Maintenance for the week of March 3:
• PC/Mac: No maintenance – March 3
• NA megaservers for maintenance – March 5, 4:00AM EST (9:00 UTC) - 11:00AM EST (16:00 UTC)
• EU megaservers for maintenance – March 5, 9:00 UTC (4:00AM EST) - 16:00 UTC (11:00AM EST)
• ESO Store and Account System for maintenance – March 6, 6:00AM EST (11:00 UTC) - 4:00PM EST (21:00 UTC)

Update To Dungeon Finder

Gray_howling_parrot
Gray_howling_parrot
✭✭✭✭✭
I'd personally like 2 things to change with this:

#1. Change up the role requirements for dungeons. Allow for 1 tank 3 dps compositions, 4 dps composition, 1 healer 3 dps composition if you WANT. I'd like to see this as an option for those that are open to trying it. For instance, many trifecta achievements are run with 1 tank 3 dps. Many normal dungeons (pretty much all) can be done with 4 dps. It would solve the irrationally long queue times for dps. If you don't want to do that, you would leave it untoggled, but there should be ways around such a long queue. This is not to necessarily force everyone into this, but more to have these as toggleable options if you yourself would be okay with one of these 4 compositions i've listed. Again, to reiterate:

Classic 1 tank 1 healer 2 dps
1 tank 3 dps
1 healer 3 dps
4 dps

#2. Add a normal arena finder as well - heck, i'd even be down for a veteran arena finder (it'd go about as well as most veteran dungeon pugs go). Dragonstar arena and blackrose prison are 4 man content options. Why not include these in a finder system? nDSA and nBRP are not more difficult than DLC dungeons. I know a trial finder system solely for NORMAL trials is a bit more controversial, but i'd be fine with that being added as well. Craglorn is in and of itself almost a group finder, but it'd be nice to have these as options so you don't have to camp out in this zone. You can quest, do housing, craft, etc. while waiting on these other content options.

Just my thoughts :)
ESO YouTube Content Creator & Templar Tank/Healer Main
  • Cuddlypuff
    Cuddlypuff
    ✭✭✭✭
    Agree with all except the following:
    - RND needs to be possible with your premade group of 1/2 or 3 without having to touch the queue at all. It's a speedrun not a charity.
    - A unqualified queue will never work for veteran arenas (normal arena is fine though). The main issue is time, because at least vet DLC dungeons won't take more than 30 mins as long as the team can clear. vDSA is easy enough to carry with just 1-2 good DPS but nobody is going to stick around for hours with a bad team. The arena already takes 40 minutes even with a fairly optimized team for god's sake. vBRP is quite challenging and even decent players spend a few hours progging their first clear.
  • RisenEclipse
    RisenEclipse
    ✭✭✭✭✭
    Please add an arena finder already! I dont understand why this is so much trouble to do!

    Also trial finder WAS a thing for a short time, but then ZOS removed it after it barely was used. People still preferred the Ole Craglorn method of making a trial group. But I don't see this happening for arenas. I do believe each of the 4 man arenas still follow the same 2 dps, 1 tank, 1 healer formula as regular dungeons.
  • kevkj
    kevkj
    ✭✭✭✭
    Cuddlypuff wrote: »
    Agree with all except the following:
    - RND needs to be possible with your premade group of 1/2 or 3 without having to touch the queue at all. It's a speedrun not a charity.
    - A unqualified queue will never work for veteran arenas (normal arena is fine though). The main issue is time, because at least vet DLC dungeons won't take more than 30 mins as long as the team can clear. vDSA is easy enough to carry with just 1-2 good DPS but nobody is going to stick around for hours with a bad team. The arena already takes 40 minutes even with a fairly optimized team for god's sake. vBRP is quite challenging and even decent players spend a few hours progging their first clear.

    The whole point of random is to ensure a supply of teammates for new/solo players. If they let you go in shorthanded with a premade party they will probably just drop the rewards.
  • Cuddlypuff
    Cuddlypuff
    ✭✭✭✭
    kevkj wrote: »
    Cuddlypuff wrote: »
    Agree with all except the following:
    - RND needs to be possible with your premade group of 1/2 or 3 without having to touch the queue at all. It's a speedrun not a charity.
    - A unqualified queue will never work for veteran arenas (normal arena is fine though). The main issue is time, because at least vet DLC dungeons won't take more than 30 mins as long as the team can clear. vDSA is easy enough to carry with just 1-2 good DPS but nobody is going to stick around for hours with a bad team. The arena already takes 40 minutes even with a fairly optimized team for god's sake. vBRP is quite challenging and even decent players spend a few hours progging their first clear.

    The whole point of random is to ensure a supply of teammates for new/solo players. If they let you go in shorthanded with a premade party they will probably just drop the rewards.

    Should probably just drop the reward then tbh. It is an unhealthy mismatch of expectations.
  • SpLaTTyDaDDy
    SpLaTTyDaDDy
    ✭✭✭
    I think it would be a good idea to get the dungeon finder to work properly on all 3 playable systems before they go adding in more finder options. I mean it breaks weekly on one out of the 3 playing choices.
Sign In or Register to comment.