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they need to have some sort of passive skill with armour and costums we need to allow them to wear hats and other items we have.. please skins earrings and more please
they need to have some sort of passive skill with armour and costums we need to allow them to wear hats and other items we have.. please skins earrings and more please
I'd also like additional outfit slots for companions.
i would just like simple functions like being able to lock or mark as junk on companion gear
if they were to expand it, i would prefer they added "sets" like we have so there is some variability instead of a plethora of basically useless green gear, modicum blue gear or rare purple gear that honestly has very little difference outside of the strength of the trait
i have my main house (grand topal hideaway) listed in the housing tours, it has multiple target dummies, scribing altar, and grandmaster stations (in progress being filled out), as well as almost every antiquity furnishing on display to preview them