vincentxavier wrote: »I prefer the 20 hour timers, some of the 24 hour timers mean you have to log in later and later each day. I find that really annoying. I'd settle for 23 hours and 59 minutes if I had to.
This long maintenance has shown why exactly 24h limited timers are bad!
If for some reason you log in after the 24h window is up, you miss out on a daily. Whereas with the 20h minimum window you can still do todays right after maintenance, and tomorrows after the 20h window is up. Which might not be ideal, but it will still allow you to do both days. A 24h limited set window does not provide the same luxury.
Simple math!
I prefer the 20 hours.
Main reason: I dash in this game due to lack of time. Regularly, it means to login before 24 hours are over. If the writs become based on 24 hours, it would cause me to lose one day at writs every times that happens.
Second is that I prefer when the reset is based on an amount of hours starting from last action, rather than on a fixed timing, because it's then adapted to my own gaming schedule.
That and the hireling mails need to be at a fixed time too.
Even in your example, you would miss out on the first day's daily completely. And you wouldn't have four extra hours to complete the second day's daily. Think about it!xXSilverDragonXx wrote: »This long maintenance has shown why exactly 24h limited timers are bad!
If for some reason you log in after the 24h window is up, you miss out on a daily. Whereas with the 20h minimum window you can still do todays right after maintenance, and tomorrows after the 20h window is up. Which might not be ideal, but it will still allow you to do both days. A 24h limited set window does not provide the same luxury.
Simple math!
Actually, it's showing how bad the current system is. Get it done later tonight and if you can't do it later tomorrow you are forced to miss a day. But if you get it done later tonight on a daily timer with standard global reset, it could be done tomorrow early instead of waiting yet again or having to miss that day because it conflicts with life.
drsalvation wrote: »I just don't get the logic behind wanting to make them 24 hours instead of 20.
No but 12 hour timers I could get behind.