: »The story, art assets, voice acting, combat encounters in raids and dungeons and all those things are all worthy products that should be paid for if you want to experience them. Suggesting that gear, which is just data in an excel spreadsheet is what you should be paying and not the other stuff is out of line imo.
I mean let's get serious here when people run it they run trials to get gear. I haven't met someone that runs trials without wanting something from it lol.
Kidgangster101 wrote: »TheGreatBlackBear wrote: »The story, art assets, voice acting, combat encounters in raids and dungeons and all those things are all worthy products that should be paid for if you want to experience them. Suggesting that gear, which is just data in an excel spreadsheet is what you should be paying and not the other stuff is out of line imo.
I mean let's get serious here when people run it they run trials to get gear. I haven't met someone that runs trials without wanting something from it lol.
I often run trials just for the fun of it or to help a guild mate or friend. I could care less about the gear. I don't play the game to get anything except some fun and enjoyment.