Enemy-of-Coldharbour wrote: »The quests were fine, just not enough of them.
I liked that if you had high enough alchemy you had a way of getting into the storage shed during the steadfast/vampire quest, havent seen skill mechanics used in ages. Overall though the rest of the quests were nothing special in regards to writing, main villain was obvious, nobody new really stood out besides Ember and Isobel. Bigger shame is all those gorgeous unused furniture they never added as blueprints.
I liked that if you had high enough alchemy you had a way of getting into the storage shed during the steadfast/vampire quest, havent seen skill mechanics used in ages. Overall though the rest of the quests were nothing special in regards to writing, main villain was obvious, nobody new really stood out besides Ember and Isobel. Bigger shame is all those gorgeous unused furniture they never added as blueprints.
I meant to mention this several days ago. I would like to see more of this in future content where our character can make a dialog choice based on skill levels. Nothing that really changes the quest but allows the character to mention a prowess for certain things. That reminds me I liked the random encounter where I bested the brave NPC with my experiences. Was an added little bonus.