afaik nobody actually likes GCDs in game, makes your skills feel slow and clunky. I think nerfing LA weaving is 100% the way to go and am glad they finally addressed it.
afaik nobody actually likes GCDs in game, makes your skills feel slow and clunky. I think nerfing LA weaving is 100% the way to go and am glad they finally addressed it.
They didn't nerf ligth attack weaving though, they just nerfed the damage you get directly from light attacks. But light attack weaving still increases weapon enchants procs, generate consistent ultimate and still helps retain high uptime on sets such as Relequen, Kinras, Harpooner's Wading Kilt, Advancing Yokeda, Depths of Whorl and so many other sets.
LA weaving is still as integral as ever. All they did was just nerf light attack damage. Which, of course, doesn't help players with lower APM at all. And the fact that ZOS is claiming that this will help bridge the skill gap is just outright misleading. Players who cannot LA weave due to phsycial reaons, or players who do not LA weave because they do not enjoy it: this nerf does nothing to help them.
afaik nobody actually likes GCDs in game, makes your skills feel slow and clunky. I think nerfing LA weaving is 100% the way to go and am glad they finally addressed it.
MentalxHammer wrote: »The 1 sec GCD makes ESO combat feel fast paced and fun, it would be a travesty for them to increase it. There are better ways to increase accessibility without demolishing the fun of ESO combat.
I pretty much expect Zenimax will ignore every one of these threads until we can start testing this.
acastanza_ESO wrote: »MentalxHammer wrote: »The 1 sec GCD makes ESO combat feel fast paced and fun, it would be a travesty for them to increase it. There are better ways to increase accessibility without demolishing the fun of ESO combat.
Literally no one would notice an extra 100ms except for the extreme high end APM players - exactly the players ZOS is trying to tamp down the damage from.
MentalxHammer wrote: »acastanza_ESO wrote: »MentalxHammer wrote: »The 1 sec GCD makes ESO combat feel fast paced and fun, it would be a travesty for them to increase it. There are better ways to increase accessibility without demolishing the fun of ESO combat.
Literally no one would notice an extra 100ms except for the extreme high end APM players - exactly the players ZOS is trying to tamp down the damage from.
Even after a few hundred hours the gcd becomes internalized, not to mention one second is a unit of time that everyone on earth is familiar with. 1.1 seconds would just make the game feel like it was slightly lagging all the time.