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Have you lost confidence in the Dev Team?

SimonThesis
SimonThesis
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Players in the community have a right to make their voices heard to disagree with and criticize decisions/actions they feel have been detrimental to the game and it's community.

The current PTS has been one of those decisions. They pledged to nerf the ceiling but instead they have lowered everyone's dps. Endgame players have lost on average 30-50k dps even with an upgraded Trial dummy. Even newer players have lost on average 10-20k dps. They have nerfed the main class spammables of Sorcs, Wardens, and Templars. They buffed NB to be the meta dps class of both PVE and PVP. The increased duration of dots has created very boring rotations where dots are applied and then the same skill is cast on endless repeat until the dots need to be reapplied. They have nerfed hots and increased the time it takes to complete trials making tanking Pve content much harder. No group has yet to get a Trifecta in the most recent trial on the PTS, leading many to wonder if Trifectas in the most recent trials will be even possible should this PTS go live.

PVP content has not received any additional content in the last 3 years. Bugs that have been around for years have still not been fixed such as being stuck in combat and unable to mount, 50 year long buffs and debuffs, going through doors twice, getting position desynced etc. The current Dev team promised this community with weekend events getting their hopes up and 6 months later they announce an unwanted XP bump in cyrodiil.

The current Dev team has ignored many many wishlists going around the community of highly requested features, and has instead implemented a card game, a massive dps nerf across the board, and has stuck to the same tired old formula of content release without any meaningful change in sight.

After testing in the PTS and seeing no change in sight, the current Dev Team has lost my confidence. Give your feedback on whether you like or dislike the current decisions being made in the game. Please remember to remain polite and civil.
Edited by ZOS_Hadeostry on July 15, 2022 3:33AM

Have you lost confidence in the Dev Team? 212 votes

Yes, I have lost confidence in the current Dev Team.
76%
HawkeyeSolarikenDeathStalkersupvailjohn_ESOMoloch1514Riptideacastanza_ESOlordspyderGedericBeeKingGlassHalfFullDarcyMardinRDMyers65b14_ESOxaraandevildeath1988b16_ESOCyberOnEsoAH93DarkstorneIselin 163 votes
No, I have not lost confidence in the current Dev Team.
23%
opajDanikatJasonSilverSpringJonnAndCoElsonsoElvenheartkiesoTandorDMuehlhausenkargen27ItoqAetherderiusDorianDragonRazeTiberXSylosiRagnorkldzlcs065Diabolus1989KatheriahKiralyn2000 49 votes
  • Necrotech_Master
    Necrotech_Master
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    i personally would refrain from voting until we see the next few pts patches, although based on past performance at least 75% of what is in week 1 pts notes usually makes it live in some form

    if they can undo some of the outright nerfs (especially slower dot ticks) then i would possibly change my mind lol
    plays PC/NA
    handle @Necrotech_Master
    active player since april 2014

    i have my main house (grand topal hideaway) listed in the housing tours, it has multiple target dummies, scribing altar, and grandmaster stations (in progress being filled out), as well as almost every antiquity furnishing on display to preview them

    feel free to stop by and use the facilities
  • the1andonlyskwex
    the1andonlyskwex
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    So you're asking to fire the devs and shut the game down?
  • SimonThesis
    SimonThesis
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    Yes, I have lost confidence in the current Dev Team.
    So you're asking to fire the devs and shut the game down?

    Not at all, all I'm asking is if you still have confidence in those making decisions for the game.
  • chessalavakia_ESO
    chessalavakia_ESO
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    You might want to make it more specific.

    Personally, I don't have faith in the team working on Combat/ Approving the changes but, I don't have huge issues elsewhere.
  • kieso
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    No, I have not lost confidence in the current Dev Team.
    Lul
  • doesurmindglow
    doesurmindglow
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    Yes, I have lost confidence in the current Dev Team.
    I'm tending to agree here. I don't know that the community's present reaction to the current PTS is wholly justified or not, but I do know that the various disconnects between encounter design and combat changes, between new item sets and stated goals, between PVP and PVE balancing, and even just between one patch and another one three or four patches later really seem to suggest a lack of coherent design philosophy and an unclear sense of direction about where the game should be going.

    There is a pretty consistent and kinda worn-out pattern that's like:

    Heavy-handed buff to ability or overpowered item set release. Developer comment: We really feel this will be an interesting option for players looking to diversify their style of gameplay.

    Feedback: Nice but unnecessary

    Heavy-handed additional buff to the same ability or item set. Developer comment: We like the new and compelling encounters this (game design element) is enabling, so we're leaning more into that with this change.

    Feedback: This is way overpowered and likely now the only viable option

    ... couple patches later ...

    Heavy-handed nerf to the ability or item set that virtually nukes it out of existence. Developer comment: We feel this (game design element) is enabling too much power in too many scenarios, so we're adjusting it to be more in line with our standards for (game design elements). Hopefully this will reduce the need for as many dramatic adjustments in the future.

    Feedback: Now you've completely gutted the class, ability, and/or item set. WHY

    --

    It's this pattern that I have an issue with personally, not just the patch.
    Guildmaster : The Wild Hunt (formerly Aka Baka) : AD PC/NA
  • Liedeke
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    Yes, I have lost confidence in the current Dev Team.
    Oh oops, didn't read that right, clicked on the wrong one. Embarrassing... :s

    I DO still have confidence in the dev team. I might not agree with them on everything they decided and I'm at times a little apprehensive about some changes but in general I'm not all that worried about things to come.
    I believe things will land on their feet eventually. I'll work on my builds once the dust settles and I know what I'm working with exactly.
    All in all I'm still having a lot of fun with the game for a couple of hours a day so I personally don't feel the need to complain too much.
  • Stamicka
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    Yes, I have lost confidence in the current Dev Team.
    This will surely be taken down, but I love that you posted this lol. I definitely think that the devs have run this game into the ground.
    JaeyL
    PC NA and Xbox NA
  • Pevey
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    I really, really dislike these changes, as anyone who has read pretty much any of these threads knows by now.

    But I think this poll might be crossing a line.

    Also, there are many different dev teams at ZOS. What people are upset about are specifically the combat changes and the historical lack of direction and lack of coherent vision from the Combat Team.

  • Arthtur
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    I mean im not gonna lie, i rly dont like whats Combat team is doing right now (and tweets from Rich), but im not gonna blame everyone from the ZOS.
    Housing finally is getting time control in houses (new item in collections on PTS, we cant test it yet tho).
    New dungeons look amazing like always.

    So, i lost trust in Rich. He only started toxicity on social media, ppl are insulting others because of his tweet. Thats not a good thing for health of the game. We dont want a war in community. Ppl who were overreacting just from the combat preview didnt help, hard to blame them tho, with big (or even overboard) changes every 3 months....
    Im dissapointed in Combat team, my trust to them is rly low but i will give them one more chance to fix it with the rest of the PTS. Im not optimistic tho. Changes every 3 months are tiring too.
    Team that did dungeons, they didnt do anything wrong. They got their job done rly good.
    Team for housing is adding something that community always wanted so there is a big + too. As long as this doesnt cost crazy amount of crowns. 3 + if this will be just for playing the game.

    But, no matter how good other teams are, if combat changes go live... Well, for me this will be a rly, rly hard hit. I dont know if i will survive it.

    Just to make sure, im not trying to insult anyone. Im just writing how it look like for me.
    PC/EU @Arthtur

    Toxic Tank for the win :x
  • UnbrokenCurse
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    Yes, I have lost confidence in the current Dev Team.
    I think the healing and dps ticking at every 2 seconds makes zero sense and honestly the healing ticks is main issue in terms of clearing capacity for content. The two newest trials and newest trials, I mean even in cloudrest the healing ticks being slowed are too harmful to the players. Dots being longer and much less potent is also a massive hit to damage through mechanics due to mobility or damage phases no longer getting the same value, as well are taking away from the excitement of the combat in this game. Just some nerfs to damage as a total like 10% to all dots but leaving their function as is, and the light attack being a fixed value could potentially be more than enough to stop the power creep but also keep damage at the needed level for the newer content.
    Edited by UnbrokenCurse on July 14, 2022 9:30PM
  • siddique
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    Yes, I have lost confidence in the current Dev Team.
    This is a disaster.
    "Knee-jerk reactionist."
    Lost Depths, 2015-2022.
  • the1andonlyskwex
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    So you're asking to fire the devs and shut the game down?

    Not at all, all I'm asking is if you still have confidence in those making decisions for the game.

    That's how a vote of no confidence works though. If it passes the person it's about loses their job.
  • siddique
    siddique
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    Yes, I have lost confidence in the current Dev Team.
    So you're asking to fire the devs and shut the game down?

    Not at all, all I'm asking is if you still have confidence in those making decisions for the game.

    That's how a vote of no confidence works though. If it passes the person it's about loses their job.

    Trust me, they wont over a poll on this forum. They wont even if this travesty makes it to live servers.
    "Knee-jerk reactionist."
    Lost Depths, 2015-2022.
  • spartaxoxo
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    You should change the title on this. Also, a general rule of polling is you don't present the case for a particular poll option before the poll. It can bias the results. Anyway, I'm gonna wait til I see what this awful patch's final form looks like before voting.
    Edited by spartaxoxo on July 14, 2022 9:50PM
  • ArcVelarian
    ArcVelarian
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    Yes, I have lost confidence in the current Dev Team.
    I am absolutely tired of the heavy handed buff/nerf cycle, the constant drastic changes to the core gameplay mechanics, and the continuous performance issues. They have no idea what they're doing or where they're going.
    Murphy's Law of PvP : If it can be abused and or exploited, it will be abused and or exploited.
  • MaraxusTheOrc
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    No, I have not lost confidence in the current Dev Team.
    Starting a “poll” question with three paragraphs worth of questioner bias basically invalidates whatever your poll is trying to determine. Just sayin’.
  • shadyjane62
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    Yes, I have lost confidence in the current Dev Team.
    No proc destroyed my armor choice. Awa destroyed the way I play my alts and now jabs, damage nerf and lightning staff changes.
  • renne
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    Bold of you to assume I had confidence in the first place. :D
  • colossalvoids
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    Yes, I have lost confidence in the current Dev Team.
    It was already some years. At times they make you think that it's going better before next nonsense came out so it's pointless to even guess, incompetence doesn't magically changes by hand weave.
  • VaranisArano
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    I have great confidence that the Dev team will continue to do exactly what they've been doing since One Tamriel: periodically shaking up ESO's combat, adding player power in order to sell new content, and doing big nerfs to power creep every couple of years.
  • GIitterBear
    GIitterBear
    Soul Shriven
    No, I have not lost confidence in the current Dev Team.
    I think they will eventually put the expansions in a corwn crate with a 2% drop rate like they do all the new mounts and skins and outfits now...No ability to buy anything without gambling for it.. Good job ESO!
  • auz
    auz
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    Yes, I have lost confidence in the current Dev Team.
    It's not even just this single patch notes, although this one is pretty bad. It's years of flip flopping and poor decisions and inaction. Plus a bare minimum of communication and complete refusal to acknowledge player feedback. They keep talking about a vision and plan for the game that they won't tell us and then flip back and forth on decisions patch to patch, eg proc sets, light and heavy attacks, dots...

    I haven't had faith in the direction of the devs in years, and I don't think they know what they are doing on a year to year basis.
  • Bealeb319
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    Here is my biggest issue their claim was that they gave us an expansion with its biggest selling point being a card game that most of the community had no interest in and that their reasoning for not giving us more with the expansion is so they could work on other parts of the game that are suboptimal primarily combat. Their plan included adding a ring they decided less than a month in was two powerful that they are already hitting hard with nerfs and to completely destroy weaving which has become a critical part of their combat system. I don't like the combat system we have because I think it's too complicated for most players but I have concerns with jumping so quickly into a major change like this given their track record. Why not slowly creep down the effectiveness in waves or increments so you can adjust as needed instead of going "full eso"?
  • JonnAndCo
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    No, I have not lost confidence in the current Dev Team.
    Although I am disappointed with all the nerfs, I still have confidence. My confidence is a little shaken, but I refuse to pass judgement until we truly experience all the changes and have given sufficient time for our concerns to be addressed. This might result in a little upheaval but in the long term, I hope they understand the effect this is having on their player base and decide to reign it all in, and stop rewriting the entire game.

    Instead, may I suggest they take the same level of risk and introduce some innovative new game play features? If they are willing to risk alienating their customers in the unswerving pursuit of complete balance, might I suggest re-channeling that effort into something new for a change? The result couldn't be worse then what they are doing now, and I suspect it would be well received.
  • DorianDragonRaze
    DorianDragonRaze
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    No, I have not lost confidence in the current Dev Team.
    I love the game. If you love, you learn to accept flaws and adjust, so you still enjoy.
    Your favorite build will lose some DPS, so what? DPS is a bit too much already. 60K, 70K, 80K, 90K?? Why should it always grow?
    There were times when 40-50K was awesome and it's still enough now.
    Get out of your comfort zone and adopt a new build.
    Edited by DorianDragonRaze on July 14, 2022 10:41PM
    I used to be an adventurer like you, then I got the ESO on my hard drive...
  • SickleCider
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    I would bet dollars to donuts that a lot of devs hate what's going down, too. They wouldn't say it. They like having jobs, after all.
    ✨🐦✨ Blackfeather Court Commission ✨🐦✨
  • Jaimeh
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    Yes, I have lost confidence in the current Dev Team.
    I don't think they have a logical vision for combat in the game, or any vision for that matter. So many roller coaster changes over the years, introduced then reverted then introduced again (even the new CP system over two years of work follows rhis pattern). At least in the early days combat changes were necessary because the game was still evolving. But we reached a good point some patches ago (after races were reworked) were all specs were withing a 1-3k difference with each other, and it was great. But they keep messing with combat, and in their efforts to standardize, and homogenize it, have ruined what is unique and uniquely interesting about the game. I don't know if they are tired, or if they keep messing with combat because there's nothing else to work on (since as we've seen after multiple promises and official statements and so on, performance is at a stalemate), but it needs to stop, or at the very least become more methodical and slower, not this barrage of hastily put together, hugely impactful changes every 3 months. I think 'tired' doesn't even begin to describe players at this point.
  • PrincessOfThieves
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    Yes, I have lost confidence in the current Dev Team.
    Personally, I don't have faith in the team working on Combat/ Approving the changes but, I don't have huge issues elsewhere.
    Yeah. I have an impression that combat team sees players as their opponents for some reason. This is kind of unhealthy.
    I like the new content, though. This is why I'm posting here instead of just quitting.
    Edited by PrincessOfThieves on July 14, 2022 11:20PM
  • Suna_Ye_Sunnabe
    Suna_Ye_Sunnabe
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    Yes, I have lost confidence in the current Dev Team.
    Personally, I don't have faith in the team working on Combat/ Approving the changes but, I don't have huge issues elsewhere.
    Yeah. I have an impression that combat team sees players as their opponents for some reason. This is kind of unhealthy.
    I like the new content, though. This is why I'm posting here instead of just quitting.

    When the devs mock players on streams and Twitter posts, I agree full heartedly. Their actions are appalling from a consumer standpoint.
    Angua Anyammis Ae Sunna
This discussion has been closed.