JustMeAgain wrote: »Before anyone jumps at me with reasons why not, I know this has been discussed ad nauseam, and I do agree with many of the reasons given in the past for why we can't have one. I'm not suggesting to take away the core PVP zone of the game; that would be foolish. After all, the three banners war and conflict for the ruby throne is central to the events that shape the world of ESO.
However, hear me out on this one, please, I do think there is a good foundation to do something quite different here. Vanus Galerion is a rival to Manimarco—what if he devised a plan to transport the vestige into the past, before the events of the 5 companions leading up to the planemeld, as a ploy to avoid it happening at all. Vanus may not be the type to mess around with such things, but extreme crises require extreme solutions (hence the duration of time spent wrestling with the idea since first encountering the vestige; perhaps even considering the anomaly that the vestige is, is the only way this could work safely). That would at least allow for some of pre-alliance war Cyrodiil to be explorable in a time bubble of sorts, and gives the opportunity for some really interesting story telling unique to what we've seen in each chapter so far. Obviously what happened has to happen, so, what if the vestige's attempts to stop Manimarco actually make it easier and enable his plan? What if the entire plan itself was, in truth, orchestrated by Molag Bal in the future as a paradox, existence of the vestige included, starting with the manipulation of Vanus (timey-wimey wibbly wobbly)? Checkmate, by the god of schemes, right?
Anyway, just a thought. Won't happen, but it's nice to imagine.
EdmondDontes wrote: »JustMeAgain wrote: »Before anyone jumps at me with reasons why not, I know this has been discussed ad nauseam, and I do agree with many of the reasons given in the past for why we can't have one. I'm not suggesting to take away the core PVP zone of the game; that would be foolish. After all, the three banners war and conflict for the ruby throne is central to the events that shape the world of ESO.
However, hear me out on this one, please, I do think there is a good foundation to do something quite different here. Vanus Galerion is a rival to Manimarco—what if he devised a plan to transport the vestige into the past, before the events of the 5 companions leading up to the planemeld, as a ploy to avoid it happening at all. Vanus may not be the type to mess around with such things, but extreme crises require extreme solutions (hence the duration of time spent wrestling with the idea since first encountering the vestige; perhaps even considering the anomaly that the vestige is, is the only way this could work safely). That would at least allow for some of pre-alliance war Cyrodiil to be explorable in a time bubble of sorts, and gives the opportunity for some really interesting story telling unique to what we've seen in each chapter so far. Obviously what happened has to happen, so, what if the vestige's attempts to stop Manimarco actually make it easier and enable his plan? What if the entire plan itself was, in truth, orchestrated by Molag Bal in the future as a paradox, existence of the vestige included, starting with the manipulation of Vanus (timey-wimey wibbly wobbly)? Checkmate, by the god of schemes, right?
Anyway, just a thought. Won't happen, but it's nice to imagine.
Sure. Right after PvP for everything not cyrodiil.
These "suggestions" are just toxic from people who already have almost every part of the game PvE but it's just not enough for them. They want to make the entire game PvE only. It's just toxic.
You've already got 95% of the game PvE, why isn't that enough?
I think people use the term "toxic" a bit too liberally these days.EdmondDontes wrote: »JustMeAgain wrote: »Before anyone jumps at me with reasons why not, I know this has been discussed ad nauseam, and I do agree with many of the reasons given in the past for why we can't have one. I'm not suggesting to take away the core PVP zone of the game; that would be foolish. After all, the three banners war and conflict for the ruby throne is central to the events that shape the world of ESO.
However, hear me out on this one, please, I do think there is a good foundation to do something quite different here. Vanus Galerion is a rival to Manimarco—what if he devised a plan to transport the vestige into the past, before the events of the 5 companions leading up to the planemeld, as a ploy to avoid it happening at all. Vanus may not be the type to mess around with such things, but extreme crises require extreme solutions (hence the duration of time spent wrestling with the idea since first encountering the vestige; perhaps even considering the anomaly that the vestige is, is the only way this could work safely). That would at least allow for some of pre-alliance war Cyrodiil to be explorable in a time bubble of sorts, and gives the opportunity for some really interesting story telling unique to what we've seen in each chapter so far. Obviously what happened has to happen, so, what if the vestige's attempts to stop Manimarco actually make it easier and enable his plan? What if the entire plan itself was, in truth, orchestrated by Molag Bal in the future as a paradox, existence of the vestige included, starting with the manipulation of Vanus (timey-wimey wibbly wobbly)? Checkmate, by the god of schemes, right?
Anyway, just a thought. Won't happen, but it's nice to imagine.
Sure. Right after PvP for everything not cyrodiil.
These "suggestions" are just toxic from people who already have almost every part of the game PvE but it's just not enough for them. They want to make the entire game PvE only. It's just toxic.
You've already got 95% of the game PvE, why isn't that enough?
EdmondDontes wrote: »JustMeAgain wrote: »Before anyone jumps at me with reasons why not, I know this has been discussed ad nauseam, and I do agree with many of the reasons given in the past for why we can't have one. I'm not suggesting to take away the core PVP zone of the game; that would be foolish. After all, the three banners war and conflict for the ruby throne is central to the events that shape the world of ESO.
However, hear me out on this one, please, I do think there is a good foundation to do something quite different here. Vanus Galerion is a rival to Manimarco—what if he devised a plan to transport the vestige into the past, before the events of the 5 companions leading up to the planemeld, as a ploy to avoid it happening at all. Vanus may not be the type to mess around with such things, but extreme crises require extreme solutions (hence the duration of time spent wrestling with the idea since first encountering the vestige; perhaps even considering the anomaly that the vestige is, is the only way this could work safely). That would at least allow for some of pre-alliance war Cyrodiil to be explorable in a time bubble of sorts, and gives the opportunity for some really interesting story telling unique to what we've seen in each chapter so far. Obviously what happened has to happen, so, what if the vestige's attempts to stop Manimarco actually make it easier and enable his plan? What if the entire plan itself was, in truth, orchestrated by Molag Bal in the future as a paradox, existence of the vestige included, starting with the manipulation of Vanus (timey-wimey wibbly wobbly)? Checkmate, by the god of schemes, right?
Anyway, just a thought. Won't happen, but it's nice to imagine.
Sure. Right after PvP for everything not cyrodiil.
These "suggestions" are just toxic from people who already have almost every part of the game PvE but it's just not enough for them. They want to make the entire game PvE only. It's just toxic.
You've already got 95% of the game PvE, why isn't that enough?
no thanks to any time travel/au expac, would not buy. some sort of pve version of cyrodiil fine as long as it doesn't mess with the pvp setup.
Oreyn_Bearclaw wrote: »It's just not that hard to explore cyrodiil without needing to PVP.
Oreyn_Bearclaw wrote: »I hate to break it to people, but Cyrodiil is mostly a big empty map. Take away the fighting, and it is just not all that interesting.
JustMeAgain wrote: »some of pre-alliance war Cyrodiil to be explorable in a time bubble of sorts
It's not about it just being a game, which I'm sure we all know. The frustration comes from people who gank you while you're just trying to do a delve or grab a lorebook or whatever and then having to run from whatever Keep is closest. And I can tell you that even in times when the enemy factions are at one bar, there are plenty of times where the whole map is still one color, which means the closest Keep might be clear across the other side of the map.Oreyn_Bearclaw wrote: »A for effort.
End of the day, the best reason to keep certain zones as PVP focused with exclusive rewards is to encourage players to give it a go. It's certainly not for everyone, but this is mostly a non issue. Most campaigns are one bar across the board the vast majority of the time. It's just not that hard to explore cyrodiil without needing to PVP. Perhaps build for a little speed, stealth or tankiness. If you die, it's just a game. You don't even have to pay repair costs.
Also, I hate to break it to people, but Cyrodiil is mostly a big empty map. Take away the fighting, and it is just not all that interesting.
JustMeAgain wrote: »Before anyone jumps at me with reasons why not, I know this has been discussed ad nauseam, and I do agree with many of the reasons given in the past for why we can't have one. I'm not suggesting to take away the core PVP zone of the game; that would be foolish. After all, the three banners war and conflict for the ruby throne is central to the events that shape the world of ESO.
However, hear me out on this one, please, I do think there is a good foundation to do something quite different here. Vanus Galerion is a rival to Manimarco—what if he devised a plan to transport the vestige into the past, before the events of the 5 companions leading up to the planemeld, as a ploy to avoid it happening at all. Vanus may not be the type to mess around with such things, but extreme crises require extreme solutions (hence the duration of time spent wrestling with the idea since first encountering the vestige; perhaps even considering the anomaly that the vestige is, is the only way this could work safely). That would at least allow for some of pre-alliance war Cyrodiil to be explorable in a time bubble of sorts, and gives the opportunity for some really interesting story telling unique to what we've seen in each chapter so far. Obviously what happened has to happen, so, what if the vestige's attempts to stop Manimarco actually make it easier and enable his plan? What if the entire plan itself was, in truth, orchestrated by Molag Bal in the future as a paradox, existence of the vestige included, starting with the manipulation of Vanus (timey-wimey wibbly wobbly)? Checkmate, by the god of schemes, right?
Anyway, just a thought. Won't happen, but it's nice to imagine.