AcadianPaladin wrote: »Sorry for your frustration. Your good ideas like giving companions a small companion gear inventory so they can carry some alternate gear has been asked for before. Same with having companions level based on your xp instead of just kills. So ZoS is aware that those things would go over well.
In the meantime, there is a learning curve and, based on some of your observations, the following maybe of some help (I hope):
- Ember gets a small rapport boost from finding runestones and entering any outlaw den. Those gains are small but easy to do (subject to cooldowns).
- Her big rapport boost comes from doing a MG daily. Once you've done all 15 of them, they are easy to do.
- To level her FG, MG and undaunted skill lines to max only requires 10 of each guilds dailies and it is those nice easy delve ones for the Undaunted (not pledges).
- Any ranged weapon except a frost staff can cause Ember to dodgeroll excessively and risk resetting bosses. The solution until ZoS makes some needed tweaks is to simply give her a frost staff if you want ranged dps. Just make sure you don't slot the destruction skill on her that includes a taunt when using ice staff unless you want her to taunt.
- Unfortunately, you have to remember to send her to the litter box when you want to do some fishing.
- Be patient and tinker with gear and skills. Ember can do moderate damage and be quite survivable if set up right.
Though I prefer Mirri best of the four companions, Ember is a close second and she has some neat skills. Overall, I love companions - while fully supporting some of the improvements I hope come for them.
ZOS_Hadeostry wrote: »Greetings,
After further review we have decided to move this thread to a category we think is more appropriate for this topic.
Thank you for your understanding
Having a companion helping means a tank can play solo without everything taking forever. And it’s the tank’s job to pull the boss back if he chases the roll-dodging companion. Good practice, there.
Some less obvious things like giving them a melee weapon to keep them close, even if they are built for healing, cuts down on the resetting problem, too.
Treselegant wrote: »Ember seems super squishy as a character so I often see her face down at world events and bosses, probably more than any other companion. Obviously, that she's new and probably not levelled has an impact here but she does seem to keel over fairly easily.
I use Bastian as my main companion because kitted out with vigorous trait armour and weapons he's just really good at surviving and keeping enemies' attention away from my sorc. That I like him as a character is great luck for me. Even if I could stand Ember's hyperactive, book hating personality, gameplay wise I would no need of her anyway.
Utility in battle is probably secondry for most players with companions. Which is why companions should be given more dialogue etc to make them better company because its what a lot of players use them for. Company in the loosest sense perhaps but I think a lot humans have a remarkable ability to feel empathy for anything with a face.
I actively avoid combat with her tho LOL
Treselegant wrote: »I actively avoid combat with her tho LOL
Its bit of a catch 22 - she needs to be levelled to get better but dies so easily it seems a hassle to even try. As a mostly role play feature, companions probably should have more sources of xp to level up. I got Bastian levelled reasonably easily by running normal dungeons with him but when I tried to level Mirri the effort was so painful I gave up at level 16.
Let her do enchanting surveys for this one.FantasticFreddie wrote: »Treselegant wrote: »I actively avoid combat with her tho LOL
Its bit of a catch 22 - she needs to be levelled to get better but dies so easily it seems a hassle to even try. As a mostly role play feature, companions probably should have more sources of xp to level up. I got Bastian levelled reasonably easily by running normal dungeons with him but when I tried to level Mirri the effort was so painful I gave up at level 16.
Yeah better xp gains and some passive rapport gains would definitely up my enjoyment of her, and make me more likely to unlock another companion.
They should still let poor Ember use some dang runes and enchant something!