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Ember gets mad about fishing too quick

FlopsyPrince
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l didn't realize fishing ticked her off so much, until I accidentally hit a fishing hole once and twice more to figure out what happened. Boom! I was down 15 prestige with her!

Yet killing wolves only gives her +1 for a long interval.

Is this a big or intentional?

She is hard enough to build prestige with already, past the dailies. No reading option. Stealing can whack you if you ever get caught, so that is not a good idea either.
PC
PS4/PS5
  • jle30303
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    So switch to a different companion when fishing. Problem solved.
  • redspecter23
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    Run a High Isle delve daily and then you can fish 25 times with her. Do a mages guild daily and you have another 25 fishing trips you can take her on.

    There is definitely an imbalance in the rewards systems for rapport. Outside of the 1 or 2 favored activities, everything else, both positive and negative are just drops in the bucket.
  • francesinhalover
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    tbh if you are fishing you want to make sure you have a companion with a taunt, so in case a enemy attacks they focus on the companion and don't cancel your fishing.

    All companions have things that ruin gameplay, focusing on the most important ones

    Mirri - Can't use blade of woe with her equiped

    Bastian - Can't use blade of woe, can't steal things

    Ember - Can't fish , can't be a thief with her unless you have legerdemain and stealth skills maxed out.

    Isobel - can't steal things.

    Can't kill innocents with any of the companions equiped. Edit : You can kill them with ember just can't be seen doing it. Ember best companion!!!!!!

    So what's the best companion? Mirri easily. Only downside is the blade of woe with her.

    With ember at second, you Just gotta grind the thief skills prior. Ain't hard, but you will have like 20-50k bounty depending on how good you are.
    Edited by francesinhalover on August 4, 2022 12:35PM
    I am @fluffypallascat pc eu if someone wants to play together
    Shadow strike is the best cp passive ever!
  • FlopsyPrince
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    jle30303 wrote: »
    So switch to a different companion when fishing. Problem solved.

    No it is not.

    Most losses are capped. You can collect a bunch of bugs on Mirri (flying ones, not game bugs) and only get hit once every so often.

    You get repeated losses hitting a fishing hole, something that can as easy as collecting torchbugs, but that is far more costly.

    Explain how your "solution" fixes gaining rapport with Ember?
    PC
    PS4/PS5
  • Timorelle
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    Can't kill innocents with any of the companions equiped.

    The last time I Blade of Woe'd an innocent with Ember out, she giggled and said "This is much more fun than reading!"

    Ember doesn't care if you murder people; she only cares if you get caught doing it!
  • FlopsyPrince
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    Timorelle wrote: »
    Can't kill innocents with any of the companions equiped.

    The last time I Blade of Woe'd an innocent with Ember out, she giggled and said "This is much more fun than reading!"

    Ember doesn't care if you murder people; she only cares if you get caught doing it!

    I did it, but got noticed, so I took a big hit.

    She would be great for that, but the cost is much larger than the hit when caught.
    PC
    PS4/PS5
  • whitecrow
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    You would think a cat would love fishing. Is there a reason she hates it?

    What I would do, is just set aside a time for fishing, and leave her at home.
  • tmbrinks
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    Each of the companions have something they really don't enjoy doing.

    Don't have them out when doing that activity.

    Complete non-issue.
    The Unshattered - Tenacious Dreamer - Hurricane Herald - Xalvakka's Scourge - Godslayer - Dawnbringer - Gryphon Heart - Tick Tock Tormenter - Immortal Redeemer - Dro-m'Athra Destroyer
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    71,345 achievement points
  • Ilsabet
    Ilsabet
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    whitecrow wrote: »
    You would think a cat would love fishing. Is there a reason she hates it?

    She thinks standing around is boring.
  • Arunei
    Arunei
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    tmbrinks wrote: »
    Each of the companions have something they really don't enjoy doing.

    Don't have them out when doing that activity.

    Complete non-issue.
    Except these things interrupt the flow of gameplay, just like having to constantly shift around active CP from the Craft tree. When you have to stop to dismiss a Companion during an activity, then summon them afterward, then dismiss them again, then summon them again...it makes just playing the game tedious. It isn't a "non-issue" if people are annoyed and frustrated by it.

    And please don't reply with "just summon them when you're done" because it's easy to forget to do that, just like it's easy to forget to swap those Craft CP between activities.
    PC-NA | Been around since closed beta

    Avid RPer. Hit me up in-game @Ras_Lei if you're interested in getting together for some arr-pee shenanigans!

    RP Characters:
    Sarah Lacroix: Breton Vampire who really really REALLY likes likes learning Magick and also her Altmer husbando
    Kaalhil Swiftstrike: Tiny shapeshifting monster hunter Bosmeri lady with enough sass to kill a dragon or ten
    Gwendolyn Jenelle: Friendly healer with a coffee addiction and her own medical practice
    Krisiel: Literally crazy Werewolf, no like legit insane. She nuts
    Kiju Veran: Ex-Fighters Guild Suthay who likes to punch things and is also a spy and ALSO a Werewolf
    Niralae Elsinal: Young Altmeri woman with way too much Magicka and Vampire husbando
    Slondor: TESified Slenderman, except lazier and has more of a thing for deals than Clavicus Vile does
    Marius Vastino: Sarah's Imperial apathetic sire who likes to monologue
    Lirawyn Calatare: Traveling performer and bard who's 101% vanilla bean
    Soliril Larethian: Blind alchemist who uses animals to see and brews plagues in his spare time
  • bmnoble
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    Think of it this way your literally dangling a fish at the end of your line in front of someone with cat like instincts only to shove the fish into your inventory right away after getting it off the hook add insult to injury later on your fileting the fish right in front of her one after the other with no intention of sharing them.

    I think that is more believable than her excuse of finding fishing boring.
  • SpacemanSpiff1
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    it is big and intentional.
  • francesinhalover
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    Timorelle wrote: »
    Can't kill innocents with any of the companions equiped.

    The last time I Blade of Woe'd an innocent with Ember out, she giggled and said "This is much more fun than reading!"

    Ember doesn't care if you murder people; she only cares if you get caught doing it!

    Omg she's like yumi from lol
    She's perfect
    I am @fluffypallascat pc eu if someone wants to play together
    Shadow strike is the best cp passive ever!
  • tmbrinks
    tmbrinks
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    Arunei wrote: »
    tmbrinks wrote: »
    Each of the companions have something they really don't enjoy doing.

    Don't have them out when doing that activity.

    Complete non-issue.
    Except these things interrupt the flow of gameplay, just like having to constantly shift around active CP from the Craft tree. When you have to stop to dismiss a Companion during an activity, then summon them afterward, then dismiss them again, then summon them again...it makes just playing the game tedious. It isn't a "non-issue" if people are annoyed and frustrated by it.

    And please don't reply with "just summon them when you're done" because it's easy to forget to do that, just like it's easy to forget to swap those Craft CP between activities.

    Then accept the consequences (lost rapport) of doing things that your current companion hates while you are "hanging out with them". You certainly wouldn't do that with a real-life friend, expect them to like you more if you keep doing things they hate when you're hanging out with them, don't see why it has to be any different in-game. That said, we all know people who do whatever they want regardless of the likes of their "friends"... have a few ex-friends like that myself :wink:

    You already can gain rapport so much faster than losing it as "good" things happens 2-3x as often as "bad" and there's major boosts for doing specific things in game.

    As I said earlier, complete non-issue.
    The Unshattered - Tenacious Dreamer - Hurricane Herald - Xalvakka's Scourge - Godslayer - Dawnbringer - Gryphon Heart - Tick Tock Tormenter - Immortal Redeemer - Dro-m'Athra Destroyer
    The Unchained - The Brilliant - Moth Trusted - The Just - Oathsworn - Bedlam's Disciple - Temporal Tempest - Curator's Champion - Fist of Tava - Invader's Bane - Land, Air, and Sea Supremacy - Zero Regrets - Battlespire's Best - Bastion Breaker - Ardent Bibliophile - Subterranean Smasher - Bane of Thorns - True Genius - In Defiance of Death - No Rest for the Wicked - Nature's Wrath - Undying Endurance - Relentless Raider - Depths Defier - Apex Predator - Pure Lunacy - Mountain God - Leave No Bone Unbroken - CoS/RoM/BF/FH Challenger
    71,345 achievement points
  • zaria
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    Run a High Isle delve daily and then you can fish 25 times with her. Do a mages guild daily and you have another 25 fishing trips you can take her on.

    There is definitely an imbalance in the rewards systems for rapport. Outside of the 1 or 2 favored activities, everything else, both positive and negative are just drops in the bucket.
    This, you can also do thief guild heist but they have to be imperfect even if she hate getting caught so don't run DB missions with her. the TG ones don't count as they don't give bounty.
    Grinding just make you go in circles.
    Asking ZoS for nerfs is as stupid as asking for close air support from the death star.
  • Arunei
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    tmbrinks wrote: »
    Arunei wrote: »
    tmbrinks wrote: »
    Each of the companions have something they really don't enjoy doing.

    Don't have them out when doing that activity.

    Complete non-issue.
    Except these things interrupt the flow of gameplay, just like having to constantly shift around active CP from the Craft tree. When you have to stop to dismiss a Companion during an activity, then summon them afterward, then dismiss them again, then summon them again...it makes just playing the game tedious. It isn't a "non-issue" if people are annoyed and frustrated by it.

    And please don't reply with "just summon them when you're done" because it's easy to forget to do that, just like it's easy to forget to swap those Craft CP between activities.

    Then accept the consequences (lost rapport) of doing things that your current companion hates while you are "hanging out with them". You certainly wouldn't do that with a real-life friend, expect them to like you more if you keep doing things they hate when you're hanging out with them, don't see why it has to be any different in-game. That said, we all know people who do whatever they want regardless of the likes of their "friends"... have a few ex-friends like that myself :wink:

    You already can gain rapport so much faster than losing it as "good" things happens 2-3x as often as "bad" and there's major boosts for doing specific things in game.

    As I said earlier, complete non-issue.
    Why do people use the "you wouldn't do this in real life" thing when trying to handwave peoples' frustrations with a game? Just because it's a non-issue for you doesn't make it so for other people. It clearly is an issue.

    This is a game, we shouldn't have to juggle mechanics like we would circumstances irl. Things like this make a game less fun and make the Companion system not worth engaging in for people, just like a lot of people don't bother changing their Craft tree CP because it's too much of a hassle. "You wouldn't do this stuff to friends irl" isn't a very compelling argument when this isn't irl.

    It's like Mirri getting mad at you for collecting bugs or Bastian getting mad at you for killing critters. It's stuff that's too easy to do and the amount of rapport lost compared to what you gain from stuff like dailies isn't even a problem with them. It's just irritating as hell. I don't have Ember but if you can lose that much rapport just from accidentally interacting with a fishing hole while trying to collect a node or something...yeah, I can see where people have a problem with that.
    PC-NA | Been around since closed beta

    Avid RPer. Hit me up in-game @Ras_Lei if you're interested in getting together for some arr-pee shenanigans!

    RP Characters:
    Sarah Lacroix: Breton Vampire who really really REALLY likes likes learning Magick and also her Altmer husbando
    Kaalhil Swiftstrike: Tiny shapeshifting monster hunter Bosmeri lady with enough sass to kill a dragon or ten
    Gwendolyn Jenelle: Friendly healer with a coffee addiction and her own medical practice
    Krisiel: Literally crazy Werewolf, no like legit insane. She nuts
    Kiju Veran: Ex-Fighters Guild Suthay who likes to punch things and is also a spy and ALSO a Werewolf
    Niralae Elsinal: Young Altmeri woman with way too much Magicka and Vampire husbando
    Slondor: TESified Slenderman, except lazier and has more of a thing for deals than Clavicus Vile does
    Marius Vastino: Sarah's Imperial apathetic sire who likes to monologue
    Lirawyn Calatare: Traveling performer and bard who's 101% vanilla bean
    Soliril Larethian: Blind alchemist who uses animals to see and brews plagues in his spare time
  • Ilsabet
    Ilsabet
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    Arunei wrote: »
    I don't have Ember but if you can lose that much rapport just from accidentally interacting with a fishing hole while trying to collect a node or something...yeah, I can see where people have a problem with that.

    Ember loses 1 rapport for interacting with a fishing hole, which is negligible compared to the amount of rapport you can gain from dailies and other activities. I think it's mostly an annoyance factor with people feeling like they're being scolded for doing something that's part of normal gameplay.
  • Dr_Con
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    tbh if you are fishing you want to make sure you have a companion with a taunt, so in case a enemy attacks they focus on the companion and don't cancel your fishing.

    All companions have things that ruin gameplay, focusing on the most important ones

    Mirri - Can't use blade of woe with her equiped

    Bastian - Can't use blade of woe, can't steal things

    Ember - Can't fish , can't be a thief with her unless you have legerdemain and stealth skills maxed out.

    Isobel - can't steal things.

    Can't kill innocents with any of the companions equiped. Edit : You can kill them with ember just can't be seen doing it. Ember best companion!!!!!!

    So what's the best companion? Mirri easily. Only downside is the blade of woe with her.

    With ember at second, you Just gotta grind the thief skills prior. Ain't hard, but you will have like 20-50k bounty depending on how good you are.

    Correction to Mirri being the best, we can't ignore her bug fascination. She gets mad when you touch torchbugs and butterflies, so i make a point to squoosh them in trials because that *** isn't around.
    Edited by Dr_Con on August 4, 2022 7:31PM
  • opalcity
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    With the changes to the quick slot wheels, it's even easier to dismiss and summon them. When I was leveling up my new char, I'd do antiquities. Bastion likes it when you scry, Mirri likes it when you excavate. So I scry with Bas, then quick wheel summon Mirri on my way to the dig site.
    Or with guild dailies? I'd hand in the Fighters Guild with Mirri, then quick swap to Bas on my way to handing in the Mage's guild.
    Sure, it might be easy to forget, but it's also just as easy to get into the habit of quick swapping comps.

    My biggest irk with comps is that if you are stealing something, you can look in a container to see what is available but you only get negative rapport from Bas if you actually steal it. On the other hand, if you inspect a butterfly, Mirri disapproves - even if you back out without harming it.
  • tmbrinks
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    Arunei wrote: »
    tmbrinks wrote: »
    Arunei wrote: »
    tmbrinks wrote: »
    Each of the companions have something they really don't enjoy doing.

    Don't have them out when doing that activity.

    Complete non-issue.
    Except these things interrupt the flow of gameplay, just like having to constantly shift around active CP from the Craft tree. When you have to stop to dismiss a Companion during an activity, then summon them afterward, then dismiss them again, then summon them again...it makes just playing the game tedious. It isn't a "non-issue" if people are annoyed and frustrated by it.

    And please don't reply with "just summon them when you're done" because it's easy to forget to do that, just like it's easy to forget to swap those Craft CP between activities.

    Then accept the consequences (lost rapport) of doing things that your current companion hates while you are "hanging out with them". You certainly wouldn't do that with a real-life friend, expect them to like you more if you keep doing things they hate when you're hanging out with them, don't see why it has to be any different in-game. That said, we all know people who do whatever they want regardless of the likes of their "friends"... have a few ex-friends like that myself :wink:

    You already can gain rapport so much faster than losing it as "good" things happens 2-3x as often as "bad" and there's major boosts for doing specific things in game.

    As I said earlier, complete non-issue.
    Why do people use the "you wouldn't do this in real life" thing when trying to handwave peoples' frustrations with a game? Just because it's a non-issue for you doesn't make it so for other people. It clearly is an issue.

    This is a game, we shouldn't have to juggle mechanics like we would circumstances irl. Things like this make a game less fun and make the Companion system not worth engaging in for people, just like a lot of people don't bother changing their Craft tree CP because it's too much of a hassle. "You wouldn't do this stuff to friends irl" isn't a very compelling argument when this isn't irl.

    It's like Mirri getting mad at you for collecting bugs or Bastian getting mad at you for killing critters. It's stuff that's too easy to do and the amount of rapport lost compared to what you gain from stuff like dailies isn't even a problem with them. It's just irritating as hell. I don't have Ember but if you can lose that much rapport just from accidentally interacting with a fishing hole while trying to collect a node or something...yeah, I can see where people have a problem with that.

    Having things that the companions don't like doing is part of the immersion of them as a companion.

    [snip] You lose 1 rapport from fishing... and can get 125 from doing a single daily.

    [Edited for Baiting]
    Edited by Psiion on August 5, 2022 12:06AM
    The Unshattered - Tenacious Dreamer - Hurricane Herald - Xalvakka's Scourge - Godslayer - Dawnbringer - Gryphon Heart - Tick Tock Tormenter - Immortal Redeemer - Dro-m'Athra Destroyer
    The Unchained - The Brilliant - Moth Trusted - The Just - Oathsworn - Bedlam's Disciple - Temporal Tempest - Curator's Champion - Fist of Tava - Invader's Bane - Land, Air, and Sea Supremacy - Zero Regrets - Battlespire's Best - Bastion Breaker - Ardent Bibliophile - Subterranean Smasher - Bane of Thorns - True Genius - In Defiance of Death - No Rest for the Wicked - Nature's Wrath - Undying Endurance - Relentless Raider - Depths Defier - Apex Predator - Pure Lunacy - Mountain God - Leave No Bone Unbroken - CoS/RoM/BF/FH Challenger
    71,345 achievement points
  • Treselegant
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    I think it's mostly an annoyance factor with people feeling like they're being scolded for doing something that's part of normal gameplay.

    I think if the companion's likes and dislikes create such reactions in some players then the companion system probably is always going to cause irritation. The only way to create the perfect companion is to hop onto Skyrim and make one yourself :) .
  • CGPsaint
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    The novelty of the companions wore off really quickly for me. After leveling up Bastion and Mirri, I can't even be bothered to summon Ember and Isobel. The incessant dialogue was off-putting enough without all of the various activities that they didn't approve up dropping their rapport.
  • FlopsyPrince
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    whitecrow wrote: »
    You would think a cat would love fishing. Is there a reason she hates it?

    What I would do, is just set aside a time for fishing, and leave her at home.

    The problem is not her dislike, as odd as it may seem, it is the fact it happens each and every time, with no time delay for the next offense as with Mirri and bug collecting.
    PC
    PS4/PS5
  • FlopsyPrince
    FlopsyPrince
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    Arunei wrote: »
    tmbrinks wrote: »
    Each of the companions have something they really don't enjoy doing.

    Don't have them out when doing that activity.

    Complete non-issue.
    Except these things interrupt the flow of gameplay, just like having to constantly shift around active CP from the Craft tree. When you have to stop to dismiss a Companion during an activity, then summon them afterward, then dismiss them again, then summon them again...it makes just playing the game tedious. It isn't a "non-issue" if people are annoyed and frustrated by it.

    And please don't reply with "just summon them when you're done" because it's easy to forget to do that, just like it's easy to forget to swap those Craft CP between activities.

    I already have to do that for Thieves troves and Bastian or Isobel. It is a pain there, but getting whacked 3 times in less than a minute for something is a bit foolish. Likely a bug, but I don't know.
    tmbrinks wrote: »
    Arunei wrote: »
    tmbrinks wrote: »
    Each of the companions have something they really don't enjoy doing.

    Don't have them out when doing that activity.

    Complete non-issue.
    Except these things interrupt the flow of gameplay, just like having to constantly shift around active CP from the Craft tree. When you have to stop to dismiss a Companion during an activity, then summon them afterward, then dismiss them again, then summon them again...it makes just playing the game tedious. It isn't a "non-issue" if people are annoyed and frustrated by it.

    And please don't reply with "just summon them when you're done" because it's easy to forget to do that, just like it's easy to forget to swap those Craft CP between activities.

    Then accept the consequences (lost rapport) of doing things that your current companion hates while you are "hanging out with them". You certainly wouldn't do that with a real-life friend, expect them to like you more if you keep doing things they hate when you're hanging out with them, don't see why it has to be any different in-game. That said, we all know people who do whatever they want regardless of the likes of their "friends"... have a few ex-friends like that myself :wink:

    You already can gain rapport so much faster than losing it as "good" things happens 2-3x as often as "bad" and there's major boosts for doing specific things in game.

    As I said earlier, complete non-issue.

    No it is not. Mirri doesn't get ticked off about bugs as easily, something that is just as easy to accidentally do. The lack of a time limit between negative costs is the problem, not the negative cost.
    Ilsabet wrote: »
    Arunei wrote: »
    I don't have Ember but if you can lose that much rapport just from accidentally interacting with a fishing hole while trying to collect a node or something...yeah, I can see where people have a problem with that.

    Ember loses 1 rapport for interacting with a fishing hole, which is negligible compared to the amount of rapport you can gain from dailies and other activities. I think it's mostly an annoyance factor with people feeling like they're being scolded for doing something that's part of normal gameplay.

    I lost 5 points three times when I was trying to figure out why I was losing rapport.

    I obviously don't do it that rapidly in a row now, but some timer is appropriate as with Mirri and others.
    tmbrinks wrote: »
    Arunei wrote: »
    tmbrinks wrote: »
    Arunei wrote: »
    tmbrinks wrote: »
    Each of the companions have something they really don't enjoy doing.

    Don't have them out when doing that activity.

    Complete non-issue.
    Except these things interrupt the flow of gameplay, just like having to constantly shift around active CP from the Craft tree. When you have to stop to dismiss a Companion during an activity, then summon them afterward, then dismiss them again, then summon them again...it makes just playing the game tedious. It isn't a "non-issue" if people are annoyed and frustrated by it.

    And please don't reply with "just summon them when you're done" because it's easy to forget to do that, just like it's easy to forget to swap those Craft CP between activities.

    Then accept the consequences (lost rapport) of doing things that your current companion hates while you are "hanging out with them". You certainly wouldn't do that with a real-life friend, expect them to like you more if you keep doing things they hate when you're hanging out with them, don't see why it has to be any different in-game. That said, we all know people who do whatever they want regardless of the likes of their "friends"... have a few ex-friends like that myself :wink:

    You already can gain rapport so much faster than losing it as "good" things happens 2-3x as often as "bad" and there's major boosts for doing specific things in game.

    As I said earlier, complete non-issue.
    Why do people use the "you wouldn't do this in real life" thing when trying to handwave peoples' frustrations with a game? Just because it's a non-issue for you doesn't make it so for other people. It clearly is an issue.

    This is a game, we shouldn't have to juggle mechanics like we would circumstances irl. Things like this make a game less fun and make the Companion system not worth engaging in for people, just like a lot of people don't bother changing their Craft tree CP because it's too much of a hassle. "You wouldn't do this stuff to friends irl" isn't a very compelling argument when this isn't irl.

    It's like Mirri getting mad at you for collecting bugs or Bastian getting mad at you for killing critters. It's stuff that's too easy to do and the amount of rapport lost compared to what you gain from stuff like dailies isn't even a problem with them. It's just irritating as hell. I don't have Ember but if you can lose that much rapport just from accidentally interacting with a fishing hole while trying to collect a node or something...yeah, I can see where people have a problem with that.

    Having things that the companions don't like doing is part of the immersion of them as a companion.

    [snip] You lose 1 rapport from fishing... and can get 125 from doing a single daily.

    [Edited for Baiting]

    Did you read what I posted? It wasn't "-1". It was more and immediately applied again, which is not how Mirri works, for example.

    I am fairly certain I lost 15 points figuring out what was going on, quite extreme given I couldn't read a bookshelf or such to offset it.

    [snip]

    [Edited for Response to Removed Bait]
    Edited by Psiion on August 5, 2022 12:08AM
    PC
    PS4/PS5
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