EdmondDontes wrote: »Population caps are still insanely low. Too low to allow for people to play solo or to do much other than group up and coordinate if they want to achieve any goals for holding the map. Group size is still cut in half. And disconnects are more an issue now than before the "new" servers.
As they add more and more chapters and expansions, as they did with High Isle, cyrodiil performance will continue to degrade as it always has in the past with the addition of more PvE content.
spongebobmovieticket wrote: »EdmondDontes wrote: »Population caps are still insanely low. Too low to allow for people to play solo or to do much other than group up and coordinate if they want to achieve any goals for holding the map. Group size is still cut in half. And disconnects are more an issue now than before the "new" servers.
As they add more and more chapters and expansions, as they did with High Isle, cyrodiil performance will continue to degrade as it always has in the past with the addition of more PvE content.
That’s depressing. You think there’s any hope for cyrodil, like is it even a possibility that it will function properly one day?
spongebobmovieticket wrote: »It’s been a while since they updated the servers. Just curious being I haven’t heard any updates since that first week. Are things still running smoothly? Y’all still have 10 second global cooldowns?