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Should the OST tracks be made collectibles?

Mascen
Mascen
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In light of the announcement regarding the Hourglass of Alkosh event collectible which lets players change time, its made me think about whether something similar should be done with the many soundtracks of ESO. Music has always been an integral part of this franchise, so why not give the players a means to replay their favorite pieces from the privacy of their ingame houses? A Dwemer jukebox of sorts is plausible within the lore and many players would shell out tons of crowns to hear classic TES tunes. Meanwhile others could be turned into collectibles found via the antiquarian system and other means.
Edited by Mascen on August 8, 2022 1:52PM
  • TheGreatBlackBear
    TheGreatBlackBear
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    Mascen wrote: »
    In light of the announcement regarding the Hourglass of Alkosh event collectible which lets players change time, its made me think about whether something similar should be done with the many soundtracks of ESO. Music has always been an integral part of this franchise, so why not give the players a means to replay their favorite pieces from the privacy of their ingame houses? A Dwemer jukebox of sorts is plausible within the lore and many players would shell out tons of crowns to hear classic TES tunes. Meanwhile others could be turned into collectibles found via the antiquarian system and other means.

    I don't think they would do that because that might expose how recycled the game music is. For example every dungeon and raid has the same ambient music, and the same combat music. The only variety comes from the zone music, which I think is shared across zones in an expansion right? I could be inherently biased because I play FFXIV a game with uniquely music bangers for like every zone, dudgeon, raid a lot mounts have their own music as well and basically any content you interact with. ESO"s OTS isn't bad but it comes up wanting imo
  • TaSheen
    TaSheen
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    Mascen wrote: »
    In light of the announcement regarding the Hourglass of Alkosh event collectible which lets players change time, its made me think about whether something similar should be done with the many soundtracks of ESO. Music has always been an integral part of this franchise, so why not give the players a means to replay their favorite pieces from the privacy of their ingame houses? A Dwemer jukebox of sorts is plausible within the lore and many players would shell out tons of crowns to hear classic TES tunes. Meanwhile others could be turned into collectibles found via the antiquarian system and other means.

    That would be lovely - IF they could make the player whole-house-coverage. For instance, in my Thieves Oasis, I have that really nice Redguard music box - which you can only hear on the lower floor of the side it's in, not upstairs, and not on the other side of the house.
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  • Mascen
    Mascen
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    Mascen wrote: »
    In light of the announcement regarding the Hourglass of Alkosh event collectible which lets players change time, its made me think about whether something similar should be done with the many soundtracks of ESO. Music has always been an integral part of this franchise, so why not give the players a means to replay their favorite pieces from the privacy of their ingame houses? A Dwemer jukebox of sorts is plausible within the lore and many players would shell out tons of crowns to hear classic TES tunes. Meanwhile others could be turned into collectibles found via the antiquarian system and other means.

    I don't think they would do that because that might expose how recycled the game music is. For example every dungeon and raid has the same ambient music, and the same combat music. The only variety comes from the zone music, which I think is shared across zones in an expansion right? I could be inherently biased because I play FFXIV a game with uniquely music bangers for like every zone, dudgeon, raid a lot mounts have their own music as well and basically any content you interact with. ESO"s OTS isn't bad but it comes up wanting imo

    Well therein lies the issue, even with that in mind it still leaves a sizeable tracklist to pull from because of how many expansions ZOS has made over the years, i'd guesstimate easily over 50 easy. Also i really don't like the creepy music they have for default on Proudspire.
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