A chrome grain every 200 raw mats is the expected drop rate. So you are pretty close with your small sample. If you want a reliable steady supply do top tier jewelry writs on your alts. The temper return is quite good.
No way would i ever make improved jewelry for any gear level less than CP160. Even then, it would only be an Attribute Trait.
As for Tempers the difference between plain jewelry and gold is quite small, the set bonus is much more of a factor on your build. Gold or Purple Jewelry is not required to be successful.
And, if you want cheap jewelry, farm dropped sets for jewelry.
People have been complaining about the gold temper drop rate since jewelry became a thing.
A chrome grain every 200 raw mats is the expected drop rate. So you are pretty close with your small sample. If you want a reliable steady supply do top tier jewelry writs on your alts. The temper return is quite good.
No way would i ever make improved jewelry for any gear level less than CP160. Even then, it would only be an Attribute Trait.
As for Tempers the difference between plain jewelry and gold is quite small, the set bonus is much more of a factor on your build. Gold or Purple Jewelry is not required to be successful.
And, if you want cheap jewelry, farm dropped sets for jewelry.
People have been complaining about the gold temper drop rate since jewelry became a thing.
VaranisArano wrote: »Jewelry Crafting is fundamentally broken because ZOS decided they didn't want players to rush to max rank within minutes of logging in to Summerset after the Chapter launched. They simplified the material tiers to better represent the leveling experience, but then made the improvement materials even harder to acquire on top of the limited drop rate for raw mats.
(It took a few hours, instead.)
They made Jewelry mats needlessly complex, with too many steps for improvement materials, all so that players would have to farm longer and farm more materials to get what they want. Make no mistake - the staggeringly high effort and prices to get jewelry mats compared to other crafts plays right into ZOS' hands, since more players feel compelled to engage with content like crafting writs or moneymaking activities to get what they want. High player engagement = more time spent in game, even if those players aren't happy about what they are doing.
ZOS could change the status quo instantly by bringing Jewelrycrafting into line with the other Crafts, if they wanted to.
But if they did, they would see less player engagement as players who wanted jewelry mats found themselves able to farm less materials, do less writs, and make less gold in order to get what they wanted. That's a loss, in ZOS' books, even though it would make players happier. So ZOS almost certainly will not fix Jewelrycrafting.
Jewelry crafting will never change because one of the stated reasons they didn't want it to be as easy as upgrading armor and weapons is to have a reason to continue doing content that dropped gold jewelry.
A chrome grain every 200 raw mats is the expected drop rate. So you are pretty close with your small sample. If you want a reliable steady supply do top tier jewelry writs on your alts. The temper return is quite good.
No way would i ever make improved jewelry for any gear level less than CP160. Even then, it would only be an Attribute Trait.
As for Tempers the difference between plain jewelry and gold is quite small, the set bonus is much more of a factor on your build. Gold or Purple Jewelry is not required to be successful.
And, if you want cheap jewelry, farm dropped sets for jewelry.
People have been complaining about the gold temper drop rate since jewelry became a thing.
It's funny how people back when Summerset released theorized that the market would be saturated in one year and prices would drop a lot. But so far they've only been rising (and also as a result jewellery master writs are still not worth doing for the most part). It's not just that getting one plating needs ten grains, it's also thefact that deconning jewellery has a chance to drop a grain and not a plating. At the very least they should increase the number of grains dropping from deconstruction. Anyway, my tip to your OP is that while you set up your characters to do jewellery crafting writs, in the meantime also farm gold to buy your upgrade mats, it might be faster, and hopefully when you do enough writs you'll be self-sufficient. Also, for some sets that have had their necks/rings appear in the golden vendor, it might be cheaper to search for them on traders and find a good deal, than upgrading them yourself.
It's funny how people back when Summerset released theorized that the market would be saturated in one year and prices would drop a lot. But so far they've only been rising (and also as a result jewellery master writs are still not worth doing for the most part). It's not just that getting one plating needs ten grains, it's also thefact that deconning jewellery has a chance to drop a grain and not a plating. At the very least they should increase the number of grains dropping from deconstruction. Anyway, my tip to your OP is that while you set up your characters to do jewellery crafting writs, in the meantime also farm gold to buy your upgrade mats, it might be faster, and hopefully when you do enough writs you'll be self-sufficient. Also, for some sets that have had their necks/rings appear in the golden vendor, it might be cheaper to search for them on traders and find a good deal, than upgrading them yourself.
Jewelry Crafting writs are prohibitively expensive and gathering the mats takes so long that it is impossible for casual players to do so. The materials required to complete blue and higher master jewelry crafting writs make them impossible to complete. Jewelry crafting is not a viable crafting profession for casual players in ESO.
It's funny how people back when Summerset released theorized that the market would be saturated in one year and prices would drop a lot. But so far they've only been rising (and also as a result jewellery master writs are still not worth doing for the most part). It's not just that getting one plating needs ten grains, it's also thefact that deconning jewellery has a chance to drop a grain and not a plating. At the very least they should increase the number of grains dropping from deconstruction. Anyway, my tip to your OP is that while you set up your characters to do jewellery crafting writs, in the meantime also farm gold to buy your upgrade mats, it might be faster, and hopefully when you do enough writs you'll be self-sufficient. Also, for some sets that have had their necks/rings appear in the golden vendor, it might be cheaper to search for them on traders and find a good deal, than upgrading them yourself.
Jewelry Crafting writs are prohibitively expensive and gathering the mats takes so long that it is impossible for casual players to do so. The materials required to complete blue and higher master jewelry crafting writs make them impossible to complete. Jewelry crafting is not a viable crafting profession for casual players in ESO.
I'm talking about the daily crafting writs, not the master writs. The daily ones, even on one character, are very much worth doing. You get intricates that you can pass off to alts, and surveys as well. Then as you level jewelry crafting on your alts you'll keep getting intrictates to decon for inspiration, and it will snowball, so it will level faster on other alts. Eventually if you can do daily crafting writs on max level on a few alts you'll start getting enough grains to make platings, and be self sufficient.
It's funny how people back when Summerset released theorized that the market would be saturated in one year and prices would drop a lot. But so far they've only been rising (and also as a result jewellery master writs are still not worth doing for the most part). It's not just that getting one plating needs ten grains, it's also thefact that deconning jewellery has a chance to drop a grain and not a plating. At the very least they should increase the number of grains dropping from deconstruction. Anyway, my tip to your OP is that while you set up your characters to do jewellery crafting writs, in the meantime also farm gold to buy your upgrade mats, it might be faster, and hopefully when you do enough writs you'll be self-sufficient. Also, for some sets that have had their necks/rings appear in the golden vendor, it might be cheaper to search for them on traders and find a good deal, than upgrading them yourself.
Jewelry Crafting writs are prohibitively expensive and gathering the mats takes so long that it is impossible for casual players to do so. The materials required to complete blue and higher master jewelry crafting writs make them impossible to complete. Jewelry crafting is not a viable crafting profession for casual players in ESO.
I'm talking about the daily crafting writs, not the master writs. The daily ones, even on one character, are very much worth doing. You get intricates that you can pass off to alts, and surveys as well. Then as you level jewelry crafting on your alts you'll keep getting intrictates to decon for inspiration, and it will snowball, so it will level faster on other alts. Eventually if you can do daily crafting writs on max level on a few alts you'll start getting enough grains to make platings, and be self sufficient.
Jewelry crafting will never change because one of the stated reasons they didn't want it to be as easy as upgrading armor and weapons is to have a reason to continue doing content that dropped gold jewelry.
It's funny how people back when Summerset released theorized that the market would be saturated in one year and prices would drop a lot. But so far they've only been rising (and also as a result jewellery master writs are still not worth doing for the most part). It's not just that getting one plating needs ten grains, it's also thefact that deconning jewellery has a chance to drop a grain and not a plating. At the very least they should increase the number of grains dropping from deconstruction. Anyway, my tip to your OP is that while you set up your characters to do jewellery crafting writs, in the meantime also farm gold to buy your upgrade mats, it might be faster, and hopefully when you do enough writs you'll be self-sufficient. Also, for some sets that have had their necks/rings appear in the golden vendor, it might be cheaper to search for them on traders and find a good deal, than upgrading them yourself.
Jewelry Crafting writs are prohibitively expensive and gathering the mats takes so long that it is impossible for casual players to do so. The materials required to complete blue and higher master jewelry crafting writs make them impossible to complete. Jewelry crafting is not a viable crafting profession for casual players in ESO.
I'm talking about the daily crafting writs, not the master writs. The daily ones, even on one character, are very much worth doing. You get intricates that you can pass off to alts, and surveys as well. Then as you level jewelry crafting on your alts you'll keep getting intrictates to decon for inspiration, and it will snowball, so it will level faster on other alts. Eventually if you can do daily crafting writs on max level on a few alts you'll start getting enough grains to make platings, and be self sufficient.
I have been doing Jewel Crafting off and on since it was released. I have mined thousands of jewel crafting nodes. I have 5 Chromium platings. Jewel Crafting is useless.
It's funny how people back when Summerset released theorized that the market would be saturated in one year and prices would drop a lot. But so far they've only been rising (and also as a result jewellery master writs are still not worth doing for the most part). It's not just that getting one plating needs ten grains, it's also thefact that deconning jewellery has a chance to drop a grain and not a plating. At the very least they should increase the number of grains dropping from deconstruction. Anyway, my tip to your OP is that while you set up your characters to do jewellery crafting writs, in the meantime also farm gold to buy your upgrade mats, it might be faster, and hopefully when you do enough writs you'll be self-sufficient. Also, for some sets that have had their necks/rings appear in the golden vendor, it might be cheaper to search for them on traders and find a good deal, than upgrading them yourself.
Jewelry Crafting writs are prohibitively expensive and gathering the mats takes so long that it is impossible for casual players to do so. The materials required to complete blue and higher master jewelry crafting writs make them impossible to complete. Jewelry crafting is not a viable crafting profession for casual players in ESO.
I'm talking about the daily crafting writs, not the master writs. The daily ones, even on one character, are very much worth doing. You get intricates that you can pass off to alts, and surveys as well. Then as you level jewelry crafting on your alts you'll keep getting intrictates to decon for inspiration, and it will snowball, so it will level faster on other alts. Eventually if you can do daily crafting writs on max level on a few alts you'll start getting enough grains to make platings, and be self sufficient.
I have been doing Jewel Crafting off and on since it was released. I have mined thousands of jewel crafting nodes. I have 5 Chromium platings. Jewel Crafting is useless.
I think most of the players who've amassed platings have done so mainly via daily writs, so their usefulness is self-evident. I'm not sure what you mean by on and off, and on how many toons you did them on, but I've levelled jewelry crafting on all my alts and even though I don't do daily writs on all of them, I have enough for my builds and even sold some. However, like I said in an earlier comment, ZOS needs at the very least to allow more grains (and ideally, platings) to drop from deconstructing jewelry, because jewelry improvement has an extra tenfold step, so it doesn't makes sense for only one grain to have a chance drop from deconstruction.
It's funny how people back when Summerset released theorized that the market would be saturated in one year and prices would drop a lot. But so far they've only been rising (and also as a result jewellery master writs are still not worth doing for the most part). It's not just that getting one plating needs ten grains, it's also thefact that deconning jewellery has a chance to drop a grain and not a plating. At the very least they should increase the number of grains dropping from deconstruction. Anyway, my tip to your OP is that while you set up your characters to do jewellery crafting writs, in the meantime also farm gold to buy your upgrade mats, it might be faster, and hopefully when you do enough writs you'll be self-sufficient. Also, for some sets that have had their necks/rings appear in the golden vendor, it might be cheaper to search for them on traders and find a good deal, than upgrading them yourself.
Jewelry Crafting writs are prohibitively expensive and gathering the mats takes so long that it is impossible for casual players to do so. The materials required to complete blue and higher master jewelry crafting writs make them impossible to complete. Jewelry crafting is not a viable crafting profession for casual players in ESO.
I'm talking about the daily crafting writs, not the master writs. The daily ones, even on one character, are very much worth doing. You get intricates that you can pass off to alts, and surveys as well. Then as you level jewelry crafting on your alts you'll keep getting intrictates to decon for inspiration, and it will snowball, so it will level faster on other alts. Eventually if you can do daily crafting writs on max level on a few alts you'll start getting enough grains to make platings, and be self sufficient.
I do Jewelry Crafting writs every day which is marginally useful. However, I NEVER make nor improve jewelry in ESO because it is too expensive to do so. Jewel crafting is not a viable profession for casual players in ESO.
etchedpixels wrote: »It's a hyperinflation problem for in game gold (and really bad for newer players because what they generate in game is now basically worthless except to trade with NPCs). If you measure crowns versus dollars versus gold/crowns rates, or you look at the ToS violating gold/cash mats/cash site prices you'll see the value of platings is fairly flat. It's just gold was made worthless by mass automated crafting tools on PC, and by scrying.
The inflation then amplifies the problem because nobody is going to sell a plating when it's worth more every day. It's an inflation hedge. The one thing you don't want to hold in hyperinflation is gold.