Maybe the OP wants to be one of those trolls? I would have thought a player wants to grow out of under-50, but what do I know?El_Borracho wrote: »Wouldn't that defeat the purpose of under-50? You can already use all of your CP. Would turn it into perma-troll-land
Maybe the OP wants to be one of those trolls? I would have thought a player wants to grow out of under-50, but what do I know?El_Borracho wrote: »Wouldn't that defeat the purpose of under-50? You can already use all of your CP. Would turn it into perma-troll-land
Maybe the OP wants to be one of those trolls? I would have thought a player wants to grow out of under-50, but what do I know?El_Borracho wrote: »Wouldn't that defeat the purpose of under-50? You can already use all of your CP. Would turn it into perma-troll-land
the1andonlyskwex wrote: »This would be awful. U50 would quickly fill up with level 40-somethings in optimized gold gear (and optimally leveled skills) that would crush anyone actually trying to level.
The best part about U50 BGs is that you can go into them and be reasonably competitive without an optimized build, while MMR eventually forces any max level character into a situation where they're overmatched if they don't start treating BGs like a job instead of a game.
Just keep rolling alts if you want to stay in sub-50 (and please don't hand down gear from one to the next).
the1andonlyskwex wrote: »This would be awful. U50 would quickly fill up with level 40-somethings in optimized gold gear (and optimally leveled skills) that would crush anyone actually trying to level.
The best part about U50 BGs is that you can go into them and be reasonably competitive without an optimized build, while MMR eventually forces any max level character into a situation where they're overmatched if they don't start treating BGs like a job instead of a game.
Just keep rolling alts if you want to stay in sub-50 (and please don't hand down gear from one to the next).
You do realize how easy it is to craft a couple of sets of purple gear + a gold weapon if that is the route you want to go, right?
the1andonlyskwex wrote: »This would be awful. U50 would quickly fill up with level 40-somethings in optimized gold gear (and optimally leveled skills) that would crush anyone actually trying to level.
The best part about U50 BGs is that you can go into them and be reasonably competitive without an optimized build, while MMR eventually forces any max level character into a situation where they're overmatched if they don't start treating BGs like a job instead of a game.
Just keep rolling alts if you want to stay in sub-50 (and please don't hand down gear from one to the next).
You do realize how easy it is to craft a couple of sets of purple gear + a gold weapon if that is the route you want to go, right?
El_Borracho wrote: »the1andonlyskwex wrote: »This would be awful. U50 would quickly fill up with level 40-somethings in optimized gold gear (and optimally leveled skills) that would crush anyone actually trying to level.
The best part about U50 BGs is that you can go into them and be reasonably competitive without an optimized build, while MMR eventually forces any max level character into a situation where they're overmatched if they don't start treating BGs like a job instead of a game.
Just keep rolling alts if you want to stay in sub-50 (and please don't hand down gear from one to the next).
You do realize how easy it is to craft a couple of sets of purple gear + a gold weapon if that is the route you want to go, right?
Fine, first rule is to restrict it to only 60 skill points. Second, only crafted gear, no reconstructed gear. Which would eliminate mythic gear, arena gear, monster sets, and DLC dungeon gear. After all, none of those things are available to legitimate U-50 players. Third, the gear must be crafted by that alternate. Yes, I realize your master crafter is currently making all gear now, but this is the trade-off for experience lock as you are trading experience for your ability to remain in a beginner zone indefinitely. Siege weapons? Nope, can't use any acquired by another character. Oh yeah, and your mount speed and stamina is locked to level 20 as players don't go out and buy max mount stats for their alternates in the crown store, simply to use until they get to Level 50 before re-rolling another alternate to play U-50, either. Got to keep it realistic for a U-50 campaign!
Hmm doesn't sound so fun now, does it. You know, because this isn't about going in with fully loaded skills, CP, and OP gear that is unavailable for the vast majority of those in the U-50 campaign....
Necrotech_Master wrote: »El_Borracho wrote: »the1andonlyskwex wrote: »This would be awful. U50 would quickly fill up with level 40-somethings in optimized gold gear (and optimally leveled skills) that would crush anyone actually trying to level.
The best part about U50 BGs is that you can go into them and be reasonably competitive without an optimized build, while MMR eventually forces any max level character into a situation where they're overmatched if they don't start treating BGs like a job instead of a game.
Just keep rolling alts if you want to stay in sub-50 (and please don't hand down gear from one to the next).
You do realize how easy it is to craft a couple of sets of purple gear + a gold weapon if that is the route you want to go, right?
Fine, first rule is to restrict it to only 60 skill points. Second, only crafted gear, no reconstructed gear. Which would eliminate mythic gear, arena gear, monster sets, and DLC dungeon gear. After all, none of those things are available to legitimate U-50 players. Third, the gear must be crafted by that alternate. Yes, I realize your master crafter is currently making all gear now, but this is the trade-off for experience lock as you are trading experience for your ability to remain in a beginner zone indefinitely. Siege weapons? Nope, can't use any acquired by another character. Oh yeah, and your mount speed and stamina is locked to level 20 as players don't go out and buy max mount stats for their alternates in the crown store, simply to use until they get to Level 50 before re-rolling another alternate to play U-50, either. Got to keep it realistic for a U-50 campaign!
Hmm doesn't sound so fun now, does it. You know, because this isn't about going in with fully loaded skills, CP, and OP gear that is unavailable for the vast majority of those in the U-50 campaign....
mythic gear is already hard locked at cp160, there is no way to get it lower than that (that i know of)
stuff like mounts could be maxed out on a level 1 without buying anything, it would just take 6 months of camping a stablemaster and doing nothing with that toon other than logging in and doing mount training (as that offers no xp)
yeah its a lot of prep but possible lol
the1andonlyskwex wrote: »Necrotech_Master wrote: »El_Borracho wrote: »the1andonlyskwex wrote: »This would be awful. U50 would quickly fill up with level 40-somethings in optimized gold gear (and optimally leveled skills) that would crush anyone actually trying to level.
The best part about U50 BGs is that you can go into them and be reasonably competitive without an optimized build, while MMR eventually forces any max level character into a situation where they're overmatched if they don't start treating BGs like a job instead of a game.
Just keep rolling alts if you want to stay in sub-50 (and please don't hand down gear from one to the next).
You do realize how easy it is to craft a couple of sets of purple gear + a gold weapon if that is the route you want to go, right?
Fine, first rule is to restrict it to only 60 skill points. Second, only crafted gear, no reconstructed gear. Which would eliminate mythic gear, arena gear, monster sets, and DLC dungeon gear. After all, none of those things are available to legitimate U-50 players. Third, the gear must be crafted by that alternate. Yes, I realize your master crafter is currently making all gear now, but this is the trade-off for experience lock as you are trading experience for your ability to remain in a beginner zone indefinitely. Siege weapons? Nope, can't use any acquired by another character. Oh yeah, and your mount speed and stamina is locked to level 20 as players don't go out and buy max mount stats for their alternates in the crown store, simply to use until they get to Level 50 before re-rolling another alternate to play U-50, either. Got to keep it realistic for a U-50 campaign!
Hmm doesn't sound so fun now, does it. You know, because this isn't about going in with fully loaded skills, CP, and OP gear that is unavailable for the vast majority of those in the U-50 campaign....
mythic gear is already hard locked at cp160, there is no way to get it lower than that (that i know of)
stuff like mounts could be maxed out on a level 1 without buying anything, it would just take 6 months of camping a stablemaster and doing nothing with that toon other than logging in and doing mount training (as that offers no xp)
yeah its a lot of prep but possible lol
Spending 180 days (or real money) maxing out a mount for a sub-50 campaign isn't nearly as efficient/worthwhile when you're not going to stay in that campaign for very long (because of leveling).
Necrotech_Master wrote: »El_Borracho wrote: »the1andonlyskwex wrote: »This would be awful. U50 would quickly fill up with level 40-somethings in optimized gold gear (and optimally leveled skills) that would crush anyone actually trying to level.
The best part about U50 BGs is that you can go into them and be reasonably competitive without an optimized build, while MMR eventually forces any max level character into a situation where they're overmatched if they don't start treating BGs like a job instead of a game.
Just keep rolling alts if you want to stay in sub-50 (and please don't hand down gear from one to the next).
You do realize how easy it is to craft a couple of sets of purple gear + a gold weapon if that is the route you want to go, right?
Fine, first rule is to restrict it to only 60 skill points. Second, only crafted gear, no reconstructed gear. Which would eliminate mythic gear, arena gear, monster sets, and DLC dungeon gear. After all, none of those things are available to legitimate U-50 players. Third, the gear must be crafted by that alternate. Yes, I realize your master crafter is currently making all gear now, but this is the trade-off for experience lock as you are trading experience for your ability to remain in a beginner zone indefinitely. Siege weapons? Nope, can't use any acquired by another character. Oh yeah, and your mount speed and stamina is locked to level 20 as players don't go out and buy max mount stats for their alternates in the crown store, simply to use until they get to Level 50 before re-rolling another alternate to play U-50, either. Got to keep it realistic for a U-50 campaign!
Hmm doesn't sound so fun now, does it. You know, because this isn't about going in with fully loaded skills, CP, and OP gear that is unavailable for the vast majority of those in the U-50 campaign....
mythic gear is already hard locked at cp160, there is no way to get it lower than that (that i know of)
stuff like mounts could be maxed out on a level 1 without buying anything, it would just take 6 months of camping a stablemaster and doing nothing with that toon other than logging in and doing mount training (as that offers no xp)
yeah its a lot of prep but possible lol
El_Borracho wrote: »Necrotech_Master wrote: »El_Borracho wrote: »the1andonlyskwex wrote: »This would be awful. U50 would quickly fill up with level 40-somethings in optimized gold gear (and optimally leveled skills) that would crush anyone actually trying to level.
The best part about U50 BGs is that you can go into them and be reasonably competitive without an optimized build, while MMR eventually forces any max level character into a situation where they're overmatched if they don't start treating BGs like a job instead of a game.
Just keep rolling alts if you want to stay in sub-50 (and please don't hand down gear from one to the next).
You do realize how easy it is to craft a couple of sets of purple gear + a gold weapon if that is the route you want to go, right?
Fine, first rule is to restrict it to only 60 skill points. Second, only crafted gear, no reconstructed gear. Which would eliminate mythic gear, arena gear, monster sets, and DLC dungeon gear. After all, none of those things are available to legitimate U-50 players. Third, the gear must be crafted by that alternate. Yes, I realize your master crafter is currently making all gear now, but this is the trade-off for experience lock as you are trading experience for your ability to remain in a beginner zone indefinitely. Siege weapons? Nope, can't use any acquired by another character. Oh yeah, and your mount speed and stamina is locked to level 20 as players don't go out and buy max mount stats for their alternates in the crown store, simply to use until they get to Level 50 before re-rolling another alternate to play U-50, either. Got to keep it realistic for a U-50 campaign!
Hmm doesn't sound so fun now, does it. You know, because this isn't about going in with fully loaded skills, CP, and OP gear that is unavailable for the vast majority of those in the U-50 campaign....
mythic gear is already hard locked at cp160, there is no way to get it lower than that (that i know of)
stuff like mounts could be maxed out on a level 1 without buying anything, it would just take 6 months of camping a stablemaster and doing nothing with that toon other than logging in and doing mount training (as that offers no xp)
yeah its a lot of prep but possible lol
I know that about the mythics, just threw that in there
Of course you can max riding skills, but nobody would do that in reality. But I think you'd have to implement all of those things for a "fake" U-50 campaign to at least give noobs a chance. Otherwise, it turns into GTA with vets hunting down players still in the teens and twenties.
You have to remember that some folks do not want to level up. Some folks do not want to deal with the game post-level 50. That being said, if something like this were to be implemented, under 50 Cyrodiil would definitely need a map that has both no CP and no proc.
There is under 50 PvP, but it seems woefully underpopulated. Can we get an option to lock the experience gained for a character if we want? So that we can stop a character from leveling if we do not want it to.
Necrotech_Master wrote: »El_Borracho wrote: »Necrotech_Master wrote: »El_Borracho wrote: »the1andonlyskwex wrote: »This would be awful. U50 would quickly fill up with level 40-somethings in optimized gold gear (and optimally leveled skills) that would crush anyone actually trying to level.
The best part about U50 BGs is that you can go into them and be reasonably competitive without an optimized build, while MMR eventually forces any max level character into a situation where they're overmatched if they don't start treating BGs like a job instead of a game.
Just keep rolling alts if you want to stay in sub-50 (and please don't hand down gear from one to the next).
You do realize how easy it is to craft a couple of sets of purple gear + a gold weapon if that is the route you want to go, right?
Fine, first rule is to restrict it to only 60 skill points. Second, only crafted gear, no reconstructed gear. Which would eliminate mythic gear, arena gear, monster sets, and DLC dungeon gear. After all, none of those things are available to legitimate U-50 players. Third, the gear must be crafted by that alternate. Yes, I realize your master crafter is currently making all gear now, but this is the trade-off for experience lock as you are trading experience for your ability to remain in a beginner zone indefinitely. Siege weapons? Nope, can't use any acquired by another character. Oh yeah, and your mount speed and stamina is locked to level 20 as players don't go out and buy max mount stats for their alternates in the crown store, simply to use until they get to Level 50 before re-rolling another alternate to play U-50, either. Got to keep it realistic for a U-50 campaign!
Hmm doesn't sound so fun now, does it. You know, because this isn't about going in with fully loaded skills, CP, and OP gear that is unavailable for the vast majority of those in the U-50 campaign....
mythic gear is already hard locked at cp160, there is no way to get it lower than that (that i know of)
stuff like mounts could be maxed out on a level 1 without buying anything, it would just take 6 months of camping a stablemaster and doing nothing with that toon other than logging in and doing mount training (as that offers no xp)
yeah its a lot of prep but possible lol
I know that about the mythics, just threw that in there
Of course you can max riding skills, but nobody would do that in reality. But I think you'd have to implement all of those things for a "fake" U-50 campaign to at least give noobs a chance. Otherwise, it turns into GTA with vets hunting down players still in the teens and twenties.
realistically for "easier to balance" pvp fixed stuff is probably a way to go
for example no set gear period (as in ALL set bonuses do not apply, it would certainly be easier to figure out than the mess that is the no proc campaign where theres no clear indication of what works and what doesnt)
i do understand though that this would make certain sets with pvp-only procs (rallying cry and vicious death for example) completely useless if they did this on all campaigns, but something like this would certainly make more sense for something like under 50, or no proc (for simplification purposes)
Sure, there are quite a few players that have been in the u50 campaign for years that just like to beat up noobs, it happens. However, the core groups/guilds that play their regularly are really there to help new players. All 3 alliances have guilds that have played u50 campaign since it was Blackwater Blade & they re mostly a friendly bunch! We used to have annual Christmas tri-faction meetups where a truce would be called & we'd all meetup for screenshots & shenanagins.