exeeter702 wrote: »There is more money in onboarding a new player who yas yet to purchase all the qol perks, upgrades and cosmetic desireables from the crown store, than to try and court veteran players with something fresh and new, where at best, the most you will get from them is only thier measly eso sub each month.
Look at the last two major core additions to eso. A card game and an npc companion system. There is just more incentive to bring in and attract new and casual players at the expense of veteran player appeal, we arent the target demographic and havent been for awhile sadly.
exeeter702 wrote: »There is more money in onboarding a new player who yas yet to purchase all the qol perks, upgrades and cosmetic desireables from the crown store, than to try and court veteran players with something fresh and new, where at best, the most you will get from them is only thier measly eso sub each month.
Look at the last two major core additions to eso. A card game and an npc companion system. There is just more incentive to bring in and attract new and casual players at the expense of veteran player appeal, we arent the target demographic and havent been for awhile sadly.
exeeter702 wrote: »There is more money in onboarding a new player who yas yet to purchase all the qol perks, upgrades and cosmetic desireables from the crown store, than to try and court veteran players with something fresh and new, where at best, the most you will get from them is only thier measly eso sub each month.
Look at the last two major core additions to eso. A card game and an npc companion system. There is just more incentive to bring in and attract new and casual players at the expense of veteran player appeal, we arent the target demographic and havent been for awhile sadly.
Oh, believe me, I noticed. Being an avid mmo player it really makes me sad to see games like FFXIV who manage to truly cater to all their audience. I try to convince myself to play it almost every day. Sadly it just doesn't stick.
I love ESO. Almost everything about it appeals to me. It is because of this that I don't want it to die. I feel like if ZOS spent their resources developing maybe 2 raids and a solo dungeon per year along with everything they are doing, vet players like me would be much happier for it.
Like... maybe create a pvpve dungeon. Where the main boss is as difficult as Vet Bahsei or something. Make 3 trial teams compete to get him down while fighting eachother. Team with highest dmg on the boss gets loot. Loot can be like... gold jewelry from any of prior DLC trials or something else rare and epic.
Just something actually interesting for people to sink their teeth into and not just some random misc useless half baked system most don't care about.