The High Isle chapter was light on. No new class, no new weapon skill line, no compelling new game mechanic. The map and quests were fine, but doable over a weekend. The card game … meh. What was long-winded and grindy was obtaining a certain mythic. One that in a few weeks will be next to useless - certainly outperformed by others. I don’t care about the nerfs, I’m all for balance. I do care about the motive. Oakensouls was always going to be insanely overpowered and ZoS knew it. It was all part of the plan. How else to get people to buy an expansion that was anything but expansive? Especially when compared with previous efforts (Morrowing and Summerset). Sure, there was/is the pandemic. But if that is why we got such a middling bit of content, ZoS had better make next year’s DLC epic and, ideally, without the cynical gimmicks.
Edited by Psiion on July 14, 2022 2:41AM