Darkstorne wrote: »Pretty sure that's what Belharza's Band was attempting, but the inverse of your suggestion since most casual players prefer to focus on light attacks with the odd skill mixed in, rather than skills with the odd light attack mixed in.
Malacath is also great as a flat damage boost for unoptimized builds and playstyles. Oakensoul will likely fill a similar niche.
But ultimately mythics aren't the best items to target a more casual player base with imo, and I'd like to see more regular sets boosting LA/HA playstyles like this. Maybe an overland variant of Bloodmoon, boosting light attack speed and damage at all times by 25% for example. Useless for the ceiling, great for the floor.
spartaxoxo wrote: »Not being able to get ultimate would be far too steep a penalty because that playstyle is Ultimate heavy
RaptorRodeoGod wrote: »Something like this:
You deal X% more damage. You generate 3 ultimate per second while in combat. Your light and heavy attacks no longer deal damage or restore ultimate.
The ultimate restore can share the light/heavy attack ultimate restore cooldown.
Darkstorne wrote: »Pretty sure that's what Belharza's Band was attempting, but the inverse of your suggestion since most casual players prefer to focus on light attacks with the odd skill mixed in, rather than skills with the odd light attack mixed in.
Malacath is also great as a flat damage boost for unoptimized builds and playstyles. Oakensoul will likely fill a similar niche.
But ultimately mythics aren't the best items to target a more casual player base with imo, and I'd like to see more regular sets boosting LA/HA playstyles like this. Maybe an overland variant of Bloodmoon, boosting light attack speed and damage at all times by 25% for example. Useless for the ceiling, great for the floor.
chessalavakia_ESO wrote: »Darkstorne wrote: »Pretty sure that's what Belharza's Band was attempting, but the inverse of your suggestion since most casual players prefer to focus on light attacks with the odd skill mixed in, rather than skills with the odd light attack mixed in.
Malacath is also great as a flat damage boost for unoptimized builds and playstyles. Oakensoul will likely fill a similar niche.
But ultimately mythics aren't the best items to target a more casual player base with imo, and I'd like to see more regular sets boosting LA/HA playstyles like this. Maybe an overland variant of Bloodmoon, boosting light attack speed and damage at all times by 25% for example. Useless for the ceiling, great for the floor.
I think you'd have more casual players doing skills with the occasional other attack mixed in with many of those being heavy attacks to either knock the enemy down or restore resources.
ESO's tutorial puts a fair bit of effort into showing you heavy attacks.
Many of the MMO converts would be more used to using skills than clicking.
I expect a fair number of Skyrim players jumped in with first person and swapped to third because things were too flashy in ESO to stay in that mode. Then, once you are in third the skills really start to look more impactful than the light and heavy attacks.
I think Mythics can reach the casual population provided the requirements aren't that hard or obscure.
Ultimately I agree with the goal of giving alternative options to LA weaving. That said, I think it needs to be more foundational than just a set or item. There needs to be something at a weapon or class level that encourages different playstyles. Unfortunately, I fear that when they made all the light and heavy attack speeds the same across weapon types, they already made their decision on how the game was going to be played from then on. And realistically, there's no set bonus you could add that would make up for the loss of weaving without people saying it's broken. So I'm gonna say we're stuck with it till the servers shut down, like it or not.
SilverBride wrote: »Where are we supposed to slot all these mythic items and not lose our 2 full set bonuses? This is the reason none of my characters have monster helms or shoulders because it was making my mind explode trying to figure out how to make it work and not lose my full sets. I don't do trials or vet content anyway so it's not a big deal but would be nice to have a reasonable option.
Also I do hate the huge monster these proc which is another reason I'm not using them.
Darkstorne wrote: »Pretty sure that's what Belharza's Band was attempting, but the inverse of your suggestion since most casual players prefer to focus on light attacks with the odd skill mixed in, rather than skills with the odd light attack mixed in.
Malacath is also great as a flat damage boost for unoptimized builds and playstyles. Oakensoul will likely fill a similar niche.
But ultimately mythics aren't the best items to target a more casual player base with imo, and I'd like to see more regular sets boosting LA/HA playstyles like this. Maybe an overland variant of Bloodmoon, boosting light attack speed and damage at all times by 25% for example. Useless for the ceiling, great for the floor.
chessalavakia_ESO wrote: »I think you'd have more casual players doing skills with the occasional other attack mixed in with many of those being heavy attacks to either knock the enemy down or restore resources.
SilverBride wrote: »
Sylvermynx wrote: »@renne - thanks. I've never seen all that explained quite so easily understood. I appreciate it!