Companions does not pull aggro, same is true for combat pets. Try to sneak.Sevalaricgirl wrote: »
Sevalaricgirl wrote: »
Companions does not pull aggro, same is true for combat pets. Try to sneak.Sevalaricgirl wrote: »
but they will attack hostiles like enemies spawning or if you engage / get detected.
However if you pull on they will follow.
Sevalaricgirl wrote: »Aggro should be based on what weapon they are using. I am CP700 and have to use either Isobel or Bastian because I am sick of chasing down enemies on my melee characters. ZOS fix this. New players with low level characters aren't the only ones who like to use companions.
FluffyBird wrote: »Companions DO steal aggro like crazy.
I attack the monster, couple of hits in - and they ignore me and go after my companion. Any companion. Melee or ranged. Every. Single. Time. And what does the companion do? They run and roll. I got bosses reset more than once because of that.
I agree with the idea that they should never get aggro unless they specifically use a taunt ability.
Holycannoli wrote: »FluffyBird wrote: »Companions DO steal aggro like crazy.
I attack the monster, couple of hits in - and they ignore me and go after my companion. Any companion. Melee or ranged. Every. Single. Time. And what does the companion do? They run and roll. I got bosses reset more than once because of that.
I agree with the idea that they should never get aggro unless they specifically use a taunt ability.
Are you slotting taunting skills?
Sevalaricgirl wrote: »They aren't running away. They are standing at distance and the enemies run directly toward them.
Holycannoli wrote: »FluffyBird wrote: »Companions DO steal aggro like crazy.
I attack the monster, couple of hits in - and they ignore me and go after my companion. Any companion. Melee or ranged. Every. Single. Time. And what does the companion do? They run and roll. I got bosses reset more than once because of that.
I agree with the idea that they should never get aggro unless they specifically use a taunt ability.
Are you slotting taunting skills?
I was gonna say you guys are exaggerating so I went and pulled some zombies. 6 pulled two immediately made a beeline for Ember, the other 4 slapped me for like 2 seconds then got bored and all ran off to play with Ember. 🤦♂️
Sevalaricgirl wrote: »
I would really appreciate if a change was made so that we had the option to tell our companion to never get more than 12 meters away from us. If that can't be done maybe let them mostly side roll to escape instead of back roll. Sometimes they act like a gymnast on their final pass of the floor exercise and the floor is half a mile long.
alanmatillab16_ESO wrote: »Sevalaricgirl wrote: »
Enemies go after dps/healers in a group if they heal or dps before the tank hits the target and they need to use a taunt to get the aggro back. Why should companions be any different?
Treat companions as if they are the type of player that does a boss fight with one eye on the damage meter and one hand down their pants when they see the DPS number and always stands in the stupid because moving would "waste a GCD". Once you are used to that then they become far less of a problem.