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Passive dodge rate for ranged spells in PVP battlegrounds?
Does anyone know the official word/rule for passive dodge rate on ranged spells in PVP battlegrounds?
I ask because crystal frags on my magsorc are regularly passive-dodged 80-90% of the time. No exaggeration; I've logged them.
I am not talking about roll-dodging. Also, I have talked/whispered with players after a match to confirm that they are not wearing an armor set (like Meridia's Blessing) that increases passive dodge rate --- they are not. They usually chuckle and acknowledge that they noticed passively dodging a dozen of my frags.
I've noticed the passive dodge rate on ranged spells increases when there is lag, and other players have confirmed this as well.
Does anyone else have experience with/knowledge about this that they can share?
Thank you!
P.S.
I appreciate/understand that there are only so many issues the devs can address at one time; however, I would just like to know if this is acknowledged (passive dodge of ranged spells increases with server lag) so that I can stop playing ranged classes when lag is bad. Thank you for making an otherwise beautiful and dynamic game with lots of complexity (skills and sets) and potential!