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Don't Nerf Oakensoul

Fingolfinn01
Fingolfinn01
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Don't nerf Oakensoul. This mythic has closed the skill gap. Just nerf it for PvP.(if you want to nerf something) Us low dps parser's out their are having immense fun out of this mythic. Why call the fun police and nerf this ring? Mythics should be mythic and not mediocre. Their are more low dps parsers than top tier ones. This ring has helped many players
PC-NA
  • MaraxusTheOrc
    MaraxusTheOrc
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    In an ideal work it *would* be balanced separately for PvP, but unfortunately ESO doesn’t particularly balance PvE and PVP separately. The ring is absolutely busted in PvP, so it’s a necessary sacrifice for it to be nerfed in PvE unless ZOS is going to miraculously start balancing separately.
  • Living_Tribunal
    Living_Tribunal
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    I get removing heroism and coruage to minors...but the rest? Nah.
    Honestly they shouldn't allow mythics in pvp. Problem solved
  • boi_anachronism_
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    It would make their lives easier in the long haul though, even being a huge project Balancing for both is borderline impossible.
  • BXR_Lonestar
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    I get removing heroism and coruage to minors...but the rest? Nah.
    Honestly they shouldn't allow mythics in pvp. Problem solved

    Some mythics are clearly designed for PVP though. Snowtreaders are great for making your character immune to snares and other kinds of CC's you face in PVP. Ring of the Hunt is basically built for scroll runners in Cyrodil. Gaze of Sithis was clearly made for PVP characters that want to be tanky without running sword/shield.

    So mythics were clearly meant to be used in PVP. If one mythic is a balance issue in PVP, the mythic should just have its offending properties disabled through battlespirit. That would be problem solved.
  • Holycannoli
    Holycannoli
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    Add Major Slayer and Major Aegis to it on PTS and it will be in an ok spot again without making it too strong in PvP.
  • EdmondDontes
    EdmondDontes
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    Even after the proposed nerf Oakensoul will still be GROSSLY OP.

    There is SUPPOSED to be a skill gap.
    Edited by EdmondDontes on August 1, 2022 4:18PM
  • jaws343
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    Add Major Slayer and Major Aegis to it on PTS and it will be in an ok spot again without making it too strong in PvP.

    The Empower change, and 100% uptime on it added to the ring will make Oaken heavy attack builds in PVE incredibly strong.
  • BalDing710
    BalDing710
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    It is the same old tune every chapter release. They push out op mythics to give you an incentive to buy the chapter and then they nerf em. I think it is ok for pve but should be balanced separately for pvp.
  • spacefracking
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    idk, it's pretty much broken. non-stop major heroism when balorgh exists? insane.

    and to the people who go on about trying to push new dlc, yeah, maybe sorta, but dc, Hrothgar, plaguebreak, and all sorts of other staples were free, so it's not as pay to win as people make it out to be.

    idk, I write software, I feel the need to defend the mechansions of development/product cuz you can sort of see it through the output, and devs aren't (all) evil demons trying to screw you over.

    heck, I'd go so far as to say dc/plaguebreak/etc were acts of kindness to the people who don't/can't buy dlcs.

    mythics are fun. new metas are fun (it's like budget versions of new classes/skill lines). gamers are just... lol
  • VaranisArano
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    Hey, y'all remember the fate of the other Mythic Item sets that were really good in PVE? Thrassians Stranglers, Pale Order, and Harpooner's Wading Kilt?

    I am 100% not surprised that ZOS is nerfing Oakensoul the patch after it was added to the game. That's what they do.

    And I can't wait to find out what next year's powerful new Mythic Item will be! I'm sure it won't join the club...
  • Mackinsar
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    Nerfing Oakensoul is yet another betrayal of the player base. ZOS introduces new items that are very hard to get, we go out and struggle and grind and get them, and just as we start using them ZOS nerfs them into mediocrity. I can’t even count the number of gold armor sets that I had worked hard to get and upgrade that ZOS did this to.

    Oakensoul is just the latest betrayal in long series of them. Update 35 will be the biggest one of all.

    I’m spending a lot more time playing other games while looking for a replacement for when Update 35 ruins everything.
  • jtm1018
    jtm1018
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    Make oakensoul pve only.

    Its so dang easy, make it work on npc only.
  • Androrix
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    jtm1018 wrote: »
    Make oakensoul pve only.

    Its so dang easy, make it work on npc only.

    I don't like it for PvE actually because it renders so many skills and armor set bonuses meaningless. I am not sure what the point of any of them is if you can just pop on a single ring.
  • Living_Tribunal
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    Androrix wrote: »
    jtm1018 wrote: »
    Make oakensoul pve only.

    Its so dang easy, make it work on npc only.

    I don't like it for PvE actually because it renders so many skills and armor set bonuses meaningless. I am not sure what the point of any of them is if you can just pop on a single ring.

    Not meaningless it just gives you an interesting way to play. I like it cuz I don't have to swap bars and reactivate buffs. However....I may have to change my.gear if it gives minor buffs...I like tzogvins....
  • kieso
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    Nerf it into the ground! 🙃
  • emilyhyoyeon
    emilyhyoyeon
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    Minor slayer, major slayer, minor aegis, major aegis + one or two more offensive buffs should be enough to keep it workable in PVE but not use or bust in PVP
    IGN @ emilypumpkin
    Tullanisse Starborne altmer spellsword battlemage & scholar of the ayleids
    Qa'Rirra khajiit assassin & dancer
    Seliwequen Narilata altmer necromancer & debaucher
  • ArchMunky
    ArchMunky
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    Something that is getting lost by the Oakensoul nerfs in PVE is that this ring has been a Godsend for people with disabilities that have problems with weaving, attack timing, and other methods of increasing dps. This ring has helped me finally do enough damage (20-30k) to be able to run with guild members in doing some (not all) vet dungeons. The changes so far on PTS have knocked me down to the point where I can't perform well enough to be in those dungeons.

    Please ZOS, keep Oakensoul the same (or similar) in PVE and nerf in PVP only. Since High Isle focused on accessibility features, please don't ruin this feature for those of us that need it. I've been a player since the beta and I'm getting so disillusioned that I'm not sure how much I'll keep playing if the current trend continues.

    Thank you.
  • madman65
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    I`m a novice PVPer and to my understanding eso/zos is trying to help the low end gamers. Why nerf the ring when I am getting some kind of chance to be successful at PVP. This the most that I have achieved during this event. Some of the advanced PVPer players are to strong and without the ring I would not have a chance. I have 2 nightblades, one with the ring and one without it, I have more of a successful interaction with the ring on the nightblade then the one without the ring.
  • jaws343
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    ArchMunky wrote: »
    Something that is getting lost by the Oakensoul nerfs in PVE is that this ring has been a Godsend for people with disabilities that have problems with weaving, attack timing, and other methods of increasing dps. This ring has helped me finally do enough damage (20-30k) to be able to run with guild members in doing some (not all) vet dungeons. The changes so far on PTS have knocked me down to the point where I can't perform well enough to be in those dungeons.

    Please ZOS, keep Oakensoul the same (or similar) in PVE and nerf in PVP only. Since High Isle focused on accessibility features, please don't ruin this feature for those of us that need it. I've been a player since the beta and I'm getting so disillusioned that I'm not sure how much I'll keep playing if the current trend continues.

    Thank you.

    You know what is great, heavy attack rotations are even easier to do than normal rotations. And those are buffed significantly with the ring now, so your accessibility issues will be even more catered to.

    I mean, legitimately, I will be switching my solo build, that solos vet content and world bosses, to an Oaken heavy attack build because it will be that much stronger.
  • Androrix
    Androrix
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    Androrix wrote: »
    jtm1018 wrote: »
    Make oakensoul pve only.

    Its so dang easy, make it work on npc only.

    I don't like it for PvE actually because it renders so many skills and armor set bonuses meaningless. I am not sure what the point of any of them is if you can just pop on a single ring.

    Not meaningless it just gives you an interesting way to play. I like it cuz I don't have to swap bars and reactivate buffs. However....I may have to change my.gear if it gives minor buffs...I like tzogvins....

    I understand your point. I also understand what other people here are saying. I play a single bar, so you would think I would love this, but I don't.

    Here is why. Say you have a warden build with gryphon ferocity and toothrow. The final bonuses for those sets are now subsumed within oaken soul making them redundant. Also, two of the strongest skills in the warden's animal companion line--Betty Netch and Falcon's Swiftness--are also redundant now. Why are those skill lines in the game any more? And, lord knows we have oodles of meaningless armor sets already.

    Anyway, those are just my observations. I absolutely understand the concerns of other posters too and I don't profess to be smart enough to know the answer. Hopefully there is a happy compromise somewhere (fingers crossed).
  • jaws343
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    Androrix wrote: »
    Androrix wrote: »
    jtm1018 wrote: »
    Make oakensoul pve only.

    Its so dang easy, make it work on npc only.

    I don't like it for PvE actually because it renders so many skills and armor set bonuses meaningless. I am not sure what the point of any of them is if you can just pop on a single ring.

    Not meaningless it just gives you an interesting way to play. I like it cuz I don't have to swap bars and reactivate buffs. However....I may have to change my.gear if it gives minor buffs...I like tzogvins....

    I understand your point. I also understand what other people here are saying. I play a single bar, so you would think I would love this, but I don't.

    Here is why. Say you have a warden build with gryphon ferocity and toothrow. The final bonuses for those sets are now subsumed within oaken soul making them redundant. Also, two of the strongest skills in the warden's animal companion line--Betty Netch and Falcon's Swiftness--are also redundant now. Why are those skill lines in the game any more? And, lord knows we have oodles of meaningless armor sets already.

    Anyway, those are just my observations. I absolutely understand the concerns of other posters too and I don't profess to be smart enough to know the answer. Hopefully there is a happy compromise somewhere (fingers crossed).

    So now you have more biuld options to make your build even stronger. And those skills can be replaced with more useful skills for the build.

    I mean, that is the whole point of build making in the game, adjust to fit circumstances. IF you are running Oakensoul, you should be running sets that add to it or compliment it. Just the same as any other player running any other skills/sets.

    Like, a player running Slimecraw is not going to also be slotting a skill that gives the same buff. That's the point of running slimecraw. That doesn't make the skill redundant as a whole. It is still useful for players choosing not to run that gear set.
  • Kahnak
    Kahnak
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    Androrix wrote: »
    jtm1018 wrote: »
    Make oakensoul pve only.

    Its so dang easy, make it work on npc only.

    I don't like it for PvE actually because it renders so many skills and armor set bonuses meaningless. I am not sure what the point of any of them is if you can just pop on a single ring.

    Not meaningless it just gives you an interesting way to play. I like it cuz I don't have to swap bars and reactivate buffs. However....I may have to change my.gear if it gives minor buffs...I like tzogvins....

    If by interesting way to play you mean mindlessly spamming a couple of skills and overall less dynamic game play, then yes, it's very 'interesting'.
    Tombstone Reads: "Forgot to get good"
  • markulrich1966
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    I think it was a bad idea to introduce it.

    In PVE you are required to grind Antiquities, even if you hate this mobile-phone style playstyle.

    In PVP it is a disaster. Just played some days in Cyrodiil during the event, usually I PVE instead.
    Gameplay has completely changed. A sorc could cast negate (Ultimate) after only a few attacks again.
    A almost perma-uptime of ultimates is simply broken.
    And this in addition with the other skills, so many you usually would need 6 or 8 monstersets to get a similar benefit.

    Now, I am NOT against making gaming easier.
    One example is that I request since more than 2 years to introduce the scaling of worldbosses, depending on the amount of players. Like dolmens do it already.
    This would be a good way to make content accessible for those who usually struggle.

    I can understand, if people love this ring, and would use it too, if I could convince myself to start the grind of scrying. Nevertheless the gameplay feels completely broken to me since OS was introduced.
  • lronclaw
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    Don't nerf Oakensoul. This mythic has closed the skill gap. Just nerf it for PvP.(if you want to nerf something) Us low dps parser's out their are having immense fun out of this mythic. Why call the fun police and nerf this ring? Mythics should be mythic and not mediocre. Their are more low dps parsers than top tier ones. This ring has helped many players

    There is already no skill needed for almost any pve content in this game outside a few which you can already buy off from others sadly, isn't that enough? Do you really need an immensely broken item that will carry your bum to overcome braindead overland content? You can already just light attack and/or use one bar to kill pretty much anything if you are not soloing trials, can you stop it so people can enjoy what is left of the little number of challenges this game has to offer, like a bunch of stuff not meant for casuals? No? Too much? You still need a broken op ring to light attack or jab spam an op overland troll? I get it, most of the playerbase is casuals in this game, but some of us like to improve and do challenging version of the content provided (which is less than a few), is that really too much for you to bear with?
  • Vetixio
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    madman65 wrote: »
    I`m a novice PVPer and to my understanding eso/zos is trying to help the low end gamers. Why nerf the ring when I am getting some kind of chance to be successful at PVP. This the most that I have achieved during this event. Some of the advanced PVPer players are to strong and without the ring I would not have a chance. I have 2 nightblades, one with the ring and one without it, I have more of a successful interaction with the ring on the nightblade then the one without the ring.

    So you want the ring to carry you in PvP that way you will never improve as the ring does all the work for you, no offence.
    Pìerre - Breton Vampire Templar, Grand Overlord. Erádàn - Bosmer Templar, Warlord. Vyríc - Imperial Vampire Necromancer, Centurion. Sybìl - Breton Sorcerer, Centurion. Erìch - Nord Vampire Nightblade, Corporal. Njàll - Nord Templar, Lieutenant. Elánnà - Bosmer Warden, Veteran. Laquì - Redguard Vampire Nightblade, Corporal. Noveni Dres - Dunmer Sorcerer, Lieutenant. Marìnus - Imperial Warden, Veteran. Arvyn Indoril - Dunmer Templar, Sergeant. Rósalyn - Breton Sorcerer, Corporal. Emelîn - Bosmer Dragonknight, Corporal. Astaroth Indoril - Dunmer Sorcerer.
  • Vetixio
    Vetixio
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    ArchMunky wrote: »
    Something that is getting lost by the Oakensoul nerfs in PVE is that this ring has been a Godsend for people with disabilities that have problems with weaving, attack timing, and other methods of increasing dps. This ring has helped me finally do enough damage (20-30k) to be able to run with guild members in doing some (not all) vet dungeons. The changes so far on PTS have knocked me down to the point where I can't perform well enough to be in those dungeons.

    Please ZOS, keep Oakensoul the same (or similar) in PVE and nerf in PVP only. Since High Isle focused on accessibility features, please don't ruin this feature for those of us that need it. I've been a player since the beta and I'm getting so disillusioned that I'm not sure how much I'll keep playing if the current trend continues.

    Thank you.

    I understand it helps with accessibility and that’s great but it is too strong and will still be very strong after the update. There are players out there who have worked hard to improve their skills in PvE and PvP now a ring pushes everyone to that level, kind of a slap in the face for the players who have actively tried to improve through their own time and effort.
    Edited by Vetixio on August 15, 2022 2:39PM
    Pìerre - Breton Vampire Templar, Grand Overlord. Erádàn - Bosmer Templar, Warlord. Vyríc - Imperial Vampire Necromancer, Centurion. Sybìl - Breton Sorcerer, Centurion. Erìch - Nord Vampire Nightblade, Corporal. Njàll - Nord Templar, Lieutenant. Elánnà - Bosmer Warden, Veteran. Laquì - Redguard Vampire Nightblade, Corporal. Noveni Dres - Dunmer Sorcerer, Lieutenant. Marìnus - Imperial Warden, Veteran. Arvyn Indoril - Dunmer Templar, Sergeant. Rósalyn - Breton Sorcerer, Corporal. Emelîn - Bosmer Dragonknight, Corporal. Astaroth Indoril - Dunmer Sorcerer.
  • Dr_Con
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    i disagree, the nerfs are fine.

    @Holycannoli you realize you are telling them to add passives that are temporary procs typically found on on trial gear to this item right? this item is broken beyond belief and the amount of entitlement everyone has in asking for buffs for it in pve is unreal
    Edited by Dr_Con on August 15, 2022 4:04PM
  • karekiz
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    lronclaw wrote: »
    Don't nerf Oakensoul. This mythic has closed the skill gap. Just nerf it for PvP.(if you want to nerf something) Us low dps parser's out their are having immense fun out of this mythic. Why call the fun police and nerf this ring? Mythics should be mythic and not mediocre. Their are more low dps parsers than top tier ones. This ring has helped many players

    There is already no skill needed for almost any pve content in this game outside a few which you can already buy off from others sadly, isn't that enough? Do you really need an immensely broken item that will carry your bum to overcome braindead overland content? You can already just light attack and/or use one bar to kill pretty much anything if you are not soloing trials, can you stop it so people can enjoy what is left of the little number of challenges this game has to offer, like a bunch of stuff not meant for casuals? No? Too much? You still need a broken op ring to light attack or jab spam an op overland troll? I get it, most of the playerbase is casuals in this game, but some of us like to improve and do challenging version of the content provided (which is less than a few), is that really too much for you to bear with?

    https://www.youtube.com/watch?v=WDGHqySqB3E&ab_channel=TheTankClub

    Somehow I trust this dudes take on PvE than yours.
  • MidniteOwl1913
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    If you think the ring makes things too easy, don't use it. If it bothers you that I do in PVE, that's not a me problem.

    I'm one of the differently abled that is meant to help and it does.
    PS5/NA
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