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10 second "Removing From Area" prompt but dungeon is incomplete, and not vote kicked
Not the biggest deal but just wondering since it's happened to us twice recently in RNDs. Keep in mind we are a duo so we are immune to votes. Both scenarios were the pretty much the same sequence of events:
1. 1 party member drops group early-ish into the run. Both times nothing was spoken so I don't know if they quit or got dropped by server.
2. ~2 minutes later we get a "Removing From Area" prompt that lasts 10 seconds. Coincidentally I think this was during the final boss both times.
3. We are ported back to the writ town and try to queue for a RND again.
4. RND text is still purple (100K XP) and pops instantly despite expecting to see a "You cannot queue again for 12 minutes" error.
#4 in particular makes no sense because the removal timer for a completed dungeon is 2 minutes, and incomplete dungeon is 10 seconds. But if the dungeon is incomplete, the queue finder would not let you queue until 15 minutes has elapsed from the last pop.
Obviously this has negligible impact for RNDs but what if the same thing happens during a longer Vet DLC run for example. Can a dungeon instance seriously just close itself like that? Or could a party member even maliciously break the instance by leaving in a particular way?