I'm curious, do any of you feel this needs a buff of some sort? I'll admit I haven't done much pvp, but being hit by this in pvp all I gotta do is roll out of it or take two steps in any direction and it's avoided. It's useful in tight areas I'm sure, but I don't see it being worth the 170 ultimate it costs. Does it nullify buffs once it hits a target? Or absorb incoming spells or something I'm unaware of??
As for the pve side, once again it doesn't feel like it's worth the 170 cost for what it does. The stun for massive groups is very nice, especially for soloing group areas and such. But the stun doesn't effect enemies with any lines to their healthbar, and it doesn't even seem to silence any sort of effect in pve. I feel it could use some minor tweaking. Either lower the cost so it becomes an ultimate that is specifically to throw at large groups, because as it is rn it costs the same as meteor and I think that ultimate is way better for group mobs in the first place. Or make it better at silencing in pve. Have it consume some projectiles or aoes, make it snare, make it do something that feels worthwhile using on an enemy or boss that won't be stunned. If you look at it from an unmorphed perspective, it is useless against special enemies. And I think that's a little unusual.
Unless, like I said, there's some ability to it I'm unaware of?