I mean, it would still be a nerf, but a least it'll prevent "too much" damage while not affecting the low end player. I mean, we got a cap on crit, so if ZoS want to nerf LA/HA they should do this too !
Like " LA can scale up than X damage, after this cap it can scale up to a Y value with an 1/2 ratio (2 times more WD/SD for getting more damage) but can't get higher than this Y value" (same for HA)
Edited by Fhritz on July 14, 2022 10:05AM
I'm a single character man.
Stamblade. Khajiit. Mostly pvp.
And...that's it.