I gave Cyrodiil a shot last night pcna, gh on a stamdk. It was mostly same'o, but the worst skill lockouts were around the organized Dark Convergence necro-bomb groups. Being on a tanky build, I could survive the skill lockout and, in turn, do some damage. Zos really needs to remove Dark Convergence until, at least, they are able to fix the performance problems.
Regarding desync, guards are not always standing where they appear to be. Location of players is sometimes off as well. Aoe skills are preferable if you can get them to fire because there's a better chance you will hit something. This desync problem has been going on for years.
SkaraMinoc wrote: »Current State: Unplayable
Previous State: Unplayable
Next State: ?
3 major issues on PC:
Horrendous balance > Immortal builds commonplace
Incapacitating Lag > even during off-peak
Infuriating combat bug
PVP is frustrating and stressful more often than it is fun and enjoyable, and needs a helluva fix and re-balance.
A global game of this size and usp - 20 million player base with 200k playing daily - should have at least 2 main (CP enabled) campaigns which are pretty full most of the time and an overspill campaign (CP enabled) that's full some of the time.
Instead, it's telling that we have just one main campaign (CP enabled) that's only full at peak times and a mostly empty overspill (CP enabled) campaign. Factor in that the PVP servers have been capped at around 120 players per alliance - a very low number for a AAA game of this appeal and size, PVP could and should be so much healthier.
I gave Cyrodiil a shot last night pcna, gh on a stamdk. It was mostly same'o, but the worst skill lockouts were around the organized Dark Convergence necro-bomb groups. Being on a tanky build, I could survive the skill lockout and, in turn, do some damage. Zos really needs to remove Dark Convergence until, at least, they are able to fix the performance problems.
Regarding desync, guards are not always standing where they appear to be. Location of players is sometimes off as well. Aoe skills are preferable if you can get them to fire because there's a better chance you will hit something. This desync problem has been going on for years.
Dark Con is definitely broken at the moment, at least for most of us on PS4/5 GH NA server. Just 0 pulls no matter what AoE skill you try to proc it with. The animation is there but the pull isn't. I get no one likes the set but it should absolutely be removed until it's fixed & working again