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Do the PTS Oakensoul nerf on live now / ASAP / yesterday

fred4
fred4
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PC EU: Magblade (PvP main), DK (PvE Tank), Sorc (PvP and PvE), Magden (PvE Healer), Magplar (PvP and PvE DD), Arcanist (PvE DD)
PC NA: Magblade (PvP and PvE every role)

Do the PTS Oakensoul nerf on live now / ASAP / yesterday 108 votes

Yes
29%
SchattenfluegelDidgerionmmtaniacnetch_a_sketchSOLDIER_1stClassMajorSnakeFoxDracan_Fontomfred4ReactFirstmepNoszetExtinct_Solo_PlayerMrtoobyyjaws343xPoisinPhoenixGreyCompM4skarekizWoppaBoemLynxyn 32 votes
No
49%
chessalavakia_ESOStxDarcyMardinHolycannolichess1ukb16_ESOdmnqwkDraxundTanis-StormbinderYoWombatSmokedpyrotechw002expLumsdenmlDalsinthusKlingenliedmerpinsfizl101VynWuuffyymeekmikoFluffyReachWitch 53 votes
Don't care
21%
belial5221_ESOSolarikenArphalasSorakaReverbBallzy321ChunkyCatCadburyDawnbladeBr1ckst0nhighndsRaptorRodeoGodjtm1018hartzfearSiantarOBJnoobBobby's_UserIDSkaraMinocJyrus_JDNecrotech_Master 23 votes
  • Necrotech_Master
    Necrotech_Master
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    Don't care
    its going to be live in approx 6 weeks anyway

    and i dont see it as being that major of a nerf

    for example the berserk change from major to minor means going from 10% buff to 5% buff, same with protection

    honestly i think it will actually be better with all minor buffs because some of the major buffs are not that hard to get (such as protection), or when your running a trial, theres a lot of major buffs floating around, so it would actually be more useable in group content
    plays PC/NA
    handle @Necrotech_Master
    active player since april 2014

    i have my main house (grand topal hideaway) listed in the housing tours, it has multiple target dummies, scribing altar, and grandmaster stations (in progress being filled out), as well as almost every antiquity furnishing on display to preview them

    feel free to stop by and use the facilities
  • jaws343
    jaws343
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    ✭✭✭✭✭
    Yes
    They really need to before Whitestrake's. Because Oakensoul as is is going to make that event a complete nightmare.
  • SkaraMinoc
    SkaraMinoc
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    Don't care
    What's the point of this poll?
    PC NA
  • TybaltKaine
    TybaltKaine
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    Don't care
    If it stays as is, I can appreciate it as a nice middle ground to keep the intent and stop the PVP abuses that seem to be driving the commentary on how it is "broken". Reducing some of the more powerful buffs to their minor versions while keeping everything else the same still allows folks like me to use the ring and not feel like a detriment in group content.
    • Tybalt Kaine Khajiit Nightblade Aldmeri Dominion
    • PC/NA
    • Guildmaster- Lucky Raven
    • Knight of Marrow - Blackfeather Academy
    • Adepti- The Witches Goblet
    • "Nightblade healer huh? How does that work?"
    • "I drain the blood of our enemies and fire it into you. It's a lot less messy than it sounds, and yeah I'm basically a Vampire without the whole AGH FIRE BAD"
  • fred4
    fred4
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    ✭✭✭
    Yes
    SkaraMinoc wrote: »
    What's the point of this poll?
    A data point for ZOS to do the IMHO right thing. Or to disprove my opinion, which this appears to be doing, and which is also fair enough.
    PC EU: Magblade (PvP main), DK (PvE Tank), Sorc (PvP and PvE), Magden (PvE Healer), Magplar (PvP and PvE DD), Arcanist (PvE DD)
    PC NA: Magblade (PvP and PvE every role)
  • fred4
    fred4
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    ✭✭✭
    Yes
    I dont see it as being that major of a nerf

    for example the berserk change from major to minor means going from 10% buff to 5% buff, same with protection

    honestly i think it will actually be better with all minor buffs because some of the major buffs are not that hard to get (such as protection), or when your running a trial, theres a lot of major buffs floating around, so it would actually be more useable in group content
    Spoken like the PvEer that you are. Well that should keep everyone happy then.

    In PvP Oakensoul's current iteration is a disaster. Once it's changed, Minor Berserk is a staple in two-bar builds via Camou Hunter, which activates that buff for the 5 seconds where you need it. Same with Minor Force, as RAT (Race Against Time) is a staple skill. Minor Courage is also common in PvP, as Magma Incarnate is one of the meta monster sets. You see where I'm going with this? It's the major buffs you get from others in trials, but that's the opposite in PvP. All the minor buffs are already covered in typical two-bar PvP builds. It's that current Oakensoul stacks the major ones on top that makes it so OP and such a problem. Major Heroism is an otherwise hard to get buff that has created monster DKs, whereas Minor Heroism is available from a potion. Again, that currently stacks.
    PC EU: Magblade (PvP main), DK (PvE Tank), Sorc (PvP and PvE), Magden (PvE Healer), Magplar (PvP and PvE DD), Arcanist (PvE DD)
    PC NA: Magblade (PvP and PvE every role)
  • SkaraMinoc
    SkaraMinoc
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    Don't care
    fred4 wrote: »
    SkaraMinoc wrote: »
    What's the point of this poll?
    A data point for ZOS to do the IMHO right thing. Or to disprove my opinion, which this appears to be doing, and which is also fair enough.

    Ah okay. In that case I don't care. I'll adapt to whatever changes are made.
    PC NA
  • Necrotech_Master
    Necrotech_Master
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    Don't care
    fred4 wrote: »
    I dont see it as being that major of a nerf

    for example the berserk change from major to minor means going from 10% buff to 5% buff, same with protection

    honestly i think it will actually be better with all minor buffs because some of the major buffs are not that hard to get (such as protection), or when your running a trial, theres a lot of major buffs floating around, so it would actually be more useable in group content
    Spoken like the PvEer that you are. Well that should keep everyone happy then.

    In PvP Oakensoul's current iteration is a disaster. Once it's changed, Minor Berserk is a staple in two-bar builds via Camou Hunter, which activates that buff for the 5 seconds where you need it. Same with Minor Force, as RAT (Race Against Time) is a staple skill. Minor Courage is also common in PvP, as Magma Incarnate is one of the meta monster sets. You see where I'm going with this? It's the major buffs you get from others in trials, but that's the opposite in PvP. All the minor buffs are already covered in typical two-bar PvP builds. It's that current Oakensoul stacks the major ones on top that makes it so OP and such a problem. Major Heroism is an otherwise hard to get buff that has created monster DKs, whereas Minor Heroism is available from a potion. Again, that currently stacks.

    i havent personally actually even used the oakensoul yet lol, none of my current toons would work with it without rebuilding them, and not something i wanted to do

    i do currently use camo hunter on my stamplar but i dont like having a skill sitting there doing nothing except providing me some passive buff since i already feel we have too few skill slots to be wasting them on stuff
    plays PC/NA
    handle @Necrotech_Master
    active player since april 2014

    i have my main house (grand topal hideaway) listed in the housing tours, it has multiple target dummies, scribing altar, and grandmaster stations (in progress being filled out), as well as almost every antiquity furnishing on display to preview them

    feel free to stop by and use the facilities
  • fred4
    fred4
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    ✭✭✭
    Yes
    fred4 wrote: »
    I dont see it as being that major of a nerf

    for example the berserk change from major to minor means going from 10% buff to 5% buff, same with protection

    honestly i think it will actually be better with all minor buffs because some of the major buffs are not that hard to get (such as protection), or when your running a trial, theres a lot of major buffs floating around, so it would actually be more useable in group content
    Spoken like the PvEer that you are. Well that should keep everyone happy then.

    In PvP Oakensoul's current iteration is a disaster. Once it's changed, Minor Berserk is a staple in two-bar builds via Camou Hunter, which activates that buff for the 5 seconds where you need it. Same with Minor Force, as RAT (Race Against Time) is a staple skill. Minor Courage is also common in PvP, as Magma Incarnate is one of the meta monster sets. You see where I'm going with this? It's the major buffs you get from others in trials, but that's the opposite in PvP. All the minor buffs are already covered in typical two-bar PvP builds. It's that current Oakensoul stacks the major ones on top that makes it so OP and such a problem. Major Heroism is an otherwise hard to get buff that has created monster DKs, whereas Minor Heroism is available from a potion. Again, that currently stacks.

    i havent personally actually even used the oakensoul yet lol, none of my current toons would work with it without rebuilding them, and not something i wanted to do

    i do currently use camo hunter on my stamplar but i dont like having a skill sitting there doing nothing except providing me some passive buff since i already feel we have too few skill slots to be wasting them on stuff
    I'm not suggesting you use Camou Hunter in PvE, but in PvP we typically need our potions for something other than crit, e.g. for healing or for immovability and nightblade detection. Camou Hunter is a common PvP skill. In terms of nightblade detection, potions and Camoun Hunter are complimentary, not mutually exclusive.
    PC EU: Magblade (PvP main), DK (PvE Tank), Sorc (PvP and PvE), Magden (PvE Healer), Magplar (PvP and PvE DD), Arcanist (PvE DD)
    PC NA: Magblade (PvP and PvE every role)
  • Quethrosar
    Quethrosar
    ✭✭✭✭
    No
    don't break pve because of pvp.
  • Wuuffyy
    Wuuffyy
    ✭✭✭✭✭
    No
    SkaraMinoc wrote: »
    What's the point of this poll?

    Clear bias and toxic nerf-calling
    Wuuffyy,
    WW/berserker playstyle advocate (I play ALL classes proficiently in PvP outside of WW as well)
    ESO player since 2014 (Xbox and PC for PTS)
    -DM for questions
  • Klingenlied
    Klingenlied
    ✭✭✭✭
    No
    fred4 wrote: »
    fred4 wrote: »

    Just let people enjoy this one for some more time.
    I mean there is players buying the whole expansion just for this one mythic. And in reality .. no one wants Update 35 changes anyway.
  • Necrotech_Master
    Necrotech_Master
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    Don't care
    fred4 wrote: »
    fred4 wrote: »
    I dont see it as being that major of a nerf

    for example the berserk change from major to minor means going from 10% buff to 5% buff, same with protection

    honestly i think it will actually be better with all minor buffs because some of the major buffs are not that hard to get (such as protection), or when your running a trial, theres a lot of major buffs floating around, so it would actually be more useable in group content
    Spoken like the PvEer that you are. Well that should keep everyone happy then.

    In PvP Oakensoul's current iteration is a disaster. Once it's changed, Minor Berserk is a staple in two-bar builds via Camou Hunter, which activates that buff for the 5 seconds where you need it. Same with Minor Force, as RAT (Race Against Time) is a staple skill. Minor Courage is also common in PvP, as Magma Incarnate is one of the meta monster sets. You see where I'm going with this? It's the major buffs you get from others in trials, but that's the opposite in PvP. All the minor buffs are already covered in typical two-bar PvP builds. It's that current Oakensoul stacks the major ones on top that makes it so OP and such a problem. Major Heroism is an otherwise hard to get buff that has created monster DKs, whereas Minor Heroism is available from a potion. Again, that currently stacks.

    i havent personally actually even used the oakensoul yet lol, none of my current toons would work with it without rebuilding them, and not something i wanted to do

    i do currently use camo hunter on my stamplar but i dont like having a skill sitting there doing nothing except providing me some passive buff since i already feel we have too few skill slots to be wasting them on stuff
    I'm not suggesting you use Camou Hunter in PvE, but in PvP we typically need our potions for something other than crit, e.g. for healing or for immovability and nightblade detection. Camou Hunter is a common PvP skill. In terms of nightblade detection, potions and Camoun Hunter are complimentary, not mutually exclusive.

    i use camo hunter in pve for the passive crit bonus, with the extra bonus of minor berserk, not for the anti-stealth properties lol

    i do understand its use in pvp for the detection, but i currently dont have my main toon for pvp using that for his build
    plays PC/NA
    handle @Necrotech_Master
    active player since april 2014

    i have my main house (grand topal hideaway) listed in the housing tours, it has multiple target dummies, scribing altar, and grandmaster stations (in progress being filled out), as well as almost every antiquity furnishing on display to preview them

    feel free to stop by and use the facilities
  • MidniteOwl1913
    MidniteOwl1913
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    No
    Quethrosar wrote: »
    don't break pve because of pvp.

    But they will, they have in the past and are now.
    PS5/NA
  • iaminc
    iaminc
    ✭✭✭✭
    No
    fred4 wrote: »
    Do the PTS Oakensoul nerf on live now / ASAP / yesterday

    Spoken like the true pvper you are.

    Edited by iaminc on July 16, 2022 11:17AM
  • Aggrovious
    Aggrovious
    ✭✭✭
    Yes
    The nerf isn't bad, but I am growing impatient with how much transmutes and farming I need to do pre-Lost Depths.
    Making a game fun should be a priority. Making a game balanced should not come at the expense of fun.
  • Ballzy321
    Ballzy321
    ✭✭✭
    Don't care
    fred4 wrote: »
    I dont see it as being that major of a nerf

    for example the berserk change from major to minor means going from 10% buff to 5% buff, same with protection

    honestly i think it will actually be better with all minor buffs because some of the major buffs are not that hard to get (such as protection), or when your running a trial, theres a lot of major buffs floating around, so it would actually be more useable in group content
    Spoken like the PvEer that you are. Well that should keep everyone happy then.

    In PvP Oakensoul's current iteration is a disaster. Once it's changed, Minor Berserk is a staple in two-bar builds via Camou Hunter, which activates that buff for the 5 seconds where you need it. Same with Minor Force, as RAT (Race Against Time) is a staple skill. Minor Courage is also common in PvP, as Magma Incarnate is one of the meta monster sets. You see where I'm going with this? It's the major buffs you get from others in trials, but that's the opposite in PvP. All the minor buffs are already covered in typical two-bar PvP builds. It's that current Oakensoul stacks the major ones on top that makes it so OP and such a problem. Major Heroism is an otherwise hard to get buff that has created monster DKs, whereas Minor Heroism is available from a potion. Again, that currently stacks.
    fred4 wrote: »
    I dont see it as being that major of a nerf

    for example the berserk change from major to minor means going from 10% buff to 5% buff, same with protection

    honestly i think it will actually be better with all minor buffs because some of the major buffs are not that hard to get (such as protection), or when your running a trial, theres a lot of major buffs floating around, so it would actually be more useable in group content
    Spoken like the PvEer that you are. Well that should keep everyone happy then.

    In PvP Oakensoul's current iteration is a disaster. Once it's changed, Minor Berserk is a staple in two-bar builds via Camou Hunter, which activates that buff for the 5 seconds where you need it. Same with Minor Force, as RAT (Race Against Time) is a staple skill. Minor Courage is also common in PvP, as Magma Incarnate is one of the meta monster sets. You see where I'm going with this? It's the major buffs you get from others in trials, but that's the opposite in PvP. All the minor buffs are already covered in typical two-bar PvP builds. It's that current Oakensoul stacks the major ones on top that makes it so OP and such a problem. Major Heroism is an otherwise hard to get buff that has created monster DKs, whereas Minor Heroism is available from a potion. Again, that currently stacks.

  • Ballzy321
    Ballzy321
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    Don't care
    It’s still gonna be cancer in pvp. Dk’s can just wear daedric trickery and have major and minor heroism. Still gonna be a corrosive f fest
  • BXR_Lonestar
    BXR_Lonestar
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    No
    Stop breaking things for the sake of PVP. I enjoy PVP a lot, and it can feel broken if you don't have this ring and your fighting a bunch of people with it, but tbh, most people have it by now anyways and I'm really finding ways to make it enjoyable in spite of its huge limitations (just 1 bar). The reality is that giving up a back bar means you give up a LOT to use this ring, so it SHOULD give you a lot of bang for its buck - which it does now - and which it won't do if you downgrade its buffs to minor buffs instead of major buffs, which are so much harder to get.
  • OBJnoob
    OBJnoob
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    Don't care
    I think it’s weird that people are saying anything will be ‘broken’ to fix anything else. The ring didn’t exist two months ago its status has very little to do with the overall.

    I voted the way I did because I just don’t think the ring is as strong as people say. It’s good on gankers, heavy attackers, bombers, and classes that are already too strong. So basically it’s good on things that are already too strong. To be even more specific it’s good when the majority of what you have to do is attack. It’s also good if you’re a zerger or ballgrouper.

    If you’re trying to X with it or duel someone that’s good you’ll quickly find out that 5 skills just isn’t enough. You have no mobility, your heals are basic, and you’re just trying to three-shot people over and over again. Which is only a valid tactic against pugs or with group support.

    I feel similarly about it’s status in pve content even though I confess that is not my expertise. I don’t see how helpful optimized group buffs can really be when a good group (which would be required to do hard content anyway,) is already providing those same buffs but with greater downtime. I’m sure the ring is good on a solo pve character just trying to solo dungeons but… I mean, so who cares?

    I think the ring was actually very close to being balanced. The changes are too much, as always, and nobody will use the ring now because the drawback (only having one bar,) is more than most people understand.

    At first my mind was blown by the fact that I didn’t have to spend any time buffing before or during fights. Huge advantage I didn’t foresee. But that feeling has been balanced out through my continued experimentation. In truth, when fighting a player with a proper build of your own skill level, the ring becomes a huge handicap wherein you actually FEEL like a pvp scrub. Trying the same combo over and over because those are the only options you have.

  • merpins
    merpins
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    ✭✭✭
    No
    Yes, absolutely. Nerf the ring so the guy using 5 less skills and 1 less ultimate and no monster set will stop killing you. SMH. There are so many better builds in PVP than an oakensoul build. It's fun to play with and use, but by no means will you do well against someone worth their salt in PVP. I guess it needed a nerf so people stop playing with it in PVP, but then again, time would have done the same thing.

    Also, it's getting gutted in PVE. PVE, the ring is in a good spot on live. The nerf makes it worse than the Sea Serpent's Coil most of the time unless you're a disabled player with no other real option.
  • ChunkyCat
    ChunkyCat
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    Don't care
    bx1mq6vmds8l.jpeg
    Edited by ChunkyCat on July 24, 2022 3:33PM
  • TechMaybeHic
    TechMaybeHic
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    ✭✭
    Don't care
    Quethrosar wrote: »
    don't break pve because of pvp.

    But they will, they have in the past and are now.

    I'd actually say most this DOT nonsense is from PvE. Far worse than the oakensoul nerf
  • bmw
    bmw
    ✭✭
    Not really sure what your question is.....
  • Oreyn_Bearclaw
    Oreyn_Bearclaw
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    ✭✭✭✭✭
    jaws343 wrote: »
    They really need to before Whitestrake's. Because Oakensoul as is is going to make that event a complete nightmare.

    They should just remove all mythics and procs from Grey Host for the week. It would be way more fun from both a balance and performance standpoint.
  • WinterHeart626
    WinterHeart626
    ✭✭✭✭
    fred4 wrote: »
    I dont see it as being that major of a nerf

    for example the berserk change from major to minor means going from 10% buff to 5% buff, same with protection

    honestly i think it will actually be better with all minor buffs because some of the major buffs are not that hard to get (such as protection), or when your running a trial, theres a lot of major buffs floating around, so it would actually be more useable in group content
    Spoken like the PvEer that you are. Well that should keep everyone happy then.

    In PvP Oakensoul's current iteration is a disaster. Once it's changed, Minor Berserk is a staple in two-bar builds via Camou Hunter, which activates that buff for the 5 seconds where you need it. Same with Minor Force, as RAT (Race Against Time) is a staple skill. Minor Courage is also common in PvP, as Magma Incarnate is one of the meta monster sets. You see where I'm going with this? It's the major buffs you get from others in trials, but that's the opposite in PvP. All the minor buffs are already covered in typical two-bar PvP builds. It's that current Oakensoul stacks the major ones on top that makes it so OP and such a problem. Major Heroism is an otherwise hard to get buff that has created monster DKs, whereas Minor Heroism is available from a potion. Again, that currently stacks.

    It’s attitudes like this, from PVP players, that cause the rift between PVP and PVE to widen.
    It’s been stated in numerous threads, by numerous people- battlespirit the ring to minors in PvP or make it NOT WORK in pvp.
    Either option is decent, and one of those is a very easy implementation
  • jtm1018
    jtm1018
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    Don't care
    Dont remind me.
  • StarOfElyon
    StarOfElyon
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    ✭✭
    Yes
    jaws343 wrote: »
    They really need to before Whitestrake's. Because Oakensoul as is is going to make that event a complete nightmare.

    THIS
  • Didgerion
    Didgerion
    ✭✭✭✭✭
    Yes
    Or at least add a glow to it. So we won't bother engaging players and groups that wear it.
  • Didgerion
    Didgerion
    ✭✭✭✭✭
    Yes
    Yes, absolutely. Nerf the ring so the guy using 5 less skills and 1 less ultimate and no monster set will stop killing you. SMH. There are so many better builds in PVP than an oakensoul build. It's fun to play with and use, but by no means will you do well against someone worth their salt in PVP. I guess it needed a nerf so people stop playing with it in PVP, but then again, time would have done the same thing.

    Also, it's getting gutted in PVE. PVE, the ring is in a good spot on live. The nerf makes it worse than the Sea Serpent's Coil most of the time unless you're a disabled player with no other real option.

    Are you PvPing at all? 5 less skills are mostly the skills that you need to keep on the bar to apply those buffs. Yet you get 3 powerful buffs among them with 100% up time that is impossible to replicate on 2-bar builds. Also you spend 0 resources to keep those buffs up and on top of that you get minor version of sustain buffs. How does it sound balanced to you? And you CAN have a monster set with it. It is not a head or shoulder piece.
    Edited by Didgerion on July 26, 2022 5:59PM
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