Holycannoli wrote: »So FSR makes the game run better on older PCs? What if I have a GTX 970?
Holycannoli wrote: »So FSR makes the game run better on older PCs? What if I have a GTX 970?
Your GTX 970 should be fine without it frankly.
Were talking maybe back into the GTX 6xx days, and only if you need to since at 1080p FSR (or the DLSR Nvidia option) make the games look decidedly blurrier and worse.
FSR and DLSS are really meant for 1440p and higher as the scaling that they do has a less discernable cost (ie blurry, blocky textures) compared to 1080. And where it really, really shines is with Ray tracing since it can make a game with RT actually playable at higher resolutions as opposed to a slideshow.
If I were you, I would try turning down just about any other setting before trying FSR with your 970 at 1080p.
My PC is 2 years old so I guess it's on the low end.
Kiralyn2000 wrote: »My PC is 2 years old so I guess it's on the low end.
Eh, depends on how much it cost/it's specs. "Low end" would be cheap computers, or 8-10+ year old ones.
"2 years old" is a recent computer, to me at least.
(heck, I just rebuilt my PC a bit less than 2 years ago, replacing the build from 2011.)
Kiralyn2000 wrote: »My PC is 2 years old so I guess it's on the low end.
Eh, depends on how much it cost/it's specs. "Low end" would be cheap computers, or 8-10+ year old ones.
"2 years old" is a recent computer, to me at least.
(heck, I just rebuilt my PC a bit less than 2 years ago, replacing the build from 2011.)
It's an old i5 system with 16 gigs of ram and an old graphics card that uses legacy drivers. It was built two years ago.
francesinhalover wrote: »Kiralyn2000 wrote: »My PC is 2 years old so I guess it's on the low end.
Eh, depends on how much it cost/it's specs. "Low end" would be cheap computers, or 8-10+ year old ones.
"2 years old" is a recent computer, to me at least.
(heck, I just rebuilt my PC a bit less than 2 years ago, replacing the build from 2011.)
It's an old i5 system with 16 gigs of ram and an old graphics card that uses legacy drivers. It was built two years ago.
not bad, drivers for mine don't even exist anymore
Tommy_The_Gun wrote: »I think it only makes sense if you have 4K screen. I have 1080P screen and my game runs at 1080P too. Turning FSR on just makes everything blurry lol. Very similar thing happens if I turn on DLAA or DLSS. It is either too blurry or over-sharpen & after a while of looking at it my eyes start to hurt...
For native 1080P, TAA anti-aliasing still works best for me.
SkaraMinoc wrote: »Tommy_The_Gun wrote: »I think it only makes sense if you have 4K screen. I have 1080P screen and my game runs at 1080P too. Turning FSR on just makes everything blurry lol. Very similar thing happens if I turn on DLAA or DLSS. It is either too blurry or over-sharpen & after a while of looking at it my eyes start to hurt...
For native 1080P, TAA anti-aliasing still works best for me.
DLAA doesn't make textures look blurry. That's not what it does.
I do agree with DLSS and FSR making textures look super blurry though. It's pretty bad.
I run 43" 4k @ 144hz (the high end Asus ROG gaming monitor)
SkaraMinoc wrote: »Tommy_The_Gun wrote: »I think it only makes sense if you have 4K screen. I have 1080P screen and my game runs at 1080P too. Turning FSR on just makes everything blurry lol. Very similar thing happens if I turn on DLAA or DLSS. It is either too blurry or over-sharpen & after a while of looking at it my eyes start to hurt...
For native 1080P, TAA anti-aliasing still works best for me.
DLAA doesn't make textures look blurry. That's not what it does.
I do agree with DLSS and FSR making textures look super blurry though. It's pretty bad.
I run 43" 4k @ 144hz (the high end Asus ROG gaming monitor)
As a tech geek, I have a strong will to correct you here: it's not about the textures, it is about the resolution of the final frame image.