I think stam should out perform magicka builds in damage aspects....
Magicka have the benefits of staying at range, better shields, usually better heals, more escape options.
Hybridization evened the field, but magicka is still overall usually a better all around choice for all content.
I think stam should out perform magicka builds in damage aspects....
Magicka have the benefits of staying at range, better shields, usually better heals, more escape options.
Hybridization evened the field, but magicka is still overall usually a better all around choice for all content.
acastanza_ESO wrote: »There is literally no reason to use an inferno staff anymore, Stamina builds with a bow are outperforming Magicka builds with a staff substantial margins not only in AOE but also in single target damage. And OakenSoul has only exacerbated the problem.
This is glaringly apparent with the comparison of magicka and stamina stacking sorcerers.
Something needs to be done ASAP, this absolutely stupid meta can't be allowed to persist for months and months.
lPeacekeeperl wrote: »I trully belive that problem is not in ring itself, and not in some specific tipe of weapon, the real problem is in tremendows disbalance in classes, where some of them hawe 3+ "effects" in single ability and some passives directly affecting this ability.
like manaplar with jabs, (damage, heal, slowingdown, nd additional shot from passive)
like sorc with streak (stan, engage|dissengage, damage) and cristal frags (hage damage, low relative cost, heal from passive)
In other words:
There is no balance when 1-2 class can be locked in one bar yet still have all ever needed to do anithing and other classes can not.
Also there is no balance when "glass-canon" can be virtualy or realy unkillable. Like dk under "corrosive blood" - whype full stuck and limits all incomig damage, or sorc|nb (out of range if you have no owh charge in case of corc or some good dot"aoe in case of NB)
Ring just showed scale of problems and makes some of them more harsh.
So, there is no need in "fixing" the ring. Need fix to some op skills/classes.
There still is a gap between having the ring and not having the ring. You really want them to start balancing classes around having a single item behind a pay wall?
lPeacekeeperl wrote: »There still is a gap between having the ring and not having the ring. You really want them to start balancing classes around having a single item behind a pay wall?
first of all - I want them to start balancing classes. Or you can show some examples where class|build X was comlete underdog without ring and suddenly become topnotch with it?
second - This ring will be in base game next year(next named chapter) so, just wait and you will get it too. this is not "paywall".
Ragnaroek93 wrote: »More like crystal weapon and proc sets than bow. Agree on Oakensoul tho, the item is dumb.
Priyasekarssk wrote: »Mage sorc safe running around with bow and stamina skills. I am not joking.😆😆😆😆
lPeacekeeperl wrote: »like manaplar with jabs, (damage, heal, slowingdown, nd additional shot from passive)
Oacastanza_ESO wrote: »There is literally no reason to use an inferno staff anymore, Stamina builds with a bow are outperforming Magicka builds with a staff substantial margins not only in AOE but also in single target damage. And OakenSoul has only exacerbated the problem.
This is glaringly apparent with the comparison of magicka and stamina stacking sorcerers.
Something needs to be done ASAP, this absolutely stupid meta can't be allowed to persist for months and months.
Oh boy wait until you start facing the stamina, inferno staff + savage werewolf wielding sorcs.
Grianasteri wrote: »Am I missing something, entirely possible... why is a ring that anyone can use and benefit from, especially buffing bows to the extent they are apparently OP (news to me).
Genuinely interested...
I have a solution for all you saying nerf it. Just take it out of pvp all together. That way they can leave the PVE side of stuff alone, and stop trying to balance both together. Any time something good comes into the game why is it the PVP side wants it nerfed due to people making builds that kick butt? Just sayin.
MentalxHammer wrote: »I have a solution for all you saying nerf it. Just take it out of pvp all together. That way they can leave the PVE side of stuff alone, and stop trying to balance both together. Any time something good comes into the game why is it the PVP side wants it nerfed due to people making builds that kick butt? Just sayin.
I agree it must be disabled in PvP as it is destroying the integrity of the game.
Why is it the PvP players that ask for nerfs? Simple, target dummies and NPC’s can’t make forums posts.
MentalxHammer wrote: »I have a solution for all you saying nerf it. Just take it out of pvp all together. That way they can leave the PVE side of stuff alone, and stop trying to balance both together. Any time something good comes into the game why is it the PVP side wants it nerfed due to people making builds that kick butt? Just sayin.
I agree it must be disabled in PvP as it is destroying the integrity of the game.
Why is it the PvP players that ask for nerfs? Simple, target dummies and NPC’s can’t make forums posts.
So you'd rather it be less equalized and people win by gear and exploits, which is what most groups do anyways.
TheDarkRuler wrote: »Not in PVE, it is (again) a PVP issue. PVP in this game will never be 100% balanced and that is a state to accept.
MindOfTheSwarm wrote: »TheDarkRuler wrote: »Not in PVE, it is (again) a PVP issue. PVP in this game will never be 100% balanced and that is a state to accept.
Half of the problem in PvP is players not gearing for it properly or putting defensive skills on their bars. Many players think it’s fine to spec for max damage and expect to survive vs a properly geared toon.
Oakensoul is overpowered but it is only making it more obvious which players are geared right and which players aren’t.