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Will we get an Ancestral Ayleid motif eventually?

Mascen
Mascen
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Going by how Barbarian style was renamed Ancestral Reach, I was wondering if ZOS has any plans for doing something similar to the Ancient Elf style. I understand that Dunmer, Bosmer, Redguard, Argonian. and Khajiit are also waiting on their ancestral versions but Ancient Elf was rather popular at one time.

Incidentally I'm also hoping that ZOS could do a similar glow up for Ayleid furnishings like they did for Dwarven furnishings in Markarth.
  • ALAEACUS
    ALAEACUS
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    Ayleids don't exist in modern times. If there is no "Modern Ayleid Armor", how can there be "Ancestral Ayleid Armor"? The current Ayleid armor that is craftable, if you think about it, is older than the other Ancestral Styles. It is the armor worn by Ayleids in flashbacks that predate all the current modern cultures.

    Calling something "Ancestral Ayleid" kind of wouldn't make sense.

    But if ZoS wants to add new Ayleid armor styles, I won't be sad. Ayleid designs are really cool.
  • Mascen
    Mascen
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    ALAEACUS wrote: »
    Ayleids don't exist in modern times. If there is no "Modern Ayleid Armor", how can there be "Ancestral Ayleid Armor"? The current Ayleid armor that is craftable, if you think about it, is older than the other Ancestral Styles. It is the armor worn by Ayleids in flashbacks that predate all the current modern cultures.

    Calling something "Ancestral Ayleid" kind of wouldn't make sense.

    But if ZoS wants to add new Ayleid armor styles, I won't be sad. Ayleid designs are really cool.

    Maybe not necessarily giving it the ancestral moniker but it would still be part of the ancestral series. They could make it Barsaebic Ayleid, Nelalatan, Merithic, or heck maybe even an epithet based off of the few Ayleids who settled in Hammerfell. Point is theres possibilities.
  • Haywire30
    Haywire30
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    They could also call it Ancestral Aldmer, since it's a style used by the ancient dead in the Sunmerset Isles.

    I get that, technically, Ancestral Aldmer is a bit redundant, but I personally feel we shouldn't get too hung up on the technicalities when the 'Ancestral' part is more of a brand than a proper descriptor...

    They could also just go with Ancestral Direnni and have some Direnni NPCs use it with the explanation that while the metallurgy and techniques have improved, the overall style remained the same out of a sense of tradition, a little bit similar to how, say, Barbutes were made to evoke the Ancient Greek Corinthian helmet.

    Edit: Correcting the autocorrect. Bloody phones...
    Edited by Haywire30 on August 10, 2022 5:59PM
  • Mascen
    Mascen
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    Haywire30 wrote: »
    They could also call it Ancestral Aldmer, since it's a style used by the ancient dead in the Sunmerset Isles.

    I get that, technically, Ancestral Aldmer is a bit redundant, but I personally feel we shouldn't get too hung up on the technicalities when the 'Ancestral' part is more of a brand than a proper descriptor...

    They could also just go with Ancestral Direnni and have some Direnni NPCs use it with the explanation that while the metallurgy and techniques have improved, the overall style remained the same out of a sense of tradition, a little bit similar to how, say, Barbutes were made to evoke the Ancient Greek Corinthian helmet.

    Edit: Correcting the autocorrect. Bloody phones...

    I call it more of a series than a brand because the ancestrals are part of a set, but potato potahto.

    Honestly im more interested in if they do a furnishing glow up like with the Arkthzand style Dwarven stuff in Markarth. One of my biggest gripes is that all the ayleid stuff we have is either stone, metal, or meteoric glass. You'd think a someone wouldve found an intact piece of Ayleid cloth or wood by the 2nd Era
  • ALAEACUS
    ALAEACUS
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    Mascen wrote: »
    You'd think a someone wouldve found an intact piece of Ayleid cloth or wood by the 2nd Era

    Agree. I have always said this game is SORELY lacking in both Ayleid and Imperial furnishings when compared to other cultures. Unfortuantely those are my two favorite styles to use. -sadface-

    In the real world, cloth and wood usually rots away in a few hundred years. But this is Tamriel where we aren't bound by real world limitations. :)
  • Mascen
    Mascen
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    ALAEACUS wrote: »
    Mascen wrote: »
    You'd think a someone wouldve found an intact piece of Ayleid cloth or wood by the 2nd Era

    Agree. I have always said this game is SORELY lacking in both Ayleid and Imperial furnishings when compared to other cultures. Unfortuantely those are my two favorite styles to use. -sadface-

    In the real world, cloth and wood usually rots away in a few hundred years. But this is Tamriel where we aren't bound by real world limitations. :)

    Rots away in normal circumstances, sealed tombs will preserve wood and cloth for far longer which is why King Tut's tomb and most mummies are such a big deal. But this isnt just limited to Egypt.

    The one explanation i heard from a loredude a while back is that the Marukhati Monks destroyed almost everything Ayleid they could get their hands on, but that still wouldn't account for the places loaded with undead the Marukhati wouldn't touch with a 10ft pole.
  • TheGreatBlackBear
    TheGreatBlackBear
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    How much more Ancestral can you get from Ayleid? It’d be an Aedric motif at that point.
  • kaushad
    kaushad
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    Mascen wrote: »
    Maybe not necessarily giving it the ancestral moniker but it would still be part of the ancestral series. They could make it Barsaebic Ayleid, Nelalatan, Merithic, or heck maybe even an epithet based off of the few Ayleids who settled in Hammerfell. Point is theres possibilities.

    The House Hexos motif is a precedent of this.
  • CGPsaint
    CGPsaint
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    I'd settle for just being able to find the purple Ayleid furnishing plans... I've been farming Ayleid ruins for YEARS and have never pulled a single purple Ayleid furnishing plan. What's the point of adding something to the game that is virtually impossible to get?
  • Bat
    Bat
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    Going to just also point out that the Barbaric motif was not "renamed"; Ancestral Reach is its own motif style, albeit visually similar to the Barbaric motif style.
  • Carcamongus
    Carcamongus
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    I'm all for new takes on existing motifs (House Hexos is what Imperial should be, minus the tiny pauldrons), even though I still find ancient/ancestral Daedric to make little sense. What I don't like is how the new old motifs, with the exception of Hexos, can only be obtained after defeating RNGeesus twice: first you need a rare treasure map, then you need a rare lead drop. At least the first ancestral motifs were spread over several zones.
    Imperial DK and Necro tank. PC/NA
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  • Mascen
    Mascen
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    I'm all for new takes on existing motifs (House Hexos is what Imperial should be, minus the tiny pauldrons), even though I still find ancient/ancestral Daedric to make little sense. What I don't like is how the new old motifs, with the exception of Hexos, can only be obtained after defeating RNGeesus twice: first you need a rare treasure map, then you need a rare lead drop. At least the first ancestral motifs were spread over several zones.

    Yeah its a grind to get the newer ancestrals. But nah not to thrilled that the hexos chest is missing the butt plate like Imperial. Smaller pauldrons were an improvement tho, the heavy imperial ones were ginormous
  • ALAEACUS
    ALAEACUS
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    CGPsaint wrote: »
    I'd settle for just being able to find the purple Ayleid furnishing plans... I've been farming Ayleid ruins for YEARS and have never pulled a single purple Ayleid furnishing plan. What's the point of adding something to the game that is virtually impossible to get?

    I've bought most of mine. It's usually far more economically efficient to make loads of gold in some other farming method, then grab Ayleid decos or Plans whenever they pop on Guild Auction.
  • Mascen
    Mascen
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    ALAEACUS wrote: »
    CGPsaint wrote: »
    I'd settle for just being able to find the purple Ayleid furnishing plans... I've been farming Ayleid ruins for YEARS and have never pulled a single purple Ayleid furnishing plan. What's the point of adding something to the game that is virtually impossible to get?

    I've bought most of mine. It's usually far more economically efficient to make loads of gold in some other farming method, then grab Ayleid decos or Plans whenever they pop on Guild Auction.

    Honestly most of the good Ayleid stuff is either luxury furnished or locked behind crowns. I did get the welkynd holder bp from a tribute win tho and used it with the Rivenspire anomaly. Biggest gripe I have in that regard is ZOS is calling blue tinted varla stones welkynd stones when a welkynd stone looks more like the veiled crystal you get in Auridon from the achievement furnisher.
  • katanagirl1
    katanagirl1
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    Mascen wrote: »
    ALAEACUS wrote: »
    CGPsaint wrote: »
    I'd settle for just being able to find the purple Ayleid furnishing plans... I've been farming Ayleid ruins for YEARS and have never pulled a single purple Ayleid furnishing plan. What's the point of adding something to the game that is virtually impossible to get?

    I've bought most of mine. It's usually far more economically efficient to make loads of gold in some other farming method, then grab Ayleid decos or Plans whenever they pop on Guild Auction.

    Honestly most of the good Ayleid stuff is either luxury furnished or locked behind crowns. I did get the welkynd holder bp from a tribute win tho and used it with the Rivenspire anomaly. Biggest gripe I have in that regard is ZOS is calling blue tinted varla stones welkynd stones when a welkynd stone looks more like the veiled crystal you get in Auridon from the achievement furnisher.

    I wish we had real Welkynd Stones to place in that holder. Only one you can get has that metal apparatus wrapped around it (like in the Betnikh questline).
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